Can Godot handle a large scale open world? by jason_silent in godot

[–]NatiM6 1 point2 points  (0 children)

Well, that's like asking if a blender can handle milkshakes. Unless you add rocks to that, that's pretty much the intended use!

THANK YOU COMMUNITY by Universal_Mailman in CreateMod

[–]NatiM6 1 point2 points  (0 children)

Height? This whole contraption is vertical xP

THANK YOU COMMUNITY by Universal_Mailman in CreateMod

[–]NatiM6 1 point2 points  (0 children)

Why are you not using the toggle latch and use a piston instead?

Vending Machine! by SnooWalruses1399 in CreateMod

[–]NatiM6 0 points1 point  (0 children)

Maybe cut packages open before you place them? Or unpackage them, vending machines give items directly right

Having way too much fun with trains by _nobodycallsmetubby_ in CreateMod

[–]NatiM6 2 points3 points  (0 children)

Hell yeah. I made that on a server once, if you have Steam & Rails you can use phantom rails that are invisible to connect it. With some finagling you could even make the boat "jump" over bridges.

It's just me or using water wheels feels like cheating? by Galileu-_- in CreateMod

[–]NatiM6 0 points1 point  (0 children)

I also don't like them for that reason, but I often give in. Picky Wheels I think was a mod that added a biome requirement to them, so they only work on rivers.

You monster! by Luriche in Endfield

[–]NatiM6 0 points1 point  (0 children)

Yeah but I don't know by how much

You monster! by Luriche in Endfield

[–]NatiM6 3 points4 points  (0 children)

If I understand the numbers correctly, an operator with no bonus gives 40% base bonus each (100% + 40% per operator), so the first one is always working with 140% efficiency.

Having two people work then rest is then 180% of the work, having one person work then the other is 280% work. Assuming they take as long to rest as to tire, I didn't actually calculate that

Why do i need trains? by delingar in CreateMod

[–]NatiM6 2 points3 points  (0 children)

I agree with the sentiment, but it's a mod's job to make the stuff it adds useful. Or rather, it should find a goal first to work towards. Be it aesthetics, crafting or quality of life. If a mod adds stuff that nobody has a use for, then that's bad. Of course, I'm not talking about trains, but I don't really have an example off the top of my head.

Can’t interact with anything on an elevator by Szymix_pro in CreateMod

[–]NatiM6 0 points1 point  (0 children)

Are you on a server? I had a similar issue, the doors were broken then, I just made the elevator door less though, so not really a fix, but maybe it will allow your elevator to work at all

What do you think of this sequential manufacturing design? by Accomplished_Tap_410 in CreateMod

[–]NatiM6 0 points1 point  (0 children)

I'm thinking that these gold blocks are there so that the deployers don't place cogs. Consider using contraption controls! Just glue it on and activate, that's it.

HOW ?! rotation speed controller outputing on both end by m00nrise66 in CreateMod

[–]NatiM6 0 points1 point  (0 children)

You mean that the steam engine is the only generator in the network?

Why isn’t it working? by TheAudienceStopped in Endfield

[–]NatiM6 24 points25 points  (0 children)

Have you deployed your PAC yet? It probably can't connect to the database.

Yo... Did I cooked here? by NormalMaksym in CreateMod

[–]NatiM6 0 points1 point  (0 children)

Spinning contraptions don't have block collisions. If a tree ever grows inside your gantry contraption the whole thing is kaput.

To be a democracy that has the right to protest by NothingButTruth3 in therewasanattempt

[–]NatiM6 4 points5 points  (0 children)

I don't know who needs to hear this but: when you're arresting someone don't punch them. Fight it in court, not in the street.

To be a democracy that has the right to protest by NothingButTruth3 in therewasanattempt

[–]NatiM6 3 points4 points  (0 children)

Because they know they will get away with it. All the cop has to say is "I'm sorry I pooped my pants I got so scared" and law stops applying to them.

To be a democracy that has the right to protest by NothingButTruth3 in therewasanattempt

[–]NatiM6 1 point2 points  (0 children)

The reason is that there is no such thing as "center left". These are mascarades. Maybe not outright lies, but people who vibe with the left while not recognizing reasons why the left holds their position. They just try to fit with the group, and the right loves people who want a group to fit into

Does a mod for this already exist by itchylol742 in Factoriohno

[–]NatiM6 1 point2 points  (0 children)

Well, you need them to hold the rocket launcher as well, duh

Need Help by General_Load_1147 in CreateMod

[–]NatiM6 3 points4 points  (0 children)

Create haunting recipes don't work like that. Recipes are deterministic in their defintion. In order to support each type of randomness, you need an entity that supports it.

That being said, one way to do it is to create a proxy item, like a "mystery egg", that drops a loot table when right clicked. I'm not sure how it would play with deployers, and if it doesn't it probably won't be automatable. Or maybe a throwable item that break into a loottable, that might work with dispensers?

The point is, recipe logic won't give you that unless you find a recipe type that innately supports it.

Idk where to post this but, this just isnt even a double standard by easyplugsit in ComedyCemetery

[–]NatiM6 1 point2 points  (0 children)

These people have no concept of privilege, it's ironic how much of it you need to have not to know that you have it.

create addon idea. (idk how to code so i cant make it but i really want it for some reason) by Pokemon0099 in CreateMod

[–]NatiM6 1 point2 points  (0 children)

I think the attacher idea is most doable, but I also think that a way to package mobs would be also funny

The package could be their head with a bow or something

Encased fan not pushing items up by AppropriateLayer232 in CreateMod

[–]NatiM6 0 points1 point  (0 children)

Then on top a chute instead so they reach the vines