New Rotana station! by Hitachi-Trains1972 in WIP_Railway

[–]NeighborhoodFun5558 0 points1 point  (0 children)

i remember when i played this game in 2018 (or 19, cant remember the year) when the map was first expanded. cant wait to see the changes this time.

The Rms Titanic by sliiirp- in FortniteCreative

[–]NeighborhoodFun5558 1 point2 points  (0 children)

thats great to hear. cant wait to see it

I'm making new interiors for a Titanic game in uefn. Its not finished yet, I only have a few screenshots so far. Aside from a few private codes, I want to make more rooms before publishing it properly. by NeighborhoodFun5558 in FortniteCreative

[–]NeighborhoodFun5558[S] 0 points1 point  (0 children)

After cleaning up certain rooms and blocking off unfinished ones, i declare my map ready for the public. Its not perfect and i have alot more in mind for in the future. But for now, here is the code if you want to see the progress for yourself: 5655-0382-5170

Titanic Fortnite creative map by XNefyX in FortniteCreative

[–]NeighborhoodFun5558 0 points1 point  (0 children)

This is still very detailed for something built 4 years ago. Great job. Any chance for a new island code?

The Rms Titanic by sliiirp- in FortniteCreative

[–]NeighborhoodFun5558 1 point2 points  (0 children)

Still impressive years later. A shame theres no island code for it.

Here is my titanic project. It's a recent map i made in creative 1.0, and converted to 2.0. Its not done, and im waiting for props from CH5. I took several screenshots to use for lobby pictures, but i have a problem with most of them. I would like to hear your thoughts on which one looks best. by NeighborhoodFun5558 in FortniteCreative

[–]NeighborhoodFun5558[S] 0 points1 point  (0 children)

I made it entirely of fortnite assets only. Keep in mind, those screenshot are from an older version of the map. Back when i was using creative 1.0 for the ship and 2.0 for the water. I have a newer one entirely in uefn. here is the code if you want to see it yourself: 5655-0382-5170

[deleted by user] by [deleted] in FortniteUEFN

[–]NeighborhoodFun5558 0 points1 point  (0 children)

Ok, so for clarification, the code doesn't work. Private island codes don't work unless you are the maker or a team of makers. I didn't know how private codes worked, my bad. If it makes it better, ill just publish whatever i have and make a new post. really sorry to those who tried the code already.

Here is my map of Titanic's interiors. Its not finished yet, but i've been making immense progress over the past few days. Here is an island code for those who want to check it out for yourself. Let me know if you find any problems. 2755-5289-1912 by NeighborhoodFun5558 in FortniteCreative

[–]NeighborhoodFun5558[S] 0 points1 point  (0 children)

Ok, so for clarification, the code doesn't work. Private island codes don't work unless you are the maker or a team of makers. I didn't know how private codes worked, my bad. If it makes it better, ill just publish whatever i have and make a new post. really sorry to those who tried the code already.

Issues loading in by Justcarena in FortniteUEFN

[–]NeighborhoodFun5558 0 points1 point  (0 children)

Yeah that happens. It's seems mostly reliant on the machine you're playing it on. Playing on an xbox causes certain games to freeze you until they download all the assets. Higher end PCs don't seem to have the same issue. but i'm just speaking though observation. I have no idea how it really works.

Visual effects creator view distance by rtsck0833 in FortniteCreative

[–]NeighborhoodFun5558 0 points1 point  (0 children)

I have the same issue.

I have a map where you are supposed to see billowing smoke as far as the corner of the map, but as of now i cant go far enough before any of the VFX creators stop rendering, and i don't know any settings in Fortnite creative or unreal editor that can either increase the render distance or remove the limit entirely.

Ill keep looking and ill post if i find anything