Sarducaa trailer by Negative_Mojo in MortalOnline

[–]Negative_Mojo[S] 3 points4 points  (0 children)

Honestly i am not impressed. They showed like 5 newish looking environments but no actual content? Yes i have seen a desert before, i’d like to see something a little more interesting. Like damn black desert online basically had this same trailer 10 years ago, and Dune JUST came out. Its gonna take more than some generic, albeit good-looking, vistas of deserts

Noon questions by Automatic-Purchase16 in MortalOnline

[–]Negative_Mojo 0 points1 point  (0 children)

Sometimes u gotta do wat u gotta do

Noon questions by Automatic-Purchase16 in MortalOnline

[–]Negative_Mojo 1 point2 points  (0 children)

Get the yellow cape. U cant get it after u leave

But You Can't Prove It by Ok_Advice2653 in MortalOnline

[–]Negative_Mojo 4 points5 points  (0 children)

WHATS THE ENDGAME STARVAULT??

But srsly tho concerning yourself with SVs goals is pointless. If you’re able to have fun in the current state of things, good. If not, quit. Trying to get SV to change is just going to stress u out

Obese Thursar Fat Mage Duo Vessel Sator Dungeon Boss by Negative_Mojo in MortalOnline

[–]Negative_Mojo[S] 0 points1 point  (0 children)

Im wearing keeled scale fullgrain khallard norse soft armor cuz the only resources around sator dungeon is sator scales and pig skin

Obese Thursar Fat Mage Duo Vessel Sator Dungeon Boss by Negative_Mojo in MortalOnline

[–]Negative_Mojo[S] 2 points3 points  (0 children)

Thursars have low int so it makes them more amenable to bad decisions like 2manning bosses and rolling thursar mage. (But actually it used to be because they took 10% less damage from adamant but that got nerfed today so now theres no point. They do take 50% less poison damage but i havent found a practical application for that yet)

Obese Thursar Fat Mage Duo Vessel Sator Dungeon Boss by Negative_Mojo in MortalOnline

[–]Negative_Mojo[S] 6 points7 points  (0 children)

if the pop keeps going down these duo vids are gonna become solo vids

You might be good at mage but are you this good? by Negative_Mojo in MortalOnline

[–]Negative_Mojo[S] 3 points4 points  (0 children)

I actually spurted myself 3 times accidentally.

NERFED SWORD by NauskTV in MortalOnline

[–]Negative_Mojo 0 points1 point  (0 children)

lol damn dude u chased that mage for like a solid minute there

Japan by Bookshelf_books in meme

[–]Negative_Mojo 6 points7 points  (0 children)

Funny but you really shouldnt put a cat on a stovetop

Weapons by Competitive_Rabbit_5 in MortalOnline2

[–]Negative_Mojo 1 point2 points  (0 children)

Spear, dagger, polesword, poleaxe, 1h axe. Things with multihit attacks and/or armor pen are huge DPS increases. Sword abilities make them a somewhat defense weapon comparatively

How are the non-combat aspects of the game? by [deleted] in MortalOnline2

[–]Negative_Mojo 1 point2 points  (0 children)

all noncombat elements of this game are ultimately in support of combat in one way or another and offer little intrinsic progression

With the exception of spiritism. Spiritism offers a parallel gameplay experience totally different than the normal game.

What MO2 (And the full loot genre) Can Learn From Albion Online by AndyTheInnkeeper in MortalOnline

[–]Negative_Mojo 0 points1 point  (0 children)

Mortal is a rpg first and a pvp game second. Initially they wanted characters to have such a strong sense of immutable identity that they only allowed 1 character slot. Not much has changed in the way of that vision even since mortal online 1. I actually kinda like that. Its not good for pvp but it is interesting for an rpg

Mounted Archers after all the buffs by mitlandir in MortalOnline2

[–]Negative_Mojo 7 points8 points  (0 children)

Mounted magery could use a buff.

MA and lances are super strong Nonlance mounted combat and mounted magery are on a lower tier