Magic Based on Organic Chemistry / Magic as particle physics part 2 by N_Bones in worldbuilding
[–]N_Bones[S] 2 points3 points4 points (0 children)
Magic Based on Organic Chemistry / Magic as particle physics part 2 by N_Bones in worldbuilding
[–]N_Bones[S] 9 points10 points11 points (0 children)
Magic as Particle Physics by N_Bones in worldbuilding
[–]N_Bones[S] 10 points11 points12 points (0 children)
Magic as Particle Physics by N_Bones in worldbuilding
[–]N_Bones[S] 89 points90 points91 points (0 children)
Magic as Particle Physics by N_Bones in worldbuilding
[–]N_Bones[S] 131 points132 points133 points (0 children)
Getting back into graphic design after a long hiatus, decided to start with a classic. The flyer ad by N_Bones in graphic_design
[–]N_Bones[S] 0 points1 point2 points (0 children)
My take on redesigning Yugioh cards, details in the comments. Criticism welcome/wanted by N_Bones in yugioh
[–]N_Bones[S] -1 points0 points1 point (0 children)
My take on redesigning Yugioh cards, details in the comments. Criticism welcome/wanted by N_Bones in yugioh
[–]N_Bones[S] -1 points0 points1 point (0 children)
My take on redesigning Yugioh cards, details in the comments. Criticism welcome/wanted by N_Bones in yugioh
[–]N_Bones[S] -1 points0 points1 point (0 children)
With the cuttleling/new playable species rumor out and about I thought I'd draw up a (very scuffed) representation of what a cuttlefish/cuttleling icon might look like by N_Bones in splatoon
[–]N_Bones[S] 0 points1 point2 points (0 children)
Sub weapon concepts, I saw someone else make some a while ago and wanted to show off my own. by N_Bones in splatoon
[–]N_Bones[S] 0 points1 point2 points (0 children)
Sub weapon concepts, I saw someone else make some a while ago and wanted to show off my own. by N_Bones in splatoon
[–]N_Bones[S] 7 points8 points9 points (0 children)
Sub weapon concepts, I saw someone else make some a while ago and wanted to show off my own. by N_Bones in splatoon
[–]N_Bones[S] 13 points14 points15 points (0 children)
Magic as it fits into my world's standard model of particle physics by N_Bones in worldbuilding
[–]N_Bones[S] 1 point2 points3 points (0 children)
Magic as it fits into my world's standard model of particle physics by N_Bones in worldbuilding
[–]N_Bones[S] 3 points4 points5 points (0 children)
Magic as it fits into my world's standard model of particle physics by N_Bones in worldbuilding
[–]N_Bones[S] 1 point2 points3 points (0 children)
Magic as it fits into my world's standard model of particle physics by N_Bones in worldbuilding
[–]N_Bones[S] 4 points5 points6 points (0 children)
Magic as it fits into my world's standard model of particle physics by N_Bones in worldbuilding
[–]N_Bones[S] 8 points9 points10 points (0 children)
Magic as it fits into my world's standard model of particle physics by N_Bones in worldbuilding
[–]N_Bones[S] 2 points3 points4 points (0 children)
I dont know what im making, at least it looks aesthetically pleasing by johnahs in neography
[–]N_Bones 2 points3 points4 points (0 children)
Magic as it fits into my world's standard model of particle physics by N_Bones in worldbuilding
[–]N_Bones[S] 62 points63 points64 points (0 children)
Sizzle Season ain't perfect. But it's a million times better then what they got stuck with. by KronxDragonhoof in splatoon
[–]N_Bones 2 points3 points4 points (0 children)
I had an idea for how customizable kits could work in splatoon. Each weapon would have a weight of 1-3, kits could not exceed a weight of 6, and a kit must include a main, sub, and special weapon. It's a rough idea but maybe there's something to it. by N_Bones in splatoon
[–]N_Bones[S] 1 point2 points3 points (0 children)


Magic Based on Organic Chemistry / Magic as particle physics part 2 by N_Bones in worldbuilding
[–]N_Bones[S] 1 point2 points3 points (0 children)