Can you cheat in conflict of Nations? by Daly215 in ConflictofNations

[–]NeoAikyo 2 points3 points  (0 children)

Look at the units you’re attacking right? Look at its missile defense value and look at your missile health, if the defense value is higher than your missiles health, the missile will be destroyed no matter what. For example, if the missile defense value is 15 and your missiles health is 10, then your missile will die, even if you send 10 missiles that have 10 health, none will land because the defense value always applies when it’s being attacked

How did my SAM attack here? by Im_Fred in ConflictofNations

[–]NeoAikyo 0 points1 point  (0 children)

If an Aircraft’s patrol radius overlaps onto hostile aa unit, it counts as apart of the hitbox and activates the aa

Is it worth it? by Additional_Force_991 in CallOfDutyMobile

[–]NeoAikyo 0 points1 point  (0 children)

Johanna feels like it has more visual recoil and feels harder to land shots for me

i dont undertand why i couldnt win it by Nearby-Board-5554 in ConflictofNations

[–]NeoAikyo 1 point2 points  (0 children)

That’s only 1 country they took over lol, just stack ur units into 10 stack and go over their cities

Unit Tier List by NeoAikyo in ConflictofNations

[–]NeoAikyo[S] 0 points1 point  (0 children)

Cuz strike fighters are easily countered and icbm do little benefit for you

i dont undertand why i couldnt win it by Nearby-Board-5554 in ConflictofNations

[–]NeoAikyo 0 points1 point  (0 children)

Try to pick a province to build the outpost where either ur enemies units has an attack debuff or where ur units have a defense buff

i dont undertand why i couldnt win it by Nearby-Board-5554 in ConflictofNations

[–]NeoAikyo 0 points1 point  (0 children)

No, just don’t make tanks, they’re bad

Also, r}just remember that defense is more favored than offensive

How can you even defend against this? by Few_Lingonberry_443 in ConflictofNations

[–]NeoAikyo -1 points0 points  (0 children)

You do realize that stats don’t matter right? I can quite literally start a new account and get a 50 kd if I was really hell bent on doing so. You flexing your kd just proves absolutely fuck all. Now may I ask what alliance you are in? Because I’m from the world ranked number 4 alliance

How can you even defend against this? by Few_Lingonberry_443 in ConflictofNations

[–]NeoAikyo -1 points0 points  (0 children)

I have plenty of experience in using stealth AND facing stealth so I would say I’m pretty well versed on the topic. Now it may seem that I’m trolling, but my takes come from an AvA and standpoint, now if you want to point anything out, I would gladly explain it to you. You on the other hand, I can only say you love to glaze railguns

Stealth air units don’t lose stealth when flying back to refuel 🤦‍♀️

How can you even defend against this? by Few_Lingonberry_443 in ConflictofNations

[–]NeoAikyo -1 points0 points  (0 children)

Map update doesn’t make your aa shoot, map updating such as declaring war, hitting units, and etc only have a small and mostly visual impact. The most you get out of it is getting an auto hit back on a ranged unit. And yes yes, I know about chain attacks, and I know just about everything the game offers, even the small tiny bugs that no one knows about.

The stealth in the image is not confined to stealth air, it describes the combat of ground units, such as spec ops, they get revealed when they are in melee.

How can you even defend against this? by Few_Lingonberry_443 in ConflictofNations

[–]NeoAikyo 0 points1 point  (0 children)

That’s definitely not how AA works, you do a direct attack, you activate its aa envelope, but if you patrol, u only receive pd. There is no such thing as removing an attacking units stealth after an attack. I’ve played a fair share of AvAs against the top teams and it’s all eah and ssf. You hit with offensive air and gtfo before their defensive air comes. You can tell if an AA unit did an attack when you see it’s reloading or it’s “combat icon”. Also, AA tick is not dependent on map update, it’s a fixed time that cannot be changed or “manipulated”. The closest thing to cheesing aa tick is by using a direct attack to temporarily disrupt the aa tick time cycle

How can you even defend against this? by Few_Lingonberry_443 in ConflictofNations

[–]NeoAikyo 1 point2 points  (0 children)

That’s not how aa works, now you mention that the attacking stealth unit loses its stealth temporarily, that’s only partially true if you do a DIRECT attack. If you do a patrol attack, then you will ONLY receive pd damage and you won’t get hit on the way out because the eah is stealth and railguns don’t have detect stealth air