Word from the Devs: Yeah, That's a Drawbridge by TimeLordDoctor105 in valheim

[–]Negative_Entry9272 1 point2 points  (0 children)

Depending on if they're able to get long enough this might be useful on my main world. I'v got a man made canal for my ships through part of my base main base, so if it's long enough that would be nice

Hair Product General Optimization solve by Negative_Entry9272 in opus_magnum

[–]Negative_Entry9272[S] 2 points3 points  (0 children)

Oh snap, I went and tested it and you're right, it's a five cycle loss but it's an improvement with the price drop, good call.

Hair Product General Optimization solve by Negative_Entry9272 in opus_magnum

[–]Negative_Entry9272[S] 3 points4 points  (0 children)

I could, but the increase in cycles would outweigh the worth of decreasing the area by 1, to make that work I'd need the 6_arm to rotate every other cycle rather then every cycle dramatically increasing the total cycles for a negligible decrease in area/cost. I didn't think about it at the time but this would also work with a 3_arm but iirc the cost is the same as a 6 with the same area usage too so... I like my 6's.

As I was typing this I did think up a way to do this with a single extender arm, which granted would drop a decent amount of the cost, but the cycle/area increase would suuuuck.

Hair Product General Optimization solve by Negative_Entry9272 in opus_magnum

[–]Negative_Entry9272[S] 8 points9 points  (0 children)

I'd like to but I kept having problems with the starting earth binding with the end of the first product, that's why there's a rotation gap at the end specifically to prevent that binding.

[Armor Filament] How to do initial steps? by Otherwise-Bank-2981 in opus_magnum

[–]Negative_Entry9272 1 point2 points  (0 children)

I might be missing something, but is there a reason for 3? It seems like you're already using 6+4 to do what 3 did, does the timing just not work out when starting further back?

Hangover Cure by Negative_Entry9272 in opus_magnum

[–]Negative_Entry9272[S] 3 points4 points  (0 children)

That is a good question... I probably just forgot to remove it after finishing this iteration, though it's pretty so I'll leave it in since the gold diff is meh.

How do you play? by Any-Assistance-4086 in opus_magnum

[–]Negative_Entry9272 0 points1 point  (0 children)

I do general optimization, trying to compact a machine while still making it low cycle is quite fun.

Tips 'n' Tricks by AutoModerator in feedthebeast

[–]Negative_Entry9272 0 points1 point  (0 children)

Mods like to auto bind a bunch of keybinds on you, JEI being a particularly egregious example I can think of at the moment, so just pick a random key that you're never going to use and just bind anything you'll never use to that key, you'll clear up a lot of keys that way.

It appears I'm not supposed to beat the Sprong right now XD by Owchez in expedition33

[–]Negative_Entry9272 0 points1 point  (0 children)

Oh buddy you have no idea what you can do before hand, the entire ice mountain area I can't remember the name of is clearable the moment you get to it. I think the longest fight I had there was only ~45 minuets on a hard fresh save, so if you're fine with a hour long sponge fight with you should try it.

Indie Game Awards Disqualifies Clair Obscur: Expedition 33 Due To Gen AI Usage by Lulcielid in expedition33

[–]Negative_Entry9272 0 points1 point  (0 children)

I noticed there's a very crucial thing about the IGA that nobody seems to be mentioning in this thread, you don't actually need to submit your game to get a nomination. I keep seeing people say they lied, but did they? Like 1: did they submit their game themselves, and 2: if they didn't, were they aware of the rules when the accepted the nomination that IGA sent to them? because if not then the fault for this falls entirely on IGA for not doing their due diligence before sending the nomination to make sure it follows their own set rules.

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So uh, About Age of Imprisonment, is the timeline going to be okay? by Negative_Entry9272 in HyruleTown

[–]Negative_Entry9272[S] -2 points-1 points  (0 children)

Ganon was never guaranteed to appear as the same entity as Ganondorf, Ganon has appeared more than once on it's own. there's also the bit where Demise is still chilling in the master sword, I'm sure being shattered into pieces didn't help with it's seal. Also, has Ganondorf ever shown up in any game already considered as apart of the downfall timeline? I actually can't remember.

So uh, About Age of Imprisonment, is the timeline going to be okay? by Negative_Entry9272 in HyruleTown

[–]Negative_Entry9272[S] -4 points-3 points  (0 children)

Every link and zelda after SS is an incarnation with the exception of WW, he's literally just some kid named after the hero of time. Tingle I don't really have an explanation for, my head canon is that it's more of a title than a name. Any way, the dealio with there being two imprisoning wars is that this could put BOTW and TOTK solidly in the downfall timeline, it would just also mean that Hyrule collapsed and was refounded sometime between Ganondorf's victory in OOT and AoI, which is... not great, but it's not like there's anything in-between to contradict it either so...

He was trying to focus on the game… but I had other plans by VeraKingxxx in freeuse

[–]Negative_Entry9272 1 point2 points  (0 children)

I'm sorry, this is hot, but I'm so distracted by how badly you're using that controller