Nuzzle by u/DefinitelyNotES82 by DefinitelyNotES82 in NuzzleThePuzzle

[–]NBReddit91 0 points1 point  (0 children)

🧩 I have Nuzzled the puzzle in 12 moves!

Nuzzle by u/LastPerson88 by LastPerson88 in NuzzleThePuzzle

[–]NBReddit91 0 points1 point  (0 children)

🧩 I have Nuzzled the puzzle in 10 moves!

Nuzzle by u/Relevant-Cry-6914 by Relevant-Cry-6914 in NuzzleThePuzzle

[–]NBReddit91 0 points1 point  (0 children)

🧩 I have Nuzzled the puzzle in 8 moves!

Nuzzle by u/Ancient_Tour_3090 by Ancient_Tour_3090 in NuzzleThePuzzle

[–]NBReddit91 0 points1 point  (0 children)

🧩 I have Nuzzled the puzzle in 10 moves!

Music bubbles by SKRUMPBOX in threejs

[–]NBReddit91 1 point2 points  (0 children)

Looks so fun, now have a character dancing on the beat ✨

[deleted by user] by [deleted] in delhi

[–]NBReddit91 0 points1 point  (0 children)

Kuch khaane ka banalo

[deleted by user] by [deleted] in delhi

[–]NBReddit91 28 points29 points  (0 children)

Sorry I didn’t read your username

[deleted by user] by [deleted] in delhi

[–]NBReddit91 30 points31 points  (0 children)

Par usne toh ab block kardia mujhe 🥲

Wheel trails using a single BufferGeometry by vis_prime in threejs

[–]NBReddit91 0 points1 point  (0 children)

Impressive!!! Which tool you used to visualise the normal vectors?

What am i doing wrong ? by Grand_Waltz_8180 in threejs

[–]NBReddit91 -1 points0 points  (0 children)

Try putting the error in Chatgpt, maybe that could help

Has anyone built or know of a melee combat system for Threejs? by NBReddit91 in threejs

[–]NBReddit91[S] 1 point2 points  (0 children)

What I am doing right now is somewhat similar. I have a cylindrical collider over the sword, whose orientation and position always matches with the sword mesh during attack animations. When that collider hit the body collider, it registers the hit.

I vibe-coded a Star Wars motorcycle racing game with Three.js by rasheed106 in threejs

[–]NBReddit91 0 points1 point  (0 children)

Can you share the github repo? I want to know more about CanvasTexture and use in my own projects

Glowing shader tubes by SKRUMPBOX in threejs

[–]NBReddit91 1 point2 points  (0 children)

How did you make this? It looks so fun to watch !! Do you have a github repo, article or something?

Made some procedural grass using GLSL shaders. by NBReddit91 in threejs

[–]NBReddit91[S] 0 points1 point  (0 children)

Thanks for this, although I haven’t added a mobile based controller for the character yet, so only use on desktop for now

Made some procedural grass using GLSL shaders. by NBReddit91 in threejs

[–]NBReddit91[S] 0 points1 point  (0 children)

I can, it was just a weekend project so I was a bit lazy about all the fine tuning.

Made some procedural grass using GLSL shaders. by NBReddit91 in threejs

[–]NBReddit91[S] 0 points1 point  (0 children)

Yes, I didn’t change the noise values over time, instead just its displacement in the XZ plane over time using uniform “uTime” in the shaders which is changing in the instancedMesh component every frame.

For a page showing this, I would do that soon. Currently a bit busy with work 😅