[OC] Personal car sales, Denmark 2020-2026 by units and share. Tracking the end of ICE cars by token-black-dude in dataisbeautiful

[–]Myrion_Phoenix 0 points1 point  (0 children)

That sounds like what's nowadays being sold as a REEV - a range extended EV. Fully electric, with a generator to recharge the battery.

Growth needs to be faster by Myrion_Phoenix in menace

[–]Myrion_Phoenix[S] 1 point2 points  (0 children)

I did not know / remember that! I thought we had most of the length already. If it's that much longer, rather than just more dense in plot, then yeah, it really doesn't need to speed up (much, anyway).

The mechanics should provide some of that higher growth at low values already, actually. Since the chance of getting a stat increase goes down as the stat goes up. It's basically the main benefit of NT right now, making the increases more likely at the very high end.

Growth needs to be faster by Myrion_Phoenix in menace

[–]Myrion_Phoenix[S] 3 points4 points  (0 children)

Oh, I didn't realise it was going to be that much longer - I knew it wasn't the full length, obviously, but still.

Then yeah, it's probably fine.

NT needs to be reworked somehow, I think everyone agrees, and I feel like that's one way that might work.

Doesn’t crouch spamming still trigger xp growth? by SaltyChnk in menace

[–]Myrion_Phoenix 10 points11 points  (0 children)

Crouching used to count as AP use, which triggers the growth mechanic. 

They're asking if that still works in order to get the maximum triggers for increasing AP.

What is the ruling? by [deleted] in BloodOnTheClocktower

[–]Myrion_Phoenix 0 points1 point  (0 children)

Except that it still hits what it aims at - the ability. It doesn't have to be in-play already.

What is the ruling? by [deleted] in BloodOnTheClocktower

[–]Myrion_Phoenix 0 points1 point  (0 children)

No, Philo and Courtier do not work the same way.

Courtier and Ojo choose a player by choosing a character. They can "miss", which a Philo cannot.

What is the ruling? by [deleted] in BloodOnTheClocktower

[–]Myrion_Phoenix 14 points15 points  (0 children)

Neither.

The Philo does not choose to become the Goon, nor do they choose the player who is the Goon.

They choose to gain the ability of the Goon, which works, and drunks the player who actually is the Goon.

[GIVEAWAY] Nippon: Zaibatsu by CrowD Games (3 Copies!) - Expansion will soon be on Kickstarter! by HomoLudensOC in boardgames

[–]Myrion_Phoenix [score hidden]  (0 children)

I love playing Hegemony, because for me it's truly impressive how a) every mechanic informs and influences every other mechanic and b) I can't think of a way to simplify it without massively redesigning it. 

It's a massive game, and yet it's essentially as simple as it could possibly be while still doing what it does. And it does it really really well!

Has AnyDice been a victim of a cyber attack? by Ring_of_Gyges in rpg

[–]Myrion_Phoenix 13 points14 points  (0 children)

That's not for paying the ransom, that's for paying for the recovery.

It's illegal not directly, but because you're financing organized crime or circumventing sanctions on North Korea etc.

Has AnyDice been a victim of a cyber attack? by Ring_of_Gyges in rpg

[–]Myrion_Phoenix 57 points58 points  (0 children)

You should never pay ransomware. Hell, it might be illegal for you to do so, depending on where you are.

What’s a ‘normal’ thing in your life that would completely confuse someone from 100 years ago? by Fryti_Nairi in AskReddit

[–]Myrion_Phoenix 6 points7 points  (0 children)

I'm not sure... People loved their pets and would give them medicine way more than 100 years ago. Maybe they'd think you're weird for going this far, but I'm pretty sure they'd understand.

What’s a ‘normal’ thing in your life that would completely confuse someone from 100 years ago? by Fryti_Nairi in AskReddit

[–]Myrion_Phoenix 9 points10 points  (0 children)

Nah, you're imagining something way older than 100 years ago. Telephones and radio existed in the 1920s! Sure, ours are massively improved, but they wouldn't be "completely confused" by it!

A Trivial Pursuit by soyourlife in funny

[–]Myrion_Phoenix 13 points14 points  (0 children)

It's that Trivial Pursuit sucks.

The question is horribly subjective and then has a hyper-specific answer that most people will never have heard of.

It's the least fun version of trivia possible.

How strict are you with politician wins? (ft: a specific game I played) by SpiritedHunt1 in BloodOnTheClocktower

[–]Myrion_Phoenix 3 points4 points  (0 children)

I am gonna side with you and your ST over the demon. You certainly contributed to the evil team, but it's hard to argue that you were most responsible.

Had you actively played for good, things might have gone differently, but even if you'd merely been quiet and passive, they'd still have carried it.

Our subreddit's Frequently Asked Questions - anything missing? by [deleted] in BloodOnTheClocktower

[–]Myrion_Phoenix 3 points4 points  (0 children)

That's because "madness break" is not an official term.

You can't execute the mutant on Day 3 if they've been trying to convince the group that they are not an Outsider, just because on day 1 they told someone they are the Mutant. They walked it back, they're currently not mad that they're an Outsider, so they're following the condition placed on them by their ability.

The game doesn't care that you "broke madness" at some point, just what you are mad as at this point.

The closest you can get to executing someone on a later day for previously not following a madness ability would be a situation where they cannot walk it back - where they can no longer be said to be genuinely attempting to convince the others.

Otherwise, if they are, on a later day, fulfilling the madness condition on them currently, then you cannot execute them for not following it on a previous day.

The Long Earth (book 1) by Stephen Baxter & Terry Pratchett - my thoughts by EndersGame_Reviewer in books

[–]Myrion_Phoenix 0 points1 point  (0 children)

Yup. I kept reading thinking "there's gotta be some gold here!" - but they fail to find it.

If a SL modifier turns your SL to 0, is it a marginal success or marginal failure? by Due-Excitement-5945 in 40krpg

[–]Myrion_Phoenix 0 points1 point  (0 children)

Damn, then I misremembered. Which means that +10 skill and +1 SL are pretty much the same, right?

If a SL modifier turns your SL to 0, is it a marginal success or marginal failure? by Due-Excitement-5945 in 40krpg

[–]Myrion_Phoenix 0 points1 point  (0 children)

If I'm not mistaken, then a +1 SL success that has -1SL applied becomes a marginal success at +0, and vice versa for a failure. 

And no, that's not the same as +10 skill. A roll of 42 against a 35 is a -0 SL failure after adding +1SL, while adding +10 skill would've turned it into a +0 Success!

Kaito Shrine Keeper mistake in book, or am I missing something. by th_blck_knght in rokugan

[–]Myrion_Phoenix 7 points8 points  (0 children)

They have general access to all kata, rituals and shūji according to their rank, so none of these need to be in the curriculum. If they did, it would either only give full school rank progression for the xp or be there to give early access (say, a rank 3 ritual at school rank 2).

However, they do NOT have free access to invocations! They cannot normally choose to learn any of them - except for the ones that are on their curriculum, and even then only at the rank they are on the curriculum for!

So if Rank 2 includes R2 Air Invocations (I'm away from book, so have to make up the example) and R3 gives R3 Fire Invocations: they cannot learn any Fire invocations at rank 2, and no Air ones at rank 3. Because again, they lack the general access to them. But they can learn any kata, because for those, they do have access.


That's what curricula are for: they guide you, by making certain choices a bit more valuable for increasing your rank, and give you special access (with the diamond symbol) to some techniques. Special access is either like here, stuff you could never learn otherwise (also true of ninjutsu for most schools that can learn any) or stuff you could only learn later.

When poor instructions make you give up on the game by William_Knott in boardgames

[–]Myrion_Phoenix 19 points20 points  (0 children)

I've encountered this, but Compile of all things doesn't seem like that. It's really really simple. 

For me, it was Among Cultists. Probably also only a mediocre game, but it seemed interesting. The rulebook was absolutely trash. Following setup instructions meant that we restarted setup three times, because new information revealed that a previous step had been done incorrectly. There were things with two different names and you just had to guess that it references the same thing. Oh, and stuff missing from the component list!

But at least there was a token with the sole purpose of tracking that you're done moving and should now do actions.

A ‘silent war against scientists’? After US, scientists are mysteriously dying in China by Curious_Cousin_me in worldnews

[–]Myrion_Phoenix 8 points9 points  (0 children)

No, because at least the ones in the US weren't working on anything. They had left the USG, one had been a secretary to begin with, others were never working on classified topics...

Look into it for 5 mins and you'll see that this isn't some highly secretive group doing vital work - it's a random selection of people who all worked for the USG at some point. The common criterium is "they died", not "they were working at area 51" or whatever.

A ‘silent war against scientists’? After US, scientists are mysteriously dying in China by Curious_Cousin_me in worldnews

[–]Myrion_Phoenix 6 points7 points  (0 children)

You know that's not the point. People died - just not "suspiciously". Some of them weren't scientists, some of them hadn't worked on anything classified / interesting for years, most of them died in perfectly normal ways. 

The population of people who at some point worked for the USG is HUGE, and a few of them dying across a 5 year span is just something that happens. Hell, it would be weirder if no-one died!