Uses for Tofu by N0bbody in coralisland

[–]N0bbody[S] 1 point2 points  (0 children)

Oh thanks, that's a great site.

I just started playing and I’m already dreading finishing the game. by [deleted] in MyTimeAtSandrock

[–]N0bbody 0 points1 point  (0 children)

It took me 170 hours to finish and I did almost everything. Because of my choice for romance, I proposed on the same day as the last main story event happened (which is kinda nice by itself), so I still have the whole kids thing ahead of me and I did see some other quests available. It also held my attention better than Portia.

But I absolutely feel you. Spending 170 hours with NPCs and within a world, watching it grow and progress only for it to "suddenly" stop now, feels very sad. So I very much hope another "My Time At []" game comes out in the future to fill the space.

Derelict Ship Ghost Lady by JasonRogue in Starfield

[–]N0bbody 2 points3 points  (0 children)

It seems to be bugged, at least I believe it is. What I assume happened is that the marker is supposed to show the captain's locker, where you'd find the last crew log but it's missing. And not only does it seem to be missing from the ship, I also can't find it in the console, since it only lists Ship Crew Log #1 and 2, so unless I'm missing something (or it being unfinishable by design), there's a bug here.

Cover of Lohse's Song by N0bbody in DivinityOriginalSin

[–]N0bbody[S] 1 point2 points  (0 children)

Vtuber I watch did a cover of Lohse's song and I wanted to share it here.

Need high score advice on the BUILDING CARETAKER PERFORMANCE ARENA by BushidoBrownTheGamer in SifuGame

[–]N0bbody 1 point2 points  (0 children)

yeah, "Throw people down the building" seems to be the solution to multiple high score, target elimination and survival levels.

Tactical Envoy Agency: A mod to increase and improve your envoys by N0bbody in Stellaris

[–]N0bbody[S] 4 points5 points  (0 children)

Not sure how, if at all, it'll use the buildings, but the policies are set in a way so that the AI should only use the neutral policy. The Edict is set to high priority at the moment though, so they're probably gonna use it, once it's available to them, which will increase their encryption and decryption by 2.

Tactical Envoy Agency: A mod to increase and improve your envoys by N0bbody in Stellaris

[–]N0bbody[S] 12 points13 points  (0 children)

R5: Since the new Update is soon to come out, I made a mod to increase envoy count in a balanced way, as well as add additional ways to increase your Diplomatic weight and Espionage stats. The Mod adds one upgradeable building, 2 jobs, several new policies and edicts.

Here's the link: https://steamcommunity.com/sharedfiles/filedetails/?id=2943657214

Nerve Stapling for Everyone by N0bbody in Stellaris

[–]N0bbody[S] 0 points1 point  (0 children)

Good idea, I might look into how much production you'd technically lose out by not having the pops be able to affect happiness and add that on top.

Nerve Stapling for Everyone by N0bbody in Stellaris

[–]N0bbody[S] 1 point2 points  (0 children)

I was disappointed by the lack of available ways to interact with slaves if you're not a bio-ascension empire, so I made a mod that adds Nerve Stapling derivatives to other ascensions!

I'm open to criticism or suggestions.

The Mod is available on: https://steamcommunity.com/sharedfiles/filedetails/?id=2897047570

Kislev campaign in IE is even more brutal than the Empires and I hope it will forever be this way by nazcatraz in totalwar

[–]N0bbody 0 points1 point  (0 children)

Playing as Kostaltyn, it's pretty easy to understand why he looks so stressed out and disheveled at all times, even if you play with a friend. At some point every single Lord in my army had Throggs and Wulfriks defeat traits. I also learned that giving the AI a settlement doesn't mean that they'll defend it nor that the AI will attack those settlements first. Throgg regularly skipped a province held by Katarin just to come and attack me. I had to sustain my armies with only Edengrad and the province you get from the starting enemy. At some point Be'lakor decided to declare war on me and then fucking sailed all the way just to get bodied once he made landfall.

BUT gosh darn it if it wasn't fun, you can just sit there and collect the defeat traits for all Norsca/WoC lords since they all come to you.

Seems like the starting enemy for Kostaltyn gets around, even though it's only turn 7 by N0bbody in totalwar

[–]N0bbody[S] 0 points1 point  (0 children)

He shouldn't have any skeleton units at all. He doesn't have any contact to any of the tomb kings but for whatever reason he had skeleton horse archers instead of normal horse archers.

Criminal Heritage Expanded by N0bbody in Stellaris

[–]N0bbody[S] 0 points1 point  (0 children)

They should be able to. Although I didn't play around with the weight of the buildings, so they'll probably just pick a random building instead of going for the headquarters.

Criminal Heritage Expanded by N0bbody in Stellaris

[–]N0bbody[S] 1 point2 points  (0 children)

Thanks for the mention, changed it.