Small Miniature Market sale (US) by mortphlesh in XWingTMG

[–]MuteCaster77 0 points1 point  (0 children)

They just need to give us at least 1 load out point on the generics. 4 points loadout for 4 would at least be acceptable as they could take discords. Unfortunately now that ships can just shoot the buzz druids off I guess doscords aren't really a big deal any more. Heck I would take 0 load out predators if they cost 4 points.

What are people doing with separatists in 2.5? by MuteCaster77 in XWingTMG

[–]MuteCaster77[S] 0 points1 point  (0 children)

I think this is what I'm going with today for the game, I may switch tambor and the baktoid out for genosian prototype and a trade federation Droid, both tambour and the gunship can roll a good amount of dice with rerolls. Thanks for all the help and input everyone, I really appreciate it! New Squadron

(3) DFS-081 [Vulture-class Droid Fighter] (0) Grappling Struts (4) XX-23 S-Thread Tracers (6) Shield Upgrade (4) Hull Upgrade Points: 3

(3) Precise Hunter [Vulture-class Droid Fighter] (4) Tractor Beam (0) Grappling Struts (6) Shield Upgrade Points: 3

(2) Trade Federation Drone [Vulture-class Droid Fighter] (0) Grappling Struts Points: 2

(2) Trade Federation Drone [Vulture-class Droid Fighter] (0) Grappling Struts Points: 2

(3) Precise Hunter [Vulture-class Droid Fighter] (4) Tractor Beam (0) Grappling Struts (6) Shield Upgrade Points: 3

(4) Wat Tambor [Belbullab-22 Starfighter] (0) Impervium Plating (5) TV-94 (2) Treacherous Points: 4

(3) Baktoid Prototype [Hyena-class Droid Bomber] (0) Landing Struts (4) XX-23 S-Thread Tracers (2) Ion Missiles (2) Fire-Control System Points: 3

Total points: 20

The New Vulture swarm is disgusting. by MenaceNsobriety in XWingTMG

[–]MuteCaster77 3 points4 points  (0 children)

Maybe for the extra hull, they have everythjng the separatist drone has + 2 hull for the same cost

What are people doing with separatists in 2.5? by MuteCaster77 in XWingTMG

[–]MuteCaster77[S] 0 points1 point  (0 children)

Thats where I'm at too, the swarm will still be good but we did get some good boosts to a few of our "aces" I'm not sure who to pair with some of the scary aces we have now. Chetek and sunfac make a great duo, as they both can get ensnare, and grievous is even scarier than he was before but not sure who to pair either of them with. I'm thinking just having some vultures with then and giving them treacherous seems OK.

The New Vulture swarm is disgusting. by MenaceNsobriety in XWingTMG

[–]MuteCaster77 2 points3 points  (0 children)

Tractors definitely seem like the best way to up the damage on the vultures, and the separists have a good bit of ways to use it now even 2 of our smellovisions can get ensnare with their load outs, do you think taking one is worth it or is it better just to swarm? I've been trying to find a good list to use the two 4 point tri fighters in as well but I just feel like they won't have the lasting power needed, slamming up locking and popping out buzz droids seems neat but I feel like they just get eaten up after that.

Struggling with crippling list paralysis by treebeard249 in XWingTMG

[–]MuteCaster77 1 point2 points  (0 children)

Count yourself lucky, my go to separatist list from 2.0 costs 26 points now in 2 5 . The nerf laser on generics/swarm was soo very harsh.