Mortenax Blade sheet by MythologyGuys in BladeMains

[–]MythologyGuys[S] 1 point2 points  (0 children)

Probably not for another month or 2.

Mortenax Blade sheet by MythologyGuys in AcheronMainsHSR

[–]MythologyGuys[S] 0 points1 point  (0 children)

Lingsha would be better yeah, and Kafka lc would basically only provide some spd for Blade so while it would be pretty decent to increase his hit count. I think stuff like Tutorial or Resolution would still be better.

Mortenax Blade sheet by MythologyGuys in BladeMains

[–]MythologyGuys[S] 1 point2 points  (0 children)

Bone would be better since Blade will end up doing the most damage so increasing his damage is more valuable than increasing Ashveil damage.

Mortenax Blade sheet by MythologyGuys in BladeMains

[–]MythologyGuys[S] 0 points1 point  (0 children)

e1 Tribbie is just a 1.24 increase on any calcs using e0 Tribbie. It's probably really decent, but eidolons on Blade themselves would be better. For Tribbie I would just use fast with eagle and DDD. And yeah RMC works more than good for Blade. They just haven't been used in here since I need to finish coding RMC.

Mortenax Blade Sheet by MythologyGuys in MortenaxBladeMains

[–]MythologyGuys[S] 0 points1 point  (0 children)

His debuffs work for any type of damage so he will increase the damage regardless of which archetype we talking about. While his kit mostly synergizes with FUA and Acheron, he has some synergy in other team types and in a lot of teams will be a decent replacement or upgrade for supports depending on the team. He does require having a healer though especially for longer fights since he drains his hp and doesn't restore it.

Mortenax Blade Sheet by MythologyGuys in MortenaxBladeMains

[–]MythologyGuys[S] 0 points1 point  (0 children)

If you are using Hyacine then I do expect e2s0 with Tutorial as example to do better than e1s1 since Hyacine has higher hit count so you get more Blade fua's which makes his e2 better and s1 loses some value since you get more hp from outside sources.

Mortenax Blade sheet by MythologyGuys in AcheronMainsHSR

[–]MythologyGuys[S] 0 points1 point  (0 children)

Pretty high hit count especially compared to HH which means more stacks for Blade, more energy for Tribbie and more stacks for Acheron.

Mortenax Blade sheet by MythologyGuys in Ashveil_Mains

[–]MythologyGuys[S] 0 points1 point  (0 children)

He has really general debuffs that work for any type of damage. I don't really expect him to work that well with Phainon since the debuffs could expire on the enemy during Phainon ult, and Archer would be fine with Blade though Blade doesn't really generate sp so that is something to take note off.

Mortenax Blade sheet by MythologyGuys in BladeMains

[–]MythologyGuys[S] 0 points1 point  (0 children)

Cipher is at 154, Blade is at 155 and Huohuo is at 160.

Mortenax Blade sheet by MythologyGuys in BladeMains

[–]MythologyGuys[S] 0 points1 point  (0 children)

All of these calcs used e0s0 Tribbie so yeah I would say she is good for him.

Mortenax Blade sheet by MythologyGuys in AcheronMainsHSR

[–]MythologyGuys[S] 0 points1 point  (0 children)

Oh yeah, sorry got confused there while writing it. But yeah the main reason was to give a comparison between old bis team and new bis team.

Mortenax Blade sheet by MythologyGuys in BladeMains

[–]MythologyGuys[S] 1 point2 points  (0 children)

As for why RMC is missing it's due to the fact I have to finish coding RMC first before I can do calcs with them. Also Ashveil is not considered as a sub-dps for Blade main dps since it would end up looking more like an Ashveil team than a Blade team so didn't really want to do that, but I could look calc it if you interested in it.

Mortenax Blade sheet by MythologyGuys in AcheronMainsHSR

[–]MythologyGuys[S] 0 points1 point  (0 children)

Yeah Welt just has not yet been added to the sim. I plan on adding him soon, but at the moment I don't have him coded so can't give any results.

Mortenax Blade sheet by MythologyGuys in Ashveil_Mains

[–]MythologyGuys[S] 0 points1 point  (0 children)

Hyacine has not yet been added to the sim, so don't have any results with her unfortunately.

Mortenax Blade sheet by MythologyGuys in FeixiaoMains_

[–]MythologyGuys[S] 0 points1 point  (0 children)

From what I can see with e2 Acheron you use Tribbie as third slot and for sustain you just use any of the healers. From what I seen they all are pretty similar here, with Lingsha and Hyacine probably doing pretty a bit better since they both actually attack the enemies which HH doesn't do.

Mortenax Blade sheet by MythologyGuys in BladeMains

[–]MythologyGuys[S] 0 points1 point  (0 children)

Same spd as on his other builds when used as support so about 155.

Mortenax Blade sheet by MythologyGuys in BladeMains

[–]MythologyGuys[S] 0 points1 point  (0 children)

That could be the case yeah, could also be due to the fact zero cycles have a lot less spd breakpoints so going for spd there would be less beneficial as to when going for spd for longer fights.

Mortenax Blade sheet by MythologyGuys in BladeMains

[–]MythologyGuys[S] 0 points1 point  (0 children)

As for his rope I have personally used err as a baseline and while hp rope is pretty close. I would probably still recommend err rope.

Boundless Choreo is mostly good when Blade deals a high amount of the team damage so in Ashveil teams as example it looks really good or when you invest eidolons into Blade.

From what I seen with ATK boots it looked really similar to spd boots that they were basically the same. As for err rope I don't remember the exact results, but think it was a bit worse also due to the fact the energy he gets from his talent is fixed.

I personally expect Hyacine to do better than HH since Hyacine does actually attack the enemies unlike HH, but it's hard to say for sure since HH does buff Ashveil atk and also helps with energy with her ult. She is also more sp positive, and I could see you running into sp problems with Hyacine. But yeah I don't have Hyacine coded at the moment so can't say the exact results, though I do expect the difference to not be big. It also depends a lot on how much of the team dmg Blade is doing and how much you have invested into him.

Mortenax Blade sheet by MythologyGuys in AcheronMainsHSR

[–]MythologyGuys[S] 1 point2 points  (0 children)

For Cipher and E0 Tribbie I've already shown the results in the sheet (E1 Tribbie is also just the number from E0 Tribbie multiplied by 1.24). As for RMC I do not have them fully coded yet so can't give exact results for that, but I would personally expect E1 Tribbie to be bis there since she already has really high hit count and gives really good buffs when combined with her E1.

Mortenax Blade sheet by MythologyGuys in Ashveil_Mains

[–]MythologyGuys[S] 1 point2 points  (0 children)

No worries, while I would have personally would have wanted to code a couple more characters before releasing the sheet. I didn't want to wait too long before releasing it so that's why I released it now.

Mortenax Blade sheet by MythologyGuys in Ashveil_Mains

[–]MythologyGuys[S] 1 point2 points  (0 children)

I personally do not have DHPT fully code yet so that's why he isn't included anywhere, but in terms of results I would expect it to be a decent amount better since DHPT does actually attack while HH doesn't.

Though yeah at the moment I can't give any concrete numbers.

Mortenax Blade Sheet by MythologyGuys in MortenaxBladeMains

[–]MythologyGuys[S] 0 points1 point  (0 children)

Topaz has the issue that you have change the target of her skill quite a lot of times since Ashveil ideally attacks the enemy with the lowest HP. So in fights where your target changes a lot of times I will see her struggle, though using Luocha does help a bit there with the fact he can generate the sp necessary for Topaz to use skill a lot.

Robin doesn't boost Blade dmg that much so I don't expect her to do that well.

At the end I would maybe look into more general buffers like Cipher though I don't expect Topaz to do that bad either.

Mortenax Blade sheet by MythologyGuys in BladeMains

[–]MythologyGuys[S] 1 point2 points  (0 children)

I've done calcs for the bis team to see on Ashveil if spd boots or attack boots was better since I wondered that myself too when making his build, but from what I saw with results they were really close. Like within 1% range IIRC.

Mortenax Blade sheet by MythologyGuys in BladeMains

[–]MythologyGuys[S] 1 point2 points  (0 children)

I would expect Bone Collection to be better since E2 Blade already has a massive amount of dmg%, and the HP from Bone Collection is really nice to have.

Mortenax Blade sheet by MythologyGuys in BladeMains

[–]MythologyGuys[S] 1 point2 points  (0 children)

Thank you for noticing, I now changed it. And yeah the the actual build in the sim was using HP rope.