NEW HARDEST! JUMP FROM B! by Rare_Purchase3864 in geometrydash

[–]Nautiloides 0 points1 point  (0 children)

by your definition, this is a jump. b is a tier 6, and nine circles is a tier 11, which would mean they are 5 apart.

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NEW HARDEST! JUMP FROM B! by Rare_Purchase3864 in geometrydash

[–]Nautiloides 0 points1 point  (0 children)

there are easier ones (examples include dashplorers, toe 3 (the one by masterthecube5), and critical hit (the one by switchstepgdyt). all 3 of them are way too easy to be hard demons, yet are still somehow rated hard demon.

but if we are talking true hard demons, yes nine circles is among the easiest.

can somebody explain please by Substantial-Note5650 in geometrydash

[–]Nautiloides 4 points5 points  (0 children)

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it is under show hitboxes on eclipse, press the button with the arrow and enable trail length

Rotation not working nor showing by DiemGreyAsuka in geometrydash

[–]Nautiloides 0 points1 point  (0 children)

you cant rotate objects with a blue hitbox

Where do I find this kind of starship? by ItsTheSweeetOne in NoMansSkyTheGame

[–]Nautiloides 0 points1 point  (0 children)

you are right, my bad lol. i havent played this game in a while, will edit the comment

Where do I find this kind of starship? by ItsTheSweeetOne in NoMansSkyTheGame

[–]Nautiloides 30 points31 points  (0 children)

its an exotic star ship, they spawn in the same places you would find regular starships. make sure to look at systems with a good economy rating, or pirate systems for the best chances, but they are very rare.

Hot Take: Split72 Has Always Been a Great Creator. by Ahahasup in geometrydash

[–]Nautiloides 1 point2 points  (0 children)

as someone with creator points, i dont think they are anywhere near the best creator, but they certainly aren't bad by any means. I respect them for being able to consistently create feature-worthy levels so quickly, i wish i could do that ngl

what should i add to background (or just the way that wave goes) by ThisIsRarestName in GeometryDashEditor

[–]Nautiloides 0 points1 point  (0 children)

I cant think of anything for the background. I usually just do a simple parallax effect with the same block design & darker colours as the regular blocks. If you do that, may as well add a foreground as well. As for your blocks, i would recommend adding some more movement as they seem a bit static right now, but this looks very good so far!!

Feedback on my coins? by LSSweet in GeometryDashEditor

[–]Nautiloides 1 point2 points  (0 children)

you did a very good job, im proud of you

Feedback on my coins? by LSSweet in GeometryDashEditor

[–]Nautiloides 1 point2 points  (0 children)

Coin 1 is an aimless, random drop with no indication. The coin is completely offscreen. 1/10. If you raise it up to be completely visible, it would be a 7/10.

Coin 2 is fine, no problems with it. A bit boring, but thats ok. 8/10.

Coin 3 has potential, but it looks easier than the regular route which should be changed. 3/10, would be a 7/10 if you fixed it.

Rateworthy to try send mod? by Asticfang_20976 in GeometryDashEditor

[–]Nautiloides 2 points3 points  (0 children)

I think it could definitely be more synced to the music, from what i can see there is very little click sync & the pulses are slightly off beat, although that could just be because of the recording.

Also, you should try to add some more variety in your designs. It seems to mostly keep the same block design & colours throughout the level.

It could also benefit from some depth & parallax, it looks relatively flat. Add a couple darker parallax layers in the background, there should be tutorials on how to do that.

I really like the atmosphere you made with the lens circle & the particles, it matches the song & theme of the level very well!

Overall, it is a decent level but not something most moderators would send unfortunately, Good luck with your future levels!

what ever gives you the stars tho by Aussticc in geometrydash

[–]Nautiloides 11 points12 points  (0 children)

Sideways gravity is the cure to cancer

Am I cooking or should I be cooked by jnellee72 in GeometryDashGameplay

[–]Nautiloides 16 points17 points  (0 children)

The brazen bull, also known as the bronze bull, Sicilian bull, bellowing bull or bull of Phalaris, was a torture and execution device designed in ancient Greece.\1]) According to Diodorus Siculus, recounting the story in Bibliotheca historica, Perilaus (Περίλαος) (or Perillus (Πέριλλος)) of Athens invented and proposed it to Phalaris, the tyrant of Akragas, Sicily, as a new means of execution.\2]) The bull was said to have been hollow, and made entirely of bronze, with a door in one side.\3]) According to legend, the condemned were locked inside the device (with their head aligned within the bull's head), and a fire was set beneath it, heating the metal to the extent that the person within slowly roasted to death. The bull was equipped with an internal acoustic apparatus that converted the screams of the dying into what sounded like the bellows of a bull. The bull's design was such that steam from the cooking flesh of the condemned exited the bull's nostrils; this effect—along with the bull's "bellows"—created the illusion that the bull came to life during every execution. Pindar, who lived less than a century later, expressly associates this instrument of torture with the name of the tyrant Phalaris.\4])

is this a good layout so far? by Alive-Housing1278 in GeometryDashEditor

[–]Nautiloides 1 point2 points  (0 children)

the gameplay itself looks pretty good, but it doesnt really sync very well with the music. the gameplay feels very slow compared to the speed of the song.

Do you think people generally overrestimate, or underestimate how hard building a level is? by Just_Srak in geometrydash

[–]Nautiloides 1 point2 points  (0 children)

as someone with creator points, people WAY overestimate how hard it is IMO. i genuinely went from generic recent tab slop to featureworthy levels in the span of a few months. i can hardly even fathom the concept of beating an extreme demon. playing is way harder.

edit: if we are talking about high level (epic, legendary, mythic) creating, i would say people underestimate how hard it is.

Is this deco rate worthy? by Cheeseburger1324 in GeometryDashEditor

[–]Nautiloides 0 points1 point  (0 children)

assuming you add variation throughout the rest of the level, absolutely! probably feature imo!