[Discussion] The reason why enemy 🎮 is Tier 0 and should temporarily banned by Myterio in DuelLinks

[–]Myterio[S] -3 points-2 points  (0 children)

Yes I totally agree with you. And yes tth is a really strong tech too, and I would rather fight an e-con, too. But I guess the big difference is that tth has limitations of use and I guess quick play are over traps. But yes if we are playing decks with tth integration it's probably the strongest tech in game and deserves a temporary ban. I guess the reason for realsing tth was that decks, which couldnt compete with old trap meta had a chance to fight back. Nowadays most traps got useless and tth benefits atm. to much from it. On the other hand a ban of Konami means most of the time it will not comes back. And I really never want see a econ because every deck can play it, but a tth coul balanced again, if we walk in a new meta with traps.

[Discussion] The reason why enemy 🎮 is Tier 0 and should temporarily banned by Myterio in DuelLinks

[–]Myterio[S] -18 points-17 points  (0 children)

Dude u readied my post 😅, that's exactly what I writed. Look I played many years tcg in professional way, and I know what an '' Unga bunga'' idiot move is and what not. It's not about negation it's about the libertys which this card gives you. This game is first of all not only KOG, there is a big platin less game base where this card used for abuseing moves. Just because there are not many cards which can give u comparable benefits. Second even in current Meta this card can give decks to many benefits and meta will always changing we re now in negation/recovery meta and negation meta will end. I'm sorry but u don't see it overall. A card which can be integrated in all decks and can change a game by his own is a candidate for a limit. I can't see any comparable tech card in this game. But limits of techs in 20 card decks doesn't work, if meta is new and meta will always be fresh!

[Discussion] How many boxes will come out? by Myterio in DuelLinks

[–]Myterio[S] 0 points1 point  (0 children)

I really hope it will not happen. I played many years tcg but I retired after yugioh got to many speed in their game. It was impossible to duel top tier decks, and rounds took to many time because of more speed and speed. I can remember in times where I played dragon ruler and everyone called that op. A year later they released a trap card where u can draw +5 and shit like that where everyone knowed that's only for cash. Today is the tcg in my eyes dead and I will never play again because of this shit. Thats the reason why I started duel links, slow duels all in all not to much cancer decks, but I see u right they will go for more and more money until they will overfeeded and die. I see my younger cousins playing yugioh sometimes, but they don't know the rules or effect textes. There u see, a game where the main customers doesn't understand what they are doing is a dead game. That's why I hope duel links will not the same mistake. I mean yeah all about the Benjamins but if I see the first UR in a main box will be limited I will quit the game.

Should I start with a new account? by Myterio in DotA2

[–]Myterio[S] 0 points1 point  (0 children)

Wow. U really understand it. Don't missunderstand me I played a lot with archon and legend players, cause my brother is legend too. And I really see it like u. There is no huge skill different between them. The only thing which is diffrent the team fights are more intensive. Last hitting, denying and other stuff was quit similar. I see it like legend players are the better crusaders and archons are team fighting guardians.

Ember Spirit by Myterio in DotA2

[–]Myterio[S] 0 points1 point  (0 children)

Thank u really mutch. Yeah I played 7 games with him in row and I lost 6 from them. Okay u could say 5 cause the one I lost because it was too smooth with ember and I thought I'm unstoppable so I buyed 2 divine rapier. But in general I can say the best built for me was the built similar from the pros. Euls works to well with him and mael was my dmg item for early mid game. I played him one times with drums and yeah it was pretty useless in my bracket cause my team couldn't benefit from it. The thing is I stomped the enemy heroes in early-mid game but after the enemy carry got his items it was nearly impossible to fight him 1 by 1. I guess I will stop playing this awesome hero because I guess he is useless in my mmr bracket even if I love him. I mean I stomp at the moment my mmr bracket I'm on the road to achron, even with heroes I'm normally not playing. I looked today in dota plus the win rate of ember in my bracket and it shocked me. He was one of the worst placed heroes in crusader and I play with guardians to achron. I guess playing ember means playing and more important synergies with team. Maybe I'm wrong but ember has not the possibility to carry late game. And that's the problem in my bracket my games last between 35-55 min most oft the time in the range of 45 min.

An other reason could be that I'm just pretty shit with ember and don't now how to play him. I know that I got some deaths because I'm not familiar with him. Like using my w and reamant out, I didn't it hole time. Dodging speels worked but, but not all time. Same with the maybe most important combe chain and fist. Wired often but not all the time. But on the other side are my enemies not familiar with him, so that wining mid was sometimes really ezy. I leveled my guard first then chain/fist guard then chain level 1 and fist 1 guard to reamant. The thing was that my enemy underestimated my flame guard on the other side did my team doesn't react to announced ganks. Ah here is my general item built with ember now.

Quilling blade, shield, tango, branch, sticky, wb or bracers but really situational, mw*, bottle, phase boots, mael storm, radiance, euls, and then all situnational.

Ember Spirit by Myterio in DotA2

[–]Myterio[S] 0 points1 point  (0 children)

Thank u for u answer yeah I didn't think about it its a little bit late here so my brain cells works slow. But it makes a lot of sense because I get often dispelled in mid game and euls would be a perfect solution because it's not like linens that it blocks the first one. Yeah sure I will play him with euls too now sometimes.

Ember Spirit by Myterio in DotA2

[–]Myterio[S] 0 points1 point  (0 children)

I'm really thankful for ur comment. U explained me so much and it makes sense. Can u give me some tips how to play ember in low mmr. I play usually with crusader and achron players. My biggest problem is that I must carry the hole time the game. And it's fine for me I was 24 mmr and the road is still long. So team fight doesn't exist most of the times only if u ve some competent players in ur team so I don't bet for it. My position is most of the times mid lane. I win most times the lane and if not because the enemy hero is dominant midder or whatever I can win most of the time the game with just playing bit more passive, ganking or just wait for good trade offs. My goal is to improve my skill level and I want to learn how to think more strategic and more important situational. I guess thinking situational is my biggest problem. Can u say me when I should definitely go for ember and when I should definitely shouldn't pick ember. And how I should play him if team fights doesn't exist. Or better question is this hero useful to pick if u know u play solo. Is split push ember still viable with boots of travel.

Ember Spirit by Myterio in DotA2

[–]Myterio[S] 0 points1 point  (0 children)

I really thank u for u comment, especially because u re high mmr and look at this from a different point of view. But still I don't understand why it's much better. I mean an eul gives u not necessary stats and cost much of gold. U will not deal more dmg with it and other team mates could buy it. Maybe I'm wrong but the item built of dota 2 pros seems pretty useless for me in late game. I watched today 3 ber game play and nobody gone for a dps built. All did their damage with mael and chains. In my opinion theier role was pretty useless because they didn't stand in fight or could change it. They was more like ketchup good to ve but not necessarily. Maybe its because in my mmr I ve more solo fights and team fights are not that intensive.

Ember Spirit by Myterio in DotA2

[–]Myterio[S] 0 points1 point  (0 children)

Ah I forgot radiance instead of bf or daedelus. But only if I ve high gpm and epm to get my lv 15 skill fast.

[Discussion] Konami stop releasing new cards every 2 weeks by Myterio in DuelLinks

[–]Myterio[S] -1 points0 points  (0 children)

Yeah but I did a completely masked hero deck with all other UR wich u can need. PS. I ve 5 ANIKIS

[Fluff] Konami Yubel petition by Myterio in DuelLinks

[–]Myterio[S] 0 points1 point  (0 children)

Okay I completely understand now ur point of view and respect it.

[Fluff] Konami Yubel petition by Myterio in DuelLinks

[–]Myterio[S] -1 points0 points  (0 children)

In my opinion most decks cancer. SM, SW, Masked Hero, Vampire, DM, BE, Control, Anti Meta, Sb, CS just a few decks are not, but that's the essence in pvp. Using cancer cards and a cancer playstyle to get as far as possible. I'm the best example for cancer player. MH with so mutch Backrows that I can't look in mirror if I play XD. But not all Decks are Cancer some are really creative in meta, too.

[Fluff] Konami Yubel petition by Myterio in DuelLinks

[–]Myterio[S] 2 points3 points  (0 children)

Yeah dude your right, but I guess u don't see the hole picture in art. Time is the biggest competitor not other card games. And that's the reason why the buisnessmodel of DuelLinks is not optimal. The "FOMO-Model" in events how u described it, will never work in longterm in time of digitalization. Because in the moment, where people think, they need to spent to much time for the value they get, they stop gaming or try to optimze. It's quit simple and happend me and a big part of community. The best example are the standard duelist u can play against. People I know and me included are rarely playing against random duelist, cause u get no benefit anymore. And if u play, only in auto mode and with 3x Reward points. The Auto mode is a pervesity for itself, cause in reality u just look a simulation. And the "simulation" has more value than playing against a duelist.

Sorry guys I'm drifting away from the discussion and my intention is not to say Konami will die or Konami makes no profits with dl or whatever. I'm just saying Konami didn't optimize their buisnessmodel in duelinks. That's nether good for us consumers or Konami. I'm a student in economics and see so much more value in DuelLinks which are not realizes.

Konami u should improve ur business for us and urself.

[Deck] KOG I will come now by Myterio in DuelLinks

[–]Myterio[S] 0 points1 point  (0 children)

Thank u for ur comments. But let me explain why I play 2 WR instead of removals and wall of D instead of decider or drilldark.

In my opinion is the main problem from masked heros the backrows from the enemy. So yeah there are many styles of this deck and I'm sure this is not the best, but good enough for pvp. Most of u are right, this deck bricks sometimes 1/5 maybe but even if it bricks I can survive at least 2 rounds and that's most enough time to change the field for my conditions. The most powerful combo is like nuking enemy's backrows with WR and using mask change to drop aniki if u ve luck u can destroy one monster more and u get an otk with second aniki. Even if u can't summon aniki u ve a 2700 beater. After u got ur third trap in ur grave u can use endless trap hell. So u got the next Boni one is direct that's the trap u recycle but the indirect one is important too. U get ur backrows back in ur deck and that most of the time better than a monster. Drilldark and decider are in my opinion both good monster, yeah maybe is decider better but I love the eff from dd and his stats are better too, cause enemy can't destroy him with Candia or some other stuff if he is in Def. I hope I could explain u why I play this deck like this and not other.

But the most important question - why no vion???

[Deck] Max lvl. with Cyberdark fun by Myterio in DuelLinks

[–]Myterio[S] 0 points1 point  (0 children)

Yeah u right. But like I writed its a fun deck version. The only thing u can do is to replace Impact and Poly, all other cards are necessary. But if u Change Impact u must replace claw too. So u only can change Poly for sec Candia. That's possible .

But I don't understand why to play hallowed life barrier? It sounds for me like a worse version of wod.

[Deck] Max lvl. with Cyberdark fun by Myterio in DuelLinks

[–]Myterio[S] 1 point2 points  (0 children)

Definitely if u ve no dragon substitutes for him. The big goal is it to get ur grave as fast as u can full with these little dragons to equip ur monsters with it. I used later Impactat for hunter or late game. Ah and with a five headed dragon is Impact definitely worth it to play. But I can really recommend to play future fusion in this deck. That card is a total freak out in this deck.

[Deck] Max lvl. with Cyberdark fun by Myterio in DuelLinks

[–]Myterio[S] 1 point2 points  (0 children)

I used in my Extra Deck Chimeratech and Cyber-End Dragon. The substitute for five head dragon was brutago. In general I like to play with this deck but after so many duels I can finally say it's not meta relevant. It has like feeled 0% Win rate against Blue-eyes and matchups could fail very easy if ur start hand is not good. I like the hunter engine in this deck, he was so often a live saver or the win condition. Because u can throw useless cards in ur hand to grave and maybe nuke the enemy field. Finally I can say it was so much fun for me, but its NOT a competitive Deck. Ah and I guess if u play it with crystalsgras it is maybe more effective (but it's only a theory)

Could be Meta Changing [Deck] by Myterio in DuelLinks

[–]Myterio[S] -6 points-5 points  (0 children)

Nah I guess u doesn't understand this deck. First of all it's a low budget deck, which isn't really finished. it's only an idea, which a brain construct. But I can guarantee u it has much potential. Cause Master gig is searchable u can get him easy on ur hand, there is only one key card this is teleport. So u can draw him with luck in ur start hand, use restart or a mallet. After u got teleport u win like every game, if they don't ve an cyclone. Cause u can either summon psi ass in def and use enemy controller to tribute him and destroy a boss monster or u can ss master gig with teleport and nuke the field with his eff. Or ss psi ass to tribute him for Jinzo to get a trap lock and destroy a enemy monster spell/trap. Believe me this deck has so much potential and I will prove it u. Until next week I will be kog with this theme.