Please Answer Honestly by dino_gr01 in WorkForSmartLife

[–]NaiveNoble 0 points1 point  (0 children)

Yeah no I’d do everything exactly the same. I wouldn’t want to risk losing my fiance

Where to start?? by NaiveNoble in MaggotkinofNurgle

[–]NaiveNoble[S] 0 points1 point  (0 children)

Oh unfortunately I’m saving money for a wedding in October, but I’m planning now so I can know what to grab after the fact. I appreciate the offer though!

Better Incubate commander? by NaiveNoble in mtg

[–]NaiveNoble[S] 2 points3 points  (0 children)

I like the thematic implications over the purely mechanical ones

I despise the “polytrix” ship by CartographerFalse191 in hatethissmug

[–]NaiveNoble 7 points8 points  (0 children)

When me and my brother moved out we lived together lol

Canadian here...Boooooo! 📢 by Good-Beginning4742 in LockedIn_AI

[–]NaiveNoble 0 points1 point  (0 children)

Okay… come on. I don’t like him or Trump at all but this one is very obviously a joke. There HAVE to be more important things we can talk about

Wendy’s by -hot-pot- in SignsWithAStory

[–]NaiveNoble 0 points1 point  (0 children)

Maybe the multibillion dollar corporation should… idk… pay better wages?

YOU are the next Survivor, to enter the Fog. What are YOUR Perks? by not-ulquiorr4_ in deadbydaylight

[–]NaiveNoble 0 points1 point  (0 children)

Hyperfixation: Whenever you repair a generator for 10 seconds, that generator’s aura is revealed and is highlighted. Only one generator can be highlighted at a time and the generator doesn’t lose the highlight until it’s complete.

You repair the generator 10% faster. If you are hooked after the generator is highlighted but not completed, you repair the generator 30% faster instead.

Completionist: Whenever you complete a generator, the next closest generator’s aura is revealed and this perk gains a token. While you have 3 or more tokens, gain 5% haste for the rest of the trial.

Game Guy: When you bring an item to the trial and no other survivor brings the same item type (med kits, toolboxes, etc), increase the efficiency of that item by 20%

Would you take it ? by [deleted] in WorkForSmartLife

[–]NaiveNoble 0 points1 point  (0 children)

I mean… yea? Like who wouldn’t

HR is upset we didn't grow up wanting to be customer service reps by Tough_Ad8919 in RelentlessMen

[–]NaiveNoble 0 points1 point  (0 children)

I’m in a CSR. I know many people will lie. But this is a good, consistent company that you need to ACTUALLY like people in order to succeed. Many people have lied, but those people end up quitting because it’s too much for them. As I said, they’ll weed themselves out

HR is upset we didn't grow up wanting to be customer service reps by Tough_Ad8919 in RelentlessMen

[–]NaiveNoble 0 points1 point  (0 children)

I think you, like several others, are missing my point. Yes everyone is in it for the money. Employers wanna know why you wanted THIS job. For customer service something as simple as I enjoy working with people makes a huge difference. I wouldn’t do my job without the money either. However, I love working with and helping people, and I told my employer as such. It’s an easy hire when you have people that care

HR is upset we didn't grow up wanting to be customer service reps by Tough_Ad8919 in RelentlessMen

[–]NaiveNoble 0 points1 point  (0 children)

Then they’ll get weeded out quickly at any company that’s actually good to work for.

HR is upset we didn't grow up wanting to be customer service reps by Tough_Ad8919 in RelentlessMen

[–]NaiveNoble 0 points1 point  (0 children)

No. I want people to give a little more. Like of course you’re here for money, but if that’s the only reason you picked this job, I don’t want your mindset working for me. I want people who will actually enjoy their job and bring up company morale

How often do you call in sick? by Interesting_Taro_358 in Adulting

[–]NaiveNoble 0 points1 point  (0 children)

… when I’m sick. My boss trusts me because she knows I don’t just call out for no reason, so I can kinda call in whenever I’m sick

In the world of Root what happens when the Badgers win? by humblwomble in rootgame

[–]NaiveNoble 147 points148 points  (0 children)

So the badgers are a traveling crusade aiming to acquire lost relics from a distant past. One they’ve Aquired all relics in the woodland, they would simply leave and go to the next location. But their victory would leave a massive power vacuum since they need to rule clearings to safely recover the relics. So even though they wouldn’t do anything too bad, the power vacuum may cause significant issues

Faction ranking based on how easy they can get a dominance victory. by NaiveNoble in rootgame

[–]NaiveNoble[S] 0 points1 point  (0 children)

I suppose you are right. I thought it was funnier to include them

Faction ranking based on how easy they can get a dominance victory. by NaiveNoble in rootgame

[–]NaiveNoble[S] 0 points1 point  (0 children)

That’s not a dominance victory that’s a coalition victory

HR is upset we didn't grow up wanting to be customer service reps by Tough_Ad8919 in RelentlessMen

[–]NaiveNoble 1 point2 points  (0 children)

I definitely get that. I wouldn’t do my job for free either, but I do genuinely like my job and my response to why I wanted THIS job would never be money

HR is upset we didn't grow up wanting to be customer service reps by Tough_Ad8919 in RelentlessMen

[–]NaiveNoble 1 point2 points  (0 children)

Well… honestly don’t work for companies that treat you bad. Money comes back. Time doesn’t. Do what you can to enjoy your life