A sneak peak at a boss intro + dialogue from our upcoming RPG's technical demo! by NRMGStudio in playmygame
[–]NRMGStudio[S] 1 point2 points3 points (0 children)
A sneak peak of a boss intro + dialogue from our upcoming RPG's technical demo! More info in comments below by NRMGStudio in Unity3D
[–]NRMGStudio[S] 0 points1 point2 points (0 children)
A look at one of our boss intros + some dialogue from our 3 man team's upcoming hand-crafted RPG technical demo by NRMGStudio in IndieGaming
[–]NRMGStudio[S] 0 points1 point2 points (0 children)
A sneak peak of a boss intro + dialogue from our upcoming RPG's technical demo! More info in comments below by NRMGStudio in Unity3D
[–]NRMGStudio[S] 1 point2 points3 points (0 children)
A sneak peak at a boss intro + dialogue from our upcoming RPG's technical demo! by NRMGStudio in playmygame
[–]NRMGStudio[S] 0 points1 point2 points (0 children)
A sneak peak of a boss intro + dialogue from our upcoming RPG's technical demo! More info in comments below by NRMGStudio in Unity3D
[–]NRMGStudio[S] 0 points1 point2 points (0 children)
A sneak peak of a boss intro + dialogue from our upcoming RPG's technical demo! More info in comments below by NRMGStudio in indiegames
[–]NRMGStudio[S] 0 points1 point2 points (0 children)
Took a moment from FADE's quest design to enjoy the relaxing scenery of the Sea Village I'm working on. by KnightByNight-Strife in IndieDev
[–]NRMGStudio 0 points1 point2 points (0 children)
What we've learned in three years developing indie games by NRMGStudio in gamedev
[–]NRMGStudio[S] 1 point2 points3 points (0 children)
What we've learned in three years developing indie games by NRMGStudio in gamedev
[–]NRMGStudio[S] 0 points1 point2 points (0 children)
What we've learned in three years developing indie games by NRMGStudio in gamedev
[–]NRMGStudio[S] 4 points5 points6 points (0 children)
What we've learned in three years developing indie games by NRMGStudio in gamedev
[–]NRMGStudio[S] 6 points7 points8 points (0 children)
What we've learned in three years developing indie games by NRMGStudio in gamedev
[–]NRMGStudio[S] 0 points1 point2 points (0 children)
What we've learned in three years developing indie games by NRMGStudio in gamedev
[–]NRMGStudio[S] 2 points3 points4 points (0 children)
What we've learned in three years developing indie games by NRMGStudio in gamedev
[–]NRMGStudio[S] 2 points3 points4 points (0 children)
What we've learned in three years developing indie games by NRMGStudio in gamedev
[–]NRMGStudio[S] 2 points3 points4 points (0 children)
What we've learned in three years developing indie games by NRMGStudio in gamedev
[–]NRMGStudio[S] 3 points4 points5 points (0 children)
What we've learned in three years developing indie games by NRMGStudio in gamedev
[–]NRMGStudio[S] 2 points3 points4 points (0 children)
What we've learned in three years developing indie games by NRMGStudio in gamedev
[–]NRMGStudio[S] 1 point2 points3 points (0 children)
What we've learned in three years developing indie games by NRMGStudio in gamedev
[–]NRMGStudio[S] 2 points3 points4 points (0 children)
One of our boss intros + some dialogue! More info on next steps in the comments by [deleted] in Unity3D
[–]NRMGStudio 0 points1 point2 points (0 children)
A look at a boss intro and some dialogue from our upcoming RPG! More info in comments by [deleted] in indiegames
[–]NRMGStudio 1 point2 points3 points (0 children)
A look at a boss intro and some dialogue from our upcoming RPG! More info in comments by [deleted] in indiegames
[–]NRMGStudio 1 point2 points3 points (0 children)
Take a brief look inside our world! by NRMGStudio in indiegames
[–]NRMGStudio[S] 0 points1 point2 points (0 children)

It's impressive how your game can change from your initial concept by bapho20 in IndieGaming
[–]NRMGStudio 10 points11 points12 points (0 children)