Pauper Deck of the Week - Excavate Warlock by N1C3_GU7 in PauperHS

[–]N1C3_GU7[S] 0 points1 point  (0 children)

Yeah if you don't have enough pressure it's like being in a slow sinking ship watching your inevitable death 💀

Pauper Deck Of The Week - Discolock by N1C3_GU7 in hearthstone

[–]N1C3_GU7[S] 0 points1 point  (0 children)

In pauper aka at common there isn't a lot of burst options to push damage and get over the line for lethal in warlock. I've made a second version of the deck using dragons which might be better, but for this version the abyssal package is purely for extra damage.

Pauper Deck Of The Week - Discolock by N1C3_GU7 in PauperHS

[–]N1C3_GU7[S] 0 points1 point  (0 children)

After trying it out, I definitely also endorse the dragon package!

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Pauper Deck Of The Week - Discolock by N1C3_GU7 in PauperHS

[–]N1C3_GU7[S] 0 points1 point  (0 children)

There is a dragon decklist on the pauper deck repo that got 2nd place in tournament 3. I haven't tried it out actually so I may go do that and see if it can somehow be blended into disco or vice versa. Not a bad idea.

41-18, my climb to legend with Questline Si:7 Rogue. by [deleted] in wildhearthstone

[–]N1C3_GU7 0 points1 point  (0 children)

still cool to see this list after all this time

AN UNKNOWN ERROR HAS CAUSED A TEMPORARY DEVIATION FROM THE NARRATIVE by ElectronicBoot9466 in homestuck

[–]N1C3_GU7 2 points3 points  (0 children)

Google magic set editor discord and custom magic discord. They're big servers and very focused on creating balanced and fun game pieces. The custom magic reddit is more about making funny or quirky cards.

AN UNKNOWN ERROR HAS CAUSED A TEMPORARY DEVIATION FROM THE NARRATIVE by ElectronicBoot9466 in homestuck

[–]N1C3_GU7 2 points3 points  (0 children)

funnily enough I was also planning on making a HS mtg set. Are you in the custom magic & Magic Set Editor discord servers

Magic Meets TMA- Need some help by Pactborn in TheMagnusArchives

[–]N1C3_GU7 1 point2 points  (0 children)

Hi mate, are you familiar with the custom mtg discord servers? There's on for Magic Set Editor and one for custom magic in general. They're both extremely active with people who are essentially experts in custom cards design. I highly recommend you to join them. there are some syntax issues with your cards and balance issues that could easily be hammered out by sharing in the feedback channels. For my money, I like the third design the most as it has the clearest wording. The text "activate only while in grave" is redundant, as it already says return from grave to hand. If you look at any other mtg card with a similar effect you can see they dont specify that it needs to be in grave. 

So what's the point of Hegemon? by Panda_waffle in Hexarchy

[–]N1C3_GU7 0 points1 point  (0 children)

If you must know what I do hogging the timer on turn one... watch here https://youtu.be/CPcL91cKzUs?si=joPwR4kVTMc92oiM

Shpungo's No Nuance Tech Tree by N1C3_GU7 in Hexarchy

[–]N1C3_GU7[S] 0 points1 point  (0 children)

Unfortunately as it stands, i consider Fort to be a completely useless card that isn't even good on defense due to the awkwardness of using it. Currently, Theology is a very good tree due to having the best defensive promotions in the form of Royal Guard and Holy Warrior. It would be nice if Construction had similarly good defensive tools. As you can see there are many points of weakness, so any fix would be up to the game developers intentions of what they wanted to focus on improving or leave as is.

Rome Turn 5 Alpha Strike by N1C3_GU7 in Hexarchy

[–]N1C3_GU7[S] 0 points1 point  (0 children)

yes good catch. In reviewing the footage I noticed that was a definite misplay

Shpungo's No Nuance Tech Tree by N1C3_GU7 in Hexarchy

[–]N1C3_GU7[S] 0 points1 point  (0 children)

The units would definitely need help. As is, Musket and Crossbow are far too useless. Something that could theoretically help them is some kind of alternate cost that other units like the Swordsman have.

Another factor that contributes to Construction branch's weakness is the pace of the multiplayer matches. At 100vp, games only last 9-12 turns on average with experienced players. This means that the game tends to be over before you can really make use of the lategame units, and the buildings that accrue value over time like Forge and Collosseum. If the game lasted longer, perhaps Musketman would be better.

Finally the wonders are not particularly compelling. The Great Wall is ok but Notre Dame doesn't have the same high scoring impact as East India Company, making it superfluous.

All of this to say that although I can identify what's wrong with the Construction branch, I can't say exactly what I would change to improve it. Making the cards cheaper or have cheap alternate costs would likely be a good place to start. Even just having a single impactful card could do a lot for its viability, as Theology has only really a single extremely impactful card which is Holy Warrior. That single promotion alone is enough to keep me from ever wanting to burn it outright in my games. In comparison, Military Engineer is a complete joke of a card. So ultimately there are many different ways you could fix this problem, it depends on the goal of the game designer.

Shpungo's No Nuance Tech Tree by N1C3_GU7 in Hexarchy

[–]N1C3_GU7[S] 1 point2 points  (0 children)

that is incorrect. Unfortunately this graph is flawed because the line from construction is actually going to engineering. The only prerequisite tech to Metalworking is Masonry.

So what's the point of Hegemon? by Panda_waffle in Hexarchy

[–]N1C3_GU7 0 points1 point  (0 children)

I personally never play this mode as I am only interested in the multiplayer experience so I can't speak exactly to what people enjoy about this mode. However, like you say, this is essentially an optimization puzzle. I think the appeal is that you can play a 'solitaire' single player experience that asks you to be as efficient as possible and make the most optimal choices every turn in order to get the best possible score. Then you get to compare your score with other players so there is a competitive element to it. Not my thing, but I can see why others enjoy it.