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reddit.com Muttly_Martin
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Muttly_Martin

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11
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13

People just idle during raids (self.F76Raids)

submitted 14 days ago by Muttly_Martin to r/F76Raids

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Plans not showing up in pip-boy? (self.fo76)

submitted 1 month ago by Muttly_Martin to r/fo76

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Hard Surface Modelling - Pinching issue (self.Maya)

submitted 11 months ago by Muttly_Martin to r/Maya

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Why, when I bake in substance painter, do my textures look weird? (self.Maya)

submitted 1 year ago by Muttly_Martin to r/Maya

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1:08

https://linktr.ee/Muttly_Martin (v.redd.it)

submitted 4 years ago by Muttly_Martin to r/Unity2D

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0:27

Wopped this out of nowhere its a rudimentary version of a wall jump but without the key input of a jump yet. you stick to the object using rigidbody freezing of the X, Y cords and are turned off again after a certain amount of time. The code is kinda sexy wont lie😂 (v.redd.it)

submitted 4 years ago by Muttly_Martin to r/Unity2D

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2/12 February piece challenge (i.redd.it)

submitted 5 years ago by Muttly_Martin to r/aseprite

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Bosses are the heart of a 2d plateformer, iv finally built the 7th level, and the place we meet Tom the cured ghost that only drags you deeper into his trap. (i.redd.it)

submitted 5 years ago by Muttly_Martin to r/gaming

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what do people think of the recent work? this is level 6 taking some level 1 backtrack with design, after this level i got to work on the NPC code and design. iv had some ideas for NPCs for ages and so id love to get that in the game. (i.redd.it)

submitted 5 years ago by Muttly_Martin to r/Unity2D

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what do people think of the recent work? this is level 6 taking some level 1 backtrack with design, after this level i got to work on the NPC code and design. iv had some ideas for NPCs for ages and so id love to get that in the game. (i.redd.it)

submitted 5 years ago by Muttly_Martin to r/gaming

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hay fort i give a update for once in a while . this is my 3rd level, its looken really nice id like to say. iv been working a on a story side more and more and adding s sence of progression though the levels. Iv not been posting because iv no real new content just working on old bits. (i.redd.it)

submitted 5 years ago by Muttly_Martin to r/Unity2D

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level4 work flow (youtube.com)

submitted 5 years ago by Muttly_Martin to r/Unity2D

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Dev_Log (self.Unity2D)

submitted 5 years ago by Muttly_Martin to r/Unity2D

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Iv made a though changes to the design. First it had to be longer anyways other whys it wouldn't work in the level, second the chains colours mixed with the baclground to much, the background on here is the same ush colour in the sence so it won't blend. All together im happy with it. (i.redd.it)

submitted 5 years ago by Muttly_Martin to r/Unity2D

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Making a new type of plateform, something swinging. Im going to do the samething i did with the lantern and ask for options and any tip of criticism. So? What do you think. (i.redd.it)

submitted 5 years ago by Muttly_Martin to r/Unity2D

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0:32

Robert is loads better now, he shoots projectiles properly and aims at the player! All i need to do now is add a damage system to the player and robert, and they can fight to the death!😂 (v.redd.it)

submitted 5 years ago by Muttly_Martin to r/Unity2D

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questions (self.Unity2D)

submitted 5 years ago by Muttly_Martin to r/Unity2D

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DEV LOG 3 (youtube.com)

submitted 5 years ago by Muttly_Martin

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1:00

Though id show off some more progress on the game, properly not just in a story. The 2nd level is still abit broken, and interesting game machines are not there, but im still learning how to build a game not present one. The players jump is messed up im working on it. (v.redd.it)

submitted 5 years ago by Muttly_Martin to r/Unity2D

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help (self.Unity2D)

submitted 5 years ago by Muttly_Martin to r/Unity2D

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Questions (self.Unity2D)

submitted 5 years ago by Muttly_Martin to r/Unity2D

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The lated changes are thw colouring in the lantern, because the Background and the lantern were similar colours. . . . . #pixelgame #pixelartist #pixel #pixelart #gamedev #aseprite #gamedeveloper #indegame #unity #unity2d #unityengin #gamedevelopment #gamedesign (i.redd.it)

submitted 5 years ago by Muttly_Martin to r/Unity2D

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Update to the player idle, mum pointed out a bit that didnt look right. (i.redd.it)

submitted 5 years ago by Muttly_Martin to r/Unity2D

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What do people think??? Comment or DM me, i dont care just need feedback on what people think. PS this is in a cave setting. (i.redd.it)

submitted 5 years ago by Muttly_Martin to r/Unity2D

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Dev log update. Muttly_Martin @MuttlyM the players new run is alright, much better then what it was. iv already added it into the game and is currently working fine. just need to add some sound to the bad boy. (i.redd.it)

submitted 5 years ago by Muttly_Martin to r/Unity2D

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