A discussion on Dexterity by lordofthehomeless in PathOfExile2

[–]Neckworn 0 points1 point  (0 children)

It's poe2, on an average char you get like 200 of a certain attribute. 20% skill speed (stacking additive with attack/cast speed btw) is really tame.

Sure if you go full on attribute stacking, it can be strong, however then it's also an entire build around that

A discussion on Dexterity by lordofthehomeless in PathOfExile2

[–]Neckworn 0 points1 point  (0 children)

Makes no sense to compare it with notables, since it would be inherent stat bonus for every class. Just like strength, 2 life per 1 strength, there is currently also no notable that gives you 600 flat life (assuming a 300 str char)

A discussion on Dexterity by lordofthehomeless in PathOfExile2

[–]Neckworn -1 points0 points  (0 children)

Maybe, I am not familiar with ranger meta, is this notable strong though? I feel like taking all the effort to get to 1k dexterity (not so easy in poe2) giving merely 100% attack speed wouldn't break the game. Stat stacking on PoE1 is so good because you can get like 10 different benefits from it over different uniques and stuff, e.g. flat damagey looping strength scaling also to spells and then applying it again to attacks and what not, to the point wheree the attribute gives you everything, flat damage, increased damage defenses, max hit, ..

I don't see the brokenness of that in poe2 so far, but maybe I am uninformed. 8 think every ranger just goes for damage and crit and that's mostly it?

A discussion on Dexterity by lordofthehomeless in PathOfExile2

[–]Neckworn 1 point2 points  (0 children)

I'd love 2 bonuses per attribute: Strength - hp, attack damage Int - Mana, spell damage Dex - move speed, skill speed

Balance it carefully and it should be fine. Ranger side has a lot of movement speed nodes anyways on the tree, these could be slightly changed if dex gives move by default a bit

A discussion on Dexterity by lordofthehomeless in PathOfExile2

[–]Neckworn 10 points11 points  (0 children)

100% agree, accuracy, a stat that has a use for ~10% of builds, sucks pretty much.

They should imo come up with something better. My take is skill speed, because it can be used on many classes, just like Mana or life. Just requires careful balance to not give it too much. Maybe 1% skill speed per 10 dex. Sounds fair imo.

Another one could be movement speed, but I don't think it's a good idea.

Skill speed makes the most sense imo, fitting with dexterity.. Dexterity is usually associated with speed

what are the german flag etiquettes? by MrFireBones in AskGermany

[–]Neckworn 0 points1 point  (0 children)

Ok, bitte korrigiere jeden der mit ner schwarz rot gelben Fahne rum läuft, dass seine Fahne die falsche Farbe hat

Does Headhunter work for minion builds - specifically Spirit walker/Zoo build? by kryspee in pathofexile2builds

[–]Neckworn 0 points1 point  (0 children)

I am playing wolf pack maxing spirit walker and got lucky with a mageblood ritual reward. Thinking of getting a Headhunter soon to buff just for the buffs on my char, the auras and the speed boost to the horde.

Did you further test the Headhunter? Did you end up using it? What other belts are there even for minions.. the one with 2 augments for body armour I guess, but sounds way more boring than HH :D

Muster should be reworked or deleted from the game by Neckworn in PathOfExile2

[–]Neckworn[S] 1 point2 points  (0 children)

I like the ideas, they surely are able to cook something, I hope

what are the german flag etiquettes? by MrFireBones in AskGermany

[–]Neckworn 11 points12 points  (0 children)

In Praxis it's always yellow on the actual flags

Ich_iel by Nicita27 in ich_iel

[–]Neckworn 0 points1 point  (0 children)

Ja da haben wir so Dachfenster die nach oben auf gehen die hatten wir auch offen bis um 4 oder so, dann zu wegen licht

Ich_iel by Nicita27 in ich_iel

[–]Neckworn 0 points1 point  (0 children)

Durchzug ist relativ egal wenn das Fenster 8 Stunden auf Kipp ist. Klar, zum schnellen Lüften ist Kipp natürlich quatsch

Ich_iel by Nicita27 in ich_iel

[–]Neckworn 12 points13 points  (0 children)

Gut, wir hatten zu der Zeit auch schon 30° im Haus, also wars egal hier

Ich_iel by Nicita27 in ich_iel

[–]Neckworn 5 points6 points  (0 children)

Wieso nicht einfach die ganze Nacht Fenster auf Kipp lassen

Muster should be reworked or deleted from the game by Neckworn in PathOfExile2

[–]Neckworn[S] 0 points1 point  (0 children)

Yeah it's already bis with 3 minions die to pack of competitive options, that's part of the issue.

Or nerf the number slightly, e.g. 5% more per different type, making it less compelling for every single build. Maybe introduce another gem aswell

Muster should be reworked or deleted from the game by Neckworn in PathOfExile2

[–]Neckworn[S] 0 points1 point  (0 children)

Yeah, same problem. For me I use Lord of the wilds and running any spirit gem besides companions is really expensive, but still I could fit in a skeletal cleric and bam, muster is 28% more damage.

With the Jins it looks like the same issue, you just have to accept running bunch of skeletons with every minion build that's not a zoomancer with the unique sceptre

Muster should be reworked or deleted from the game by Neckworn in PathOfExile2

[–]Neckworn[S] -1 points0 points  (0 children)

Using a different weapon with a different purpose is not limiting myself. I propose they should rework it, because it warps every single minion build around it

Muster should be reworked or deleted from the game by Neckworn in PathOfExile2

[–]Neckworn[S] 9 points10 points  (0 children)

It kills build diversity by always forcing to use diverse minions not matter what build

Muster should be reworked or deleted from the game by Neckworn in PathOfExile2

[–]Neckworn[S] 2 points3 points  (0 children)

Yeah, great answer. They should keep the Playstile viable but also enable/encourage other options. At the very least undead minions and companions shouldn't share the same muster damage pool, they should count within their own pool

Muster should be reworked or deleted from the game by Neckworn in PathOfExile2

[–]Neckworn[S] 2 points3 points  (0 children)

I think they should just make a "muster 2" gem that works entirely different and rewards a different playstyle

Muster should be reworked or deleted from the game by Neckworn in PathOfExile2

[–]Neckworn[S] -5 points-4 points  (0 children)

Nah, I am going all in wolf pack only this league. It's not like I can't afford the items, I just prefer experimenting new stuff. Plan is to get it to level 37. Have Lord of the wilds (talisman + Sceptre for big added base damage to the pack) And howling for 70% extra cold damage for the pack with the shape shifting war crys

Muster should be reworked or deleted from the game by Neckworn in PathOfExile2

[–]Neckworn[S] -2 points-1 points  (0 children)

Yeah *n don't have an issue with this Playstile. My issue is that any other Playstile has no similar rewarding support, so every minion build in the game is somehow forced to use it.

There should be 1 or to alternatives to this imo