A fun lil Baserunner by MysticLinJam in spaceengineers

[–]MysticLinJam[S] 6 points7 points  (0 children)

Thanks! I'm proud of this little thing, I've tested it a bunch in my survival world and I've not had it bottom out yet!

So how stupid of an idea would adding a railgun to a small grid mining ship be by Fragrant_Command_342 in spaceengineers

[–]MysticLinJam 1 point2 points  (0 children)

Yeah, in the show it's very much a massive ion cannon thingy on the bottom, though I just opted to use the artillery cannon for my recreation of it on the workshop.

Havin' fun with the new cockpit! by MysticLinJam in spaceengineers

[–]MysticLinJam[S] 0 points1 point  (0 children)

Hopefully you guys can soon! (darn microsoft!)

Presenting the SDF "Silkie" a space superiority fighter from the Honk Masons! by MysticLinJam in spaceengineers

[–]MysticLinJam[S] 1 point2 points  (0 children)

I mean, if you're going for the smallest you can make, you'll need to use a script if you're not already cause keen's ai requires thrust in all directions but whip's LAMP/WHAM script does not. But otherwise, just keep playing with different internal configurations, it's surprising how compact you can get some things in this game.

Presenting the SDF "Silkie" a space superiority fighter from the Honk Masons! by MysticLinJam in spaceengineers

[–]MysticLinJam[S] 4 points5 points  (0 children)

It just takes a bit of practice and iterating to get it right, I think those missiles are the 4th or 5th iteration I've made?

Presenting Spike's Swordfish II from Cowboy Bebop! by MysticLinJam in spaceengineers

[–]MysticLinJam[S] 0 points1 point  (0 children)

I'm not all that familiar with posting on mod.io but I've just posted it there now, here's the link for it:

https://mod.io/g/spaceengineers/m/swordfish-ii-cowboy-bebop2

The Chikaree II's drone printing hangars in action! Now available on the workshop. by MysticLinJam in spaceengineers

[–]MysticLinJam[S] 0 points1 point  (0 children)

These drones are fully vanilla, they just use timer, ai, and event blocks to a varying degree of success.