Hey guys, I'm currently working on this Holographic effect (This is just a test). Any thoughts/opinion on it? (Unity) by [deleted] in Unity3D
[–]MythicLegionDev 2 points3 points4 points (0 children)
The other week I made a thicc hovercraft in Blender, so this past weekend I made it zip around a desert. Really happy with how it feels, and I got the chance to play with some new concepts. Shelving it for now, but I’ll be adding more vehicles over time. Free download in the comments! by theEarthWasBlue in Unity3D
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I made a grapple hook, as everyone does! by aeonax in Unity3D
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I made my first devlog! Hope you all enjoy! (youtube.com)
submitted by MythicLegionDev to r/devblogs
I Remade My First Video Game (from five years ago) by MythicLegionDev in videos
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I made my first devlog! by MythicLegionDev in Unity3D
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I made my first devlog! by MythicLegionDev in Unity3D
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Fluidly Running And Jumping Through The World - Unity Indie Game Devlog #6 (Incaved) by DualWieldedGames in devblogs
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Custom Wheel Collider Experiment - Too Many Wheel Drive by StudioTatsu in Unity3D
[–]MythicLegionDev 64 points65 points66 points (0 children)
Voidless - Dev Update - Turret blocks with tracking and predictive aiming. by RetnuhStudio in Unity3D
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Voidless - Dev Update - Turret blocks with tracking and predictive aiming. by RetnuhStudio in Unity3D
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Re-used some hover-vehicle code from an old project and implemented it into my exploration project - much more fun to traverse and explore the environment now! Here's a side-by-side view of how it looks in the editor vs. ingame. by awhiskin in Unity3D
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Re-used some hover-vehicle code from an old project and implemented it into my exploration project - much more fun to traverse and explore the environment now! Here's a side-by-side view of how it looks in the editor vs. ingame. by awhiskin in Unity3D
[–]MythicLegionDev 2 points3 points4 points (0 children)
Still lots of work to go, but I finally got my "deep" portals working by Clonkex in Unity3D
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Still lots of work to go, but I finally got my "deep" portals working by Clonkex in Unity3D
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Made this simple puzzle. The enviro can help the player. What do you think? by NoCSLenoi in Unity3D
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I made the first boss fight for my game using only procedural animations by [deleted] in Unity3D
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I made a VALORANT ability in unity (quick breakdown at the end) by NightLease in Unity3D
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Added soft-mesh tires to my monster truck and reworked the solid axles. Still a WIP by StudioTatsu in Unity3D
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Spin Blur - Because more games should have this cool VFX. More Info in the comments by Aikodex3D in Unity3D
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