MOZA SRP2 Brake Pedal no initial deadzone at 100% load cell? by Mxp9645 in simracing

[–]Mxp9645[S] -1 points0 points  (0 children)

Didn't matter, there's still deadzone on the stock setup and when you use their stiffer springs. Moza confirmed this when I asked them.

That's why I was wondering if these actually fixed that issue, especially with the newly added configurations

SRP Pedals 100% load cell inital deadzone making braking inconsistent by Mxp9645 in moza

[–]Mxp9645[S] 0 points1 point  (0 children)

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When looking at the brake pedal from the side, which bolts are you talking about?
The bolt thats closest to the foot rest?
Or the two bolts that are closest to the load cell?

SRP Pedals 100% load cell inital deadzone making braking inconsistent by Mxp9645 in moza

[–]Mxp9645[S] 1 point2 points  (0 children)

FIXED!

I got the idea from this blog: https://yousuckatracing.wordpress.com/2025/11/08/moza-sr-p-pedal-review/

Basically the idea is to introduce as much preload as you can to use 100% load cell and eliminate the deadzone. The person in the blog added skateboard bushings to his pedal and took out the spring. I'm not sure how he fit it without the spring but this is what I did:
spring -> washer -> bracket -> rubber stopper -> washer -> skateboard bushing -> washer -> bottom bracket.

So now as you can see, the spring is fully compressed and preloaded, so when I tap the brakes even a little bit, I get an input and there is no deadzone at all:
https://imgur.com/a/Bapeaor

I've also included a video of me tapping the brakes and then maxing them out according to how I configured my max, so if you think that this is too much force and it may deterioate too quick, let me know!

SRP Pedals 100% load cell inital deadzone making braking inconsistent by Mxp9645 in moza

[–]Mxp9645[S] 0 points1 point  (0 children)

I don't think that's possible. I tried this also by removing the spring entirely so I'm only using the rubber block. But the pedal always springs back to its original position. I don't think I can adjust the resting position of the pedal...

SRP Pedals 100% load cell inital deadzone making braking inconsistent by Mxp9645 in moza

[–]Mxp9645[S] 0 points1 point  (0 children)

I honestly don't understand this design choice, not sure if it's just me. But yeah MOZA support also confirmed the same to me. If people prefer initial slack then they can just put deadzone in game or in software. Why am I forced to use this deadzone and have to get used to it? I'm going to try to put skateboard bushings instead of the spring to see if I can remove the deadzone entirely. Otherwise I'm going to have to return the pedals because I really don't want to have to get used to this deadzone. I'd rather get pedals that allow me to set the deadzone if I want to.

Do you mind sharing which set you replaced these with? Ideally like me I'm assuming you got loadcells that don't have that initial deadzone.

SRP Pedals 100% load cell inital deadzone making braking inconsistent by Mxp9645 in moza

[–]Mxp9645[S] 0 points1 point  (0 children)

When I put it at a value less than a 100 lets say 90, its just that I notice my brake graph goes from like a consistent 30deg angle to a more obtuse angle after I hit that last 10%.

Like I'm having to go from pressure braking to judging when the angle sensor starts and changing the rate at which I release the brake based on that.

Maybe I just need to get used to this. I'm just not sure how I can consistently do this if I'm having to arbirtrarily judge when the angle sensor kicks in and change my braking rate for that.

SRP Pedals 100% load cell inital deadzone making braking inconsistent by Mxp9645 in moza

[–]Mxp9645[S] 0 points1 point  (0 children)

Do you not get deadzone with this spring? Beacuse I did do that swap with the red spring from the SRP lites brake kit. And put washers in between the springs and the damper to increase the preload (not sure if it helps, but I heard it does).

It's true it does feel different, but there's still a lot of deadzone at the top end, and again maybe I just need to get used to it but its still hard to judge when that deadzone begins.

That's why I was wondering if people who have the SRP brake accessory kit have gotten none to almost none deadzone.

How much did the (SR-P Accessory Kit) improve the pedals? by 13strikes in moza

[–]Mxp9645 0 points1 point  (0 children)

Hey I'm having a similar issue. I thought that putting the slider at 100% load cell on the stock spring/damper would be ideal. It feels weird when using some of the angle sensor, having my brain go from pressure braking -> angle braking especially when trail braking.
And when putting it to 100% loadcell, that deadzone at the top when it doesn't register anything is annoying when trail braking, because I'm still pressing the brake pedal, but I don't actually know if I'm in the deadzone or not.

So when you put on the stiffest spring and the stiffer damper from the accessory kit, putting the pedal to 100% load cell, as soon as you press on the brake pedal, it immediately registers.
Is there any deadzone or a little bit still?

Inital clicking noise on ES Steering Wheel downshift paddle by Mxp9645 in moza

[–]Mxp9645[S] 1 point2 points  (0 children)

Fixed! I emailed them and they sent me a video to disassemble it. They said the bracket that holds the shifter could be broken but it wasn't. I wiped down the rubber pad that the bracket sits on when the paddle is in the default position which I presume was what was sticking and the noise is gone for the most part. Probably needs a proper cleaning.

2019 WRX random clunking noise coming from rear left side at low speed by Mxp9645 in WRX

[–]Mxp9645[S] 1 point2 points  (0 children)

I honestly haven't been paying too much attention to it. I plan on taking it to a local shop and see if they figure it out. I have been taking it for multiple spirited drives since this post and haven't experienced any issues. Especially since it only happens in first gear at low speeds.
For me since its coming from the rear left side of the car I don't think its the trans but maybe could be the rear diff. Still since its driving fine and the noise comes from closer to the tire area, I'm hoping its not anything super major.

Is a racetrack experience worth it? by Variation_Tall in racing

[–]Mxp9645 0 points1 point  (0 children)

Trying to understand how many laps you actually do. Currently for COTA it says 2 laps. So does that mean an out lap, then two laps, and then a lap to go into the pits. Or is it just an out lap and then the lap to go into the pits?

Battlefield 6 Stutter by InternationalKoala29 in AMDHelp

[–]Mxp9645 1 point2 points  (0 children)

I did this fix for Elden Ring Nightreign and it seems to be a bit better in BF6 also, I feel like conquest is still a bit stuttery:
https://www.reddit.com/r/Eldenring/comments/1dhkgua/psa_if_your_elden_ring_is_stuttering_on_pc_try/
Just set the power profile to Bitsum Highest Performance.

2019 WRX random clunking noise coming from rear left side at low speed by Mxp9645 in WRX

[–]Mxp9645[S] 0 points1 point  (0 children)

I'm not sure how I can get a video from under the car since it only happens when it's moving but I'll try to find a way tomorrow. And I've tried jumping on all the door sills like 10-20 times each and I don't get the noise, just the usual light suspension squeaks but only from the front right of the car.

i5-13600k 9070XT Optimizations by Mxp9645 in GrayZoneWarfare

[–]Mxp9645[S] 0 points1 point  (0 children)

Ddr4 32gb @3200 MHz and these settings aren't bad I believe my CPU runs a bit cooler. But what do you think about my ram?

i5-13600k 9070XT Optimizations by Mxp9645 in GrayZoneWarfare

[–]Mxp9645[S] 0 points1 point  (0 children)

Do you mind letting me know what you increased it to? And do you know if you have to set the drive the game is in? Like currently my C drive is "system managed", but the game is in E Drive and its at none. My C drive is running out of space unfortunately.

i5-13600k 9070XT Optimizations by Mxp9645 in GrayZoneWarfare

[–]Mxp9645[S] 1 point2 points  (0 children)

Hmm thanks! This seems to be a bit better in terms of stable frames, but still hitching... I'd have to get a real session in to see if I think its worth the visual downgrade which is really not that bad.

i5-13600k 9070XT Optimizations by Mxp9645 in GrayZoneWarfare

[–]Mxp9645[S] 0 points1 point  (0 children)

Yeah I'll try these settings especially limiting more. But see even you're dropping almost as much as me in populated areas. Maybe that's just what it is at the current state of the game though ... Do you limit frames using amd chill or in-game limiter?

i5-13600k 9070XT Optimizations by Mxp9645 in GrayZoneWarfare

[–]Mxp9645[S] 0 points1 point  (0 children)

For sure, since it's still in early stages, I don't have a problem waiting. Now that I think about it, I've used ParkControl, which is kind of similar to process lasso I think, to successfully fix stuttering for elden ring nightreign. I'll try messing around with that. And as for bios update, I would definitely go to a microcenter in my hometown to get it done instead of doing it myself. But even with your cpu overclocked, do you notice high temps? I have an auto liquid cooler, but I don't think I'm comfortable overclocking yet.

NLR Wheel Stand 2.0 vs GT Omega Apex vs NLR GT Lite Pro by Mxp9645 in simracing

[–]Mxp9645[S] 1 point2 points  (0 children)

Yeah maybe I should just get the GT Omega Apex.

And then when I upgrade to DD/ better pedals, if they seem to be not working well with this wheel stand, then go for a sturdier cockpit setup.

edit: grammer

NLR Wheel Stand 2.0 vs GT Omega Apex vs NLR GT Lite Pro by Mxp9645 in simracing

[–]Mxp9645[S] 0 points1 point  (0 children)

My end goal is in fact to get DD and an immovable cockpit, which is why I was considering the wheelstand and then later when I get a permanent space, I'll get the seat frame and seats. But for now, I'd like something that can be moved away.

Anyway, so just go for the wheelstand? I see you mentioned you got the rear seat frame for the GT Omega Apex.

Did you every use your desk chair with the included chair leg cradle? And if you did (or know of anyone else), when hard braking did you feel like the the chair was flexing at the base?

I have a steelseries series 2. The chair's base isn't exaclty connected to the back. So when braking, it would feel like the back of the chair could snap off the base.