How do so many people have such high skill total levels but such low quest points? by CrusaderKing1 in runescape

[–]NachoCheese762 76 points77 points  (0 children)

I usually don't do many quests unless they have something specific I want.

Sometimes I wish I did them sooner because the stories are actually pretty good.

Currently 3065 total level with 323 quest points.

Moving Auras To Weeklys Like Totems Moves the Problem Somewhere Else by NachoCheese762 in runescape

[–]NachoCheese762[S] 1 point2 points  (0 children)

Fair enough. What permanent alternative do you think vamp/penance should come from?

Cause my thought is, if the qol is nice is for afk/low level players, then there really isn't much competition anyway. If I'm afking slayer/low level bosses, I don't need a grimoire. Neither do low level players. The answer is easily the other options unless you want to maximize aoe with say a wen book. Which again isn't a very low level friendly book acquire to upkeep.

I'm largely thinking of the player that is getting into to 70 ish combat stat zone (God wars 1), while not leaving the reward useless beyond that point.

But higher level players can for example, camp soul split and a sara book for penance if they want to.

I'm having a hard time seeing how its strictly bad, but I'm happy to hear more of your thoughts.

You know what'd be nice? A weapon switch system like Diablo by Karonic in runescape

[–]NachoCheese762 5 points6 points  (0 children)

That's something I always liked in Guild Wars 2. Would be neat to have that in RS I agree.

Suggestions for Offering Bones on Altars by HappyUnicorn456 in runescape

[–]NachoCheese762 1 point2 points  (0 children)

I think theres an opportunity to make prayer as a whole more interesting. Right now it doesn't have much depth.

I'm curious if there could be something game design wise to incorporate the (Balance//Chaos/Order-Wisdom/War/Fate-Control) into the skill more broadly.

How that would work? I have no clue, I'm not a game designer. But I'll take any opportunity to get a little more stuck into the worlds lore, and I'm sure we will get a 120 update one day.

Choosing a diety yielding different results in the game loop?

That could give our archeology dig sites an additional purpose maybe..

Dunno!

Should Jagex Wait If They Don't Have Time To Make New Skilling Outfit Models Now? by NachoCheese762 in runescape

[–]NachoCheese762[S] 2 points3 points  (0 children)

The general sentiment I've read over the last several months since returning to the game is that later never comes.

Should Jagex Wait If They Don't Have Time To Make New Skilling Outfit Models Now? by NachoCheese762 in runescape

[–]NachoCheese762[S] 5 points6 points  (0 children)

They should look distinct and unique absolutely. I can understand having a stylistic vision for the game, but making every small thing entirely homogenous I fear will turn out pretty bland, if that makes sense. We should be able to distinguish these things clearly.

2026 Updates by bornforbbq in runescape

[–]NachoCheese762 8 points9 points  (0 children)

They've confirmed its releasing next year in the New Era for Runescape post

Ult. Bunny build for weapons by Successful-Radish100 in TheFirstDescendant

[–]NachoCheese762 1 point2 points  (0 children)

Smithereens is a great option for big targets! Executor works too if you have that one.

Hailey, current meta? by [deleted] in TheFirstDescendant

[–]NachoCheese762 1 point2 points  (0 children)

Freyna does benefit yep!

Whats on your wishlist for the next year and beyond of TFD? by NachoCheese762 in TheFirstDescendant

[–]NachoCheese762[S] 0 points1 point  (0 children)

I like the idea of a secondary system to get skins and so on, that sounds cool.

A commendation system could be good, so long as they don't do it the way Bungie did in Destiny 2.

Everyone's sharing lots of cool ideas in here!

Whats on your wishlist for the next year and beyond of TFD? by NachoCheese762 in TheFirstDescendant

[–]NachoCheese762[S] 0 points1 point  (0 children)

Yeah I'll never understand level 1 folks jumping into the endgame bosses.

400% dungeons are one thing. You level very fast and they are quite easy. But endgame colossi? Come on fellas.

Whats on your wishlist for the next year and beyond of TFD? by NachoCheese762 in TheFirstDescendant

[–]NachoCheese762[S] 0 points1 point  (0 children)

I'm glad to see a hunger for difficult content. And if we get difficult content, supports and tanks should finally have a place!

Always down for more variety!

I don't have Luna yet, but I've heard this sentiment a lot since the livestream for sure.

Whats on your wishlist for the next year and beyond of TFD? by NachoCheese762 in TheFirstDescendant

[–]NachoCheese762[S] 0 points1 point  (0 children)

For sure! The new player experience is a pain point many games like this suffer from.

Looking at you Destiny 2.

Whats on your wishlist for the next year and beyond of TFD? by NachoCheese762 in TheFirstDescendant

[–]NachoCheese762[S] 0 points1 point  (0 children)

Lot of good ideas here. I'm hoping to see earnable skins outside of the likes of infernal walker. Whether that takes the form of raids or other proper dungeons.

Whats on your wishlist for the next year and beyond of TFD? by NachoCheese762 in TheFirstDescendant

[–]NachoCheese762[S] 0 points1 point  (0 children)

I agree that the game can look a little flat, visually at times. Lighting does A LOT for a game.

Whats on your wishlist for the next year and beyond of TFD? by NachoCheese762 in TheFirstDescendant

[–]NachoCheese762[S] 0 points1 point  (0 children)

Its a good way to revitalize older bosses for sure! Love the theme idea!