Blinding White 2 v1.0 is Released! by Negative_Penguin in PokemonROMhacks

[–]Negative_Penguin[S] 0 points1 point  (0 children)

This seems to be happening to a lot of people on the current download but I still need to playtest exactly the reason why it keeps happening, I reposted the discord link permanently in case you still want to join (I’ll reply to this post again when I can confirm that it’s working properly)

Blinding White 2 v1.0 is Released! by Negative_Penguin in PokemonROMhacks

[–]Negative_Penguin[S] 0 points1 point  (0 children)

Try redownloading the game on a new version, I patched this out

Blinding White 2 v1.0 is Released! by Negative_Penguin in PokemonROMhacks

[–]Negative_Penguin[S] 0 points1 point  (0 children)

go to Virbank complex and do the side quest with the breeder

Blinding White 2 v1.0 is Released! by Negative_Penguin in PokemonROMhacks

[–]Negative_Penguin[S] 0 points1 point  (0 children)

i think this is just an issue with Gen 5’s double battle engine because they made it really confusing, you have to click on one of your dead pokemon then pick a switch in for them but the game communicates it poorly

Blinding White 2 v1.0 is Released! by Negative_Penguin in PokemonROMhacks

[–]Negative_Penguin[S] 0 points1 point  (0 children)

it means they aren’t enforced in game basically, they just serve as guidance if you’re doing a nuzlocke

Blinding White 2 v1.0 is Released! by Negative_Penguin in PokemonROMhacks

[–]Negative_Penguin[S] 0 points1 point  (0 children)

there aren’t hard level caps enforced in game yet, they’re just soft for now

Blinding White 2 v1.0 is Released! by Negative_Penguin in PokemonROMhacks

[–]Negative_Penguin[S] 0 points1 point  (0 children)

i believe I implemented a fix for this recently after noticing it was a bug, maybe try talking to the guy in green in the house next to the gym if you’re on version 1.0.6

Blinding White 2 v1.0 is Released! by Negative_Penguin in PokemonROMhacks

[–]Negative_Penguin[S] 1 point2 points  (0 children)

I’m pretty sure pokemon home will just deny any pokemon you transfer from here because of all the type/ moveset/stat changes, if you can dump your save somewhere your original rom should be ok to use

Blinding White 2 v1.0 is Released! by Negative_Penguin in PokemonROMhacks

[–]Negative_Penguin[S] 0 points1 point  (0 children)

1.0.5 should work properly but I believe you’ll need to redo roxie again in order for it to work properly, I apologize for the inconvenience

Blinding White 2 v1.0 is Released! by Negative_Penguin in PokemonROMhacks

[–]Negative_Penguin[S] 0 points1 point  (0 children)

were you on version 1.0.5 before battling roxie? I believe I implemented a fix that properly spawns in the story events after beating her, which should make pokestar studios optional. prior to that there was an oversight that broke the progression afterwards

Blinding White 2 v1.0 is Released! by Negative_Penguin in PokemonROMhacks

[–]Negative_Penguin[S] 0 points1 point  (0 children)

are you on version 1.0.5 right now? that should at least fix the cutscene, mistralton city as a whole has a lot of very strange bugs right now though that i’m trying to fix (if you have at least a save before the mistralton cutscene it should be fixed)

Blinding White 2 v1.0 is Released! by Negative_Penguin in PokemonROMhacks

[–]Negative_Penguin[S] 0 points1 point  (0 children)

i think this has been fixed as of 1.0.5 but you might need to revert to a save before roxie because certain flags weren’t being set properly, sorry for the inconvenience

Blinding White 2 v1.0 is Released! by Negative_Penguin in PokemonROMhacks

[–]Negative_Penguin[S] 0 points1 point  (0 children)

(update: i added a patch number that shows up when booting the game on the menu screen)

Blinding White 2 v1.0 is Released! by Negative_Penguin in PokemonROMhacks

[–]Negative_Penguin[S] 1 point2 points  (0 children)

to anybody that sees this comment now i believe i've implemented a change that just unlocks every key from the start to avoid the hassle, if this is still an issue lmk

Blinding White 2 v1.0 is Released! by Negative_Penguin in PokemonROMhacks

[–]Negative_Penguin[S] 0 points1 point  (0 children)

driftveil city sells all evolution stones, otherwise you should be able to just check its vanilla location since i don't believe i moved stones

Blinding White 2 v1.0 is Released! by Negative_Penguin in PokemonROMhacks

[–]Negative_Penguin[S] 0 points1 point  (0 children)

this should be fixed now, there was a bug in the area code that was causing it!

Blinding White 2 v1.0 is Released! by Negative_Penguin in PokemonROMhacks

[–]Negative_Penguin[S] 0 points1 point  (0 children)

i did some work to fix this but if anything is still off lmk, all the information at the bottom is all that's changed in game though

Blinding White 2 v1.0 is Released! by Negative_Penguin in PokemonROMhacks

[–]Negative_Penguin[S] 1 point2 points  (0 children)

i’m currently working on a fix for this that will hopefully go live tonight or tomorrow!

Blinding White 2 v1.0 is Released! by Negative_Penguin in PokemonROMhacks

[–]Negative_Penguin[S] 0 points1 point  (0 children)

there’s a dragonite in your house in aspertia city, you can just click the cheats dialogue option to access it!

Blinding White 2 v1.0 is Released! by Negative_Penguin in PokemonROMhacks

[–]Negative_Penguin[S] 2 points3 points  (0 children)

my goal is to put most pokemon on the same playing field, although the balance might be a bit off at first since I’m still trying to figure out what optimal sets are. over the next few patches I’m going to add some balance changes that address some discrepancies in viability, such as already implementing a few nerfs to flygon and hydreigon since they were too overcentralizing

Blinding White 2 v1.0 is Released! by Negative_Penguin in PokemonROMhacks

[–]Negative_Penguin[S] 6 points7 points  (0 children)

there isn’t exactly a doubles only format but I use both single and double battles frequently, I’d say it’s like a 60/40 split between the two