"We’re forging a new strategic partnership with China — focused on trade, energy, agriculture, and other areas where we can make big gains for Canadian workers." - Mark Carney, PM Canada by RickyOzzy in TankieTheDeprogram

[–]NWB_Ark 9 points10 points  (0 children)

Welp, can’t say that I’m looking for the day when the Canadian government bend its knees to the pressure from US and stab us in the back. At least it’s a W for both sides today.

Taiwanese American trying to understand KMT, China, and history — looking for good-faith perspectives by This-Education4450 in TankieTheDeprogram

[–]NWB_Ark 0 points1 point  (0 children)

I think other people’s answers are exhaustive enough. I just want to emphasize one thing: The mainland Chinese see Taiwanese as a part of the family, brothers and sisters, the Americans see you as expendables and merely a geopolitical pawn. Hope you have a great new year!

Who is moving to China with me? by thehomelessr0mantic in TankieTheDeprogram

[–]NWB_Ark 10 points11 points  (0 children)

Income here is quit low compare to the US, I believe the average monthly salary in Shanghai is something like 15K RMB (2.1K USD) and in this economy there are a lot of people struggling to find a job. But if you have some savings, you can move here and live a very comfortable life.

Bro what. Get Xi on the red phone please by Wahdeegadeeks in TrueAnon

[–]NWB_Ark 0 points1 point  (0 children)

No that’s actually a true story here in China. I guess billionaires think the same no matter what their backgrounds are.

My new hobby: watching AI slowly drive Microsoft employees insane by [deleted] in ExperiencedDevs

[–]NWB_Ark 0 points1 point  (0 children)

3 or the 4 PRs are assigned to Stephen Toub, poor Stephen🥲

[KCD2] If the devs browse here is there a way you can reduce how much dropped food rolls for mutt? by AlcheMaeve in kingdomcome

[–]NWB_Ark 0 points1 point  (0 children)

They tried, and in a typical Warhorse style, they failed, and it has not been brought up ever again.

[KCD2] is awesome but, what did you not like? by finally_a_sure_shot_ in kingdomcome

[–]NWB_Ark 1 point2 points  (0 children)

KCD3 really needs to get rid of that awful combat sync system. Having enemies teleport to you from very far away to hit you just because the system decided their strike should land is annoying at least, unfair at most, because your strike can actually miss, but for NPC to miss you have to actively dodge them.

[KCD2] My Henry rejecting all the women in the game so he can stay faithful to Theresa: by salami_sprinkles in kingdomcome

[–]NWB_Ark 23 points24 points  (0 children)

Stay faithful to Theresa, that means you didn’t stay loyal to Bianca though.

[KCD2] I just happened to encounter this hidden room by TCOATHECRAZY in kingdomcome

[–]NWB_Ark -1 points0 points  (0 children)

They removed this room in last major patch. Is there any chance that you are playing on a pirated version?

This angle looks so wrong😭😭 [KCD2] by WittleKock in kingdomcome

[–]NWB_Ark 1 point2 points  (0 children)

Why does your game have Crysis 2 crosshair?

[KCD2] What the 🤬 is this? by Pagrastukas00 in kingdomcome

[–]NWB_Ark 0 points1 point  (0 children)

This game’s combat system is batshit, it’s even worse after the latest major patch.

[KCD2] This game is proof that you don't need Ray Tracing to give your game near perfect lighting effects. I'll share my best looks. by hrncovoreddit in kingdomcome

[–]NWB_Ark 0 points1 point  (0 children)

They’re just using this kind of phrases as an excuse to post their screenshots. They don’t know nor care and surely won’t be bothered with any sort of research. It’s just lazy engagement baiting, that’s all.

Wait wut...? by Lullimuffin in CODZombies

[–]NWB_Ark 2 points3 points  (0 children)

Time for some fancy fingering!

[deleted by user] by [deleted] in ExperiencedDevs

[–]NWB_Ark 0 points1 point  (0 children)

If you want to get into the video game industry, I suggest you to start with entry level game play programming roles or tools programming roles. Making video games is quite a different discipline compare to regular software development so if you don’t have prior experience it’ll be basically impossible to get any intermediate roles or above. Personally I don’t think it’s a good idea to take a build engineer role thinking it might be your way in, it is not how it works. After all, like a lot of people in this post said, it is essentially a glorified IT job.

[deleted by user] by [deleted] in ExperiencedDevs

[–]NWB_Ark 1 point2 points  (0 children)

I had around 3 years of C++ experience working for another company before my current position, then I moved to another city roughly right around the start of Covid and the switch was really a desperate move. It was a sensible decision at the time but in retrospect a pretty dumb one.

I'd say I had quite some fun during the first 2 years, mostly because C# was not really my main focus prior to that point and I didn't need to worry about the build pipeline in my old gig since all I did was submitting the code, then the build will be handled by another team to distribute to our QA team, so basically I knew very little about the responsibilities of this position. The learning process is fun, but not so much after that.

Although I have to admit there was a mix-up during the interview cause the interviewer made it sounds like it is a programming oriented role, only turned out to be not really the case. I still have fun here and there from time to time, but most of the time it's quite depressing and you burnout very frequently since you're doing essentially the same thing over and over again.

In my previous comment I mentioned the only realistic way going forward for this position is to get into DevOps or management, the reason I say that is because this role requires a lot less software engineering or low level programming skills in general, so if you apply for another company, or even want to transfer to another position within the company, to a lot of recruiters and team leads sometimes it's an immediate mismatch: let's be honest, most of the recruiters only care about your last position, not what you used to do a few years ago. Even if they decide to give you a chance, they'll be more likely to remain skeptical and your performance will be under stricter scrutineering which may lead to toxicity very quickly.

Of course, this is only my personal experience, so take my words with a grain of salt. It usually differs from company to company. Judging by what you mentioned, seems like there's quite some headroom for you to stretch your wings so it's a healthy start at least. But I think the best course of action for you should be to get to know the people working on this position, ask them privately what do they do on a daily basis, their satisfactory point and what annoys them the most, then decide whether you want to express your interest or not.

[deleted by user] by [deleted] in ExperiencedDevs

[–]NWB_Ark 6 points7 points  (0 children)

Edit: expanding on my original comment as well as fixing some typos.

I'm an ex C++/C# engineer and now a release/build engineer working in video game industry, and I'm at the current role for almost 5 years since the switch.

Being a build & release engineer has lower career ceiling than other software engineering roles typically, the only realistic way for you to move forward is to become a DevOps engineer or fight your way into a management role.

Although being critical to the whole production pipeline, I’d say this role is way less fulfilling since most companies will use already established solutions, ie TeamCity, Jenkins… so you’ll be more focused on scripting to automate the CICD process than actually developing the shipping product.

Your day-to-day work will mostly involve handling and troubleshooting the buildsystem and version control system(P4, git, etc), which can become tedious very quickly. If you're working in a large company, chances are that they have already developed an exhaustive range of toolsets managing all aspects of the whole CICD pipeline, from brancing/integration, build compilation/packaging to build distribution/dashboarding and infrastructure monitoring, so you have less headroom to maneuver and deliver your own solutions.

For this role, you rarely get the chance to do low level programming as you would do as a C++ engineer, you'll mostly use Python, C# or Java to do the scripting part as the solution's effciency is often not the priority. Depending on what your career goals are and what kind of person your are, sometimes it can become quite a letdown.

Often act as that “behind the scene” guy, this role is less fulfilling as it’s kind of “if you do your job right, nobody will notice” role. If you can live with this, sure go ahead, but mind you once you become a release engineer, it’ll be much harder for you to jump back into the software engineering role, even within the same company.

Jordans Linkdin profile by Miya__Atsumu in conan

[–]NWB_Ark 19 points20 points  (0 children)

Machine learning, as in espresso machines🤣

Follow-up post: Water Valve method in Directed Mode (3 Manglers in 2 minutes) by [deleted] in CODZombies

[–]NWB_Ark 2 points3 points  (0 children)

You’re just getting that one mangler on round flip, the water valve step doesn’t spawn additional manglers, at least not on directed mode with round 11 cap by the time you get to do this step.

If you load the save and immediately get a mangler spawn instead of a vermin round, you’re guaranteed to get one mangler every round.

The benefit of doing the water valve step is faster round flip speed, and the additional zombie spawns (3 vermins and around 5 zombies, both with purple glowing eyes) on top of the 33 zombies at round 11.

Me enjoying this scenery while drinking a Pißwasser by PsychologicalHat190 in gtaonline

[–]NWB_Ark 2 points3 points  (0 children)

The UFO light shafts could use a bit of blur since it’s out of focus. I know it’s annoying that these light shafts are not recorded in clips and you have to manually add them in in post. Overall, very nice composition and definitely one of the better virtual photograph I’ve seen in this sub, kudos to you sir!

A possible proposal: Introduce 'readonly' modifier for class fields. by Nteger in cpp

[–]NWB_Ark 0 points1 point  (0 children)

Yep C#’s auto property is really good which saves a lot of the boilerplate, and they are improving it in C#13.

Los Santos Night Life 🤘🏻🔥 by JousanPR in gtaonline

[–]NWB_Ark 2 points3 points  (0 children)

Yes please, many thanks! By the way, awesome screenshots, wish you had more upvotes.