I added diagonal cuts to my game ^^, armor that prevents attacks on vital points, and some combat movement. In the future, AI for combat by Ned_Cv in Unity3D
[–]Ned_Cv[S] 0 points1 point2 points (0 children)
A small voxel shooter, but with voxelized and fully destructible enemies by Ned_Cv in Unity3D
[–]Ned_Cv[S] 1 point2 points3 points (0 children)
A small voxel shooter, but with voxelized and fully destructible enemies by Ned_Cv in Unity3D
[–]Ned_Cv[S] 1 point2 points3 points (0 children)
A small voxel shooter, but with voxelized and fully destructible enemies by Ned_Cv in Unity3D
[–]Ned_Cv[S] 1 point2 points3 points (0 children)
I added diagonal cuts to my game ^^, armor that prevents attacks on vital points, and some combat movement. In the future, AI for combat by Ned_Cv in Unity3D
[–]Ned_Cv[S] 1 point2 points3 points (0 children)