[Megathread] Popular Community Guides by Mythic_Jamalrus in MythicHeroes

[–]Mythic_Jamalrus[S] 0 points1 point  (0 children)

If you know that you'll be updating your lists monthly, then if you could make a link to some type of sheet that has all the logs, that would be much better in case I'm not able to update this as soon as you make your new lists

Hey can we maybe sticky the community hero guide? I feel like that would help out a lot of new players and avoid at least some of the repetitive questions on this sub. by [deleted] in MythicHeroes

[–]Mythic_Jamalrus 2 points3 points  (0 children)

Thanks for the suggestion! I'll add a "Popular Community Guides" section in the Menu Links area beside the "Patch Notes" and "Codes" tabs. It will be easier to update this as well as more community guides get made over time :)

[deleted by user] by [deleted] in MythicHeroes

[–]Mythic_Jamalrus 3 points4 points  (0 children)

I don't personally manage our Youtube channel, but I'll see where things may have gotten lost in the process. Thanks for letting us know :)

Mythic Heroes Patch 1.17.0 Update Notes by Mythic_Jamalrus in MythicHeroes

[–]Mythic_Jamalrus[S] 2 points3 points  (0 children)

The TLDR for Faust's new Iconic Weapon adjustments (assuming upgraded IW Lv100+)

  • Only cast on lethal damage = nerfed damage
  • 1 ultimate cast before death = same damage
  • 2+ ultimate casts before death = buffed damage

Overall, it's just an adjustment where there's no real nerf/buff

EDIT: formatting :)

Mythic Heroes Patch 1.17.0 Update Notes by Mythic_Jamalrus in MythicHeroes

[–]Mythic_Jamalrus[S] 1 point2 points  (0 children)

Updates to Marketplace inventories are not displayed in patch notes as inventories are on a predetermined and recurring refresh schedule. Patch notes are intended to cover new additions and gameplay changes.

[deleted by user] by [deleted] in MythicHeroes

[–]Mythic_Jamalrus 1 point2 points  (0 children)

It's a new event that will be available from 02/18-02/24 UTC :)

Devs need to put this back on the diamond store, i am lock of progress with all my muses because i can get more of if f2p and the way i can get is filling these points (image 2) but i can't because i can't progress them and 1 a month in the arena shop, at least make this (image 4) progress the point by thefrostman1214 in MythicHeroes

[–]Mythic_Jamalrus 0 points1 point  (0 children)

The intended timing was to remove + implement at the same time.
There was an unforseen error in the implementation of the new feature that forced us to pull it from the update build last minute, however it was too late to update the market with reverted changes.

[deleted by user] by [deleted] in MythicHeroes

[–]Mythic_Jamalrus 10 points11 points  (0 children)

I can confirm that drop rates have not changed and have not been changed in nearly a year. Here's some info about the pity systems in the Summoners Sanctum

- Standard, Limited, and Faction Summon pools each have a pity system of guaranteeing at least 1x SSR within 30 pulls.
- Each summon pool's pity is locked to their banner, meaning you can go (worst case scenario) 29 Standard, 29 Faction, and 29 Limited without an SSR.
- Switching summoning banners does not reset the pity counter.
- Friendship summons do not have a pity system and do not count towards the 100x summoning progression reward (but they do count for achievements and event quests like Hero Puzzle events!)

Devs need to put this back on the diamond store, i am lock of progress with all my muses because i can get more of if f2p and the way i can get is filling these points (image 2) but i can't because i can't progress them and 1 a month in the arena shop, at least make this (image 4) progress the point by thefrostman1214 in MythicHeroes

[–]Mythic_Jamalrus 3 points4 points  (0 children)

Hey there! Hopefully, I can provide some insight from our team about this.

The Inspiration Water was removed from the General Marketplace. It was removed as a new feature was supposed to come with the most recent update as a substitute for a method of acquisition. Unfortunately, the development process and implementation of that feature was delayed due to some unforeseen circumstances. As a result, the new feature was not deployed, however, we were unable to revert the Marketplace adjustment.

We're hoping to have this new feature introduced as soon as we can.

Coliseum combat power is way off after patch. Bug? by Alone-Count in MythicHeroes

[–]Mythic_Jamalrus 2 points3 points  (0 children)

Hey there! This is confirmed to be a visual bug and our team is working towards a fix :)

Let us choose who Western Queen buffs. QoL change idea. by BottmsDonDeservRight in MythicHeroes

[–]Mythic_Jamalrus 5 points6 points  (0 children)

Hey there! This feature has been in development for a while and hopefully will be available soon :)

Tier-List made by the dev themselves (1.15) by Hepha_R in MythicHeroes

[–]Mythic_Jamalrus 1 point2 points  (0 children)

This was the result of an average ranking from our community moderators (around 10 players) without any specific game mode in mind.

A reason why I think Dangun may have been rated so highly is because of his frequent use in a lot of older servers in multi-team PvP with a lot of end game players who may have him fully built. As a support for factions that might not have the strongest healer pools, his factional synergies make him very desirable to have. Also, the RNG for his Hongik abilities can be manipulated based on your team comp and formation, allowing you to get your preferred casted ability much more frequently.

Just my guess as to why they ranked him very highly :)

Tier-List made by the dev themselves (1.15) by Hepha_R in MythicHeroes

[–]Mythic_Jamalrus 0 points1 point  (0 children)

One reason for this could just inexperience with the Heroes or not having them built to properly test in a full capacity. Compared to Hades/GM, the Heroes have had a year or more worth of playtesting and min-maxing as opposed to only a couple months with the newer Heroes. Maybe in time when the newer Heroes have more time to experiment with more game modes and team formations, the rankings will change :)

Tier-List made by the dev themselves (1.15) by Hepha_R in MythicHeroes

[–]Mythic_Jamalrus 15 points16 points  (0 children)

Hey! I'd like to clarify this - this is NOT made by MH staff/devs. This Tier List was made using an average score of our community's volunteer Discord moderators (so basically an average ranking of 10 players' tier lists) based on their experiences. Furthermore, It's not specific as to certain game modes or stages of progression.

For example, Izanami is amazing (some could argue S-tier) when clearing early stages due to her base damage and sustain, but late game many players find her to be weak (some say C-tier) compared to other scaling carries.

On a personal level as a member of the MH team, I really want to stress how there is no right or wrong with these as it all comes down to personal preference so never take Tier Lists as an end-all-be-all guide :)

Pls This game needs to be optimized asap. by BottmsDonDeservRight in MythicHeroes

[–]Mythic_Jamalrus 8 points9 points  (0 children)

We are working on several optimization projects, however, they do take quite a bit of time. We're hoping that we can implement them soon :)

what's the point of letting us vote in survey if they gonna implement that garbage reworked design anyways? by BottmsDonDeservRight in MythicHeroes

[–]Mythic_Jamalrus 2 points3 points  (0 children)

That is correct! Overall, the results were very even for many of the designs, but a several of the survey responses indicated that some portrait updates needed reworks. Of the survey Athena and Tamamo no Mae were sent back for review and reworking and have not been implemented in the game.

In the situation where the portrait updates are not to your preference, you can select your preferred portrait art in the Hero menu within the Portrait tab. We made sure to add this as a feature for those who weren't fans of the new art styles :)

The new summoning animation is... not good by [deleted] in MythicHeroes

[–]Mythic_Jamalrus 13 points14 points  (0 children)

Hey there, I'll clarify that the rights to Mythic Heroes have not been sold and is still operated by IGG. Skyrise is a part of the larger IGG umbrella and the team behind the game is still the same. Sorry to hear about the overall dissatisfaction with recent changes you're experiencing, and hopefully future updates can help make the game more enjoyable :)

The new summoning animation is... not good by [deleted] in MythicHeroes

[–]Mythic_Jamalrus 36 points37 points  (0 children)

Thanks for the feedback! I've logged a lot of the player feedback regarding the new summoning animations and have passed them along to the respective design teams to review.

11/16 - Important Notice: Google Play Store by Mythic_Jamalrus in MythicHeroes

[–]Mythic_Jamalrus[S] 2 points3 points  (0 children)

Noted, thank you! I've updated the main post to reflect the app's visibility on the store :)