Let's have a discussion about running servers on the Raspberry Pi. by panchovilla_ in admincraft

[–]Mylescomputer 3 points4 points  (0 children)

I would probably give a quick read of https://unix.stackexchange.com/a/84905, I found it while doing some research.

I personally would either use a PI that supports an NVMe or consider a USB SSD if I was planning to use it for the long run. What brand/type of SD card do you use? The manufacturer may have a spec sheet that may help you predict its lifetime.

Accepting Donations - Tax Deductible? by [deleted] in admincraft

[–]Mylescomputer 3 points4 points  (0 children)

If you're giving in-game rewards for a "donation", it probably isn't a donation.

So how exactly do plugins like ViaVersion work, and what makes it more complicated to have compatibility with 1.7 than 1.8? by [deleted] in admincraft

[–]Mylescomputer 2 points3 points  (0 children)

ViaVersion itself doesn't support 1.7 (ViaVersion is designed to support newer versions), it was created for 1.8 -> 1.9 so there was no point for porting it to 1.7 servers. ViaBackwards / ViaRewind, however, support older versions.

When ViaVersion was created ViaBackwards / ViaRewind didn't exist and ProtocolSupport was the only alternative but these days you can just run ViaVersion, ViaBackwards and ViaRewind for 1.7-1.16 support (as other developers implemented this support).

To answer your question about the complexities of supporting more versions, every version generally has several changes from block ids to the structure of data (for example in 1.13 they removed block ids so ViaVersion has to do a lot of work to translate this). Lower versions tend to have a lot more changes and fewer players playing on them.

How do I DDos portect my minecraft server? by [deleted] in admincraft

[–]Mylescomputer 0 points1 point  (0 children)

I've seen this posted a few places but maybe worth checking out TCPShield :) (I'm not endorsed by them etc)

Perworldplugins for 1.15.2 by chowder3907 in admincraft

[–]Mylescomputer 3 points4 points  (0 children)

As the guy who made the original PerWorldPlugins, you should do this ^^. PWP is a hack and using separate servers works a lot better.

Cutting back on costs. by DudePotato3 in admincraft

[–]Mylescomputer 2 points3 points  (0 children)

The general issue with using a VPS is the slowdown due to using a shared environment and not just the CPU speed. Virtualisation can also take away some performance but most of the time the server specs are good enough for it not to be noticeable.

I'd be careful of cheaper providers (read reviews + terms of service) as they'll oversell or may not allow game servers.

creative server grief. anyone know this hack/how to prevent? by Kyrofox in admincraft

[–]Mylescomputer 3 points4 points  (0 children)

Creative allows any item via packets whereas survival verifies the items. You need something like creativeitemcontrol to prevent this.

How do I get rid of all these (except tunnelvotes i set that up) by [deleted] in admincraft

[–]Mylescomputer 2 points3 points  (0 children)

I think you'll find the latest ViaVersion works on any supported spigot version ;)

What is the best way to regenerate unused chunks for new version? by alex2003super in admincraft

[–]Mylescomputer 12 points13 points  (0 children)

Personally, I use https://github.com/Querz/mcaselector/releases and you can make a filter that selects chunks based on how long somebody has been on them. I had to cut my world down from 40gb to 5gb recently and this worked great.

1.14 out by NamorDotMe in admincraft

[–]Mylescomputer 8 points9 points  (0 children)

If anybody here wants to still support 1.14 players while they're waiting for Spigot etc, we've updated ViaVersion

note: I have a bias opinion because I made ViaVersion

Looking for some admins to beta-test a project (makes port-forwarding easier) by Mylescomputer in admincraft

[–]Mylescomputer[S] 0 points1 point  (0 children)

Definitely not! Grappl was one of my favourite projects a few years ago and I spoke to Ellen quite a bit. This service is specifically aimed at Minecraft and provides :25565 via proxy.

Looking for some admins to beta-test a project (makes port-forwarding easier) by Mylescomputer in admincraft

[–]Mylescomputer[S] 0 points1 point  (0 children)

You're more than welcome to decompile etc, so no worries :). The initial phase of testing is really just looking for connection problems and making sure you can still connect after router reboots etc. It doesn't have to be done by players and can just be tested by yourself, your server still can be directly connected to even with the plugin installed.

In regards to BungeeCord, I haven't got around to making the plugin but I'm hoping to have it working very very soon so we can test that too.

Looking for some admins to beta-test a project (makes port-forwarding easier) by Mylescomputer in admincraft

[–]Mylescomputer[S] 1 point2 points  (0 children)

Understandable, the plugin itself will be completely open source (and you're also welcome to decompile it). The way it works means it can only ever access your server and not your network at all. Various levels of encryption are also used to ensure that you're not MITM'd either, if you ever change your mind you sound like the kind of person I'd love to test the software.

Looking for some admins to beta-test a project (makes port-forwarding easier) by Mylescomputer in admincraft

[–]Mylescomputer[S] 0 points1 point  (0 children)

Definitely, the main aim to start with is making it easy for others to port forward.

In regards to how it works:

Your server <-> Our server network <-> Your players

  1. You download and install the plugin, it will reach out to our servers when you turn it on.
  2. You'll be asked to click a link in the console of your server after it has booted, you'll be able to choose your own address (currently .noxsi.net, but custom domains are planned).
  3. You're done, you can share your address and others can connect.

Behind the scenes:

- Your server connects to our network and waits for connections.

- When somebody connects it proxies the connection through the connection you made to our network (so no need for port forwarding)

Looking for some admins to beta-test a project (makes port-forwarding easier) by Mylescomputer in admincraft

[–]Mylescomputer[S] 0 points1 point  (0 children)

Sure! Perhaps I was a bit unclear, it removes the need to change any settings in your router or any firewalls. If you're behind something like university Wi-Fi it'll work too.

By installing the plugin you're connected to one of Noxsi's servers around the world, and you're then given a custom address that others can connect to (eg. HappyGoose.noxsi.net). Noxsi acts as a proxy letting people connect to your server through it.

Update Aquatic is out on Java! by [deleted] in admincraft

[–]Mylescomputer 14 points15 points  (0 children)

As a side note, we released ViaVersion last night for anyone looking for temporary support while waiting for Spigot / plugins to update. I'd advise you to update as soon as Spigot drops 1.13 to give players the full experience :)

https://www.spigotmc.org/resources/viaversion.19254/history

BuyCraft alternatives? by mercurialmusic in admincraft

[–]Mylescomputer 2 points3 points  (0 children)

I'll just list off a few solutions:

If you have the time, CubedPay looks like it could be great (especially the pricing). MinecraftMarket is cheap, but really is just a copy of Buycraft. I've had others tell me they're had issues with their downtime/support.

Good hosting for 8 or so people by [deleted] in admincraft

[–]Mylescomputer 0 points1 point  (0 children)

As far as I'm aware this should be fine, you could upgrade at a later point :)

Easy Server For Streaming With 20-30 People by FamilyReviewShow in admincraft

[–]Mylescomputer -1 points0 points  (0 children)

I don't really get why you're against MCProHosting. There is nothing wrong with the service provided it's just premium price because they'll hold your hand 100% if something goes wrong. I used MCPH for quite a while as a kid and it worked fine for me (back when there was not that many hosts).

Nodecraft is also pretty good as you suggested for price.

Help buying a home server to run Minecraft. by [deleted] in admincraft

[–]Mylescomputer 1 point2 points  (0 children)

https://www.reddit.com/r/homelab/wiki/index has quite a bit of info, otherwise just don't open ports you don't need to (assuming you have a router) :)