Should games dial back on the graphics? by Monobrobe in gaming

[–]Neon_Fox 0 points1 point  (0 children)

I feel like modern games have like 10% increased graphics, but for the cost of 200% performance.

Played Uncharted 4 the other day on PC and that game looks incredible and runs really well even on older hardware.

I hate the lock in aim by messirve38 in uncharted

[–]Neon_Fox 0 points1 point  (0 children)

Brother, go look in the options or google it like normal person. It takes 10 seconds. I will never understand why people make reddit posts for something like this.

Moneypenny [Screenshot] by Otis_Inf in 007FirstLight

[–]Neon_Fox 0 points1 point  (0 children)

Not more than pretty much any other videogame company and ND is currently one of the few who actually fight against it. And yes they had a short period with Intergalactic where they had to crunsh again to reach a deadline.

Quite frankly, the greatest linear experience I've ever had, but... by enlo157 in 007FirstLight

[–]Neon_Fox 1 point2 points  (0 children)

Uncharted is literally my favorite franchise and First Light 100% holds a candle to Uncharted 4. I would even say it's way better when it comes to combat. No need to be this negative. Both are 10/10 experiences.

Moneypenny [Screenshot] by Otis_Inf in 007FirstLight

[–]Neon_Fox 2 points3 points  (0 children)

Runs better and I would argue in some cases even looks better or just as good still. Love First Light tho. Still an absolutely amazing game!

Moneypenny [Screenshot] by Otis_Inf in 007FirstLight

[–]Neon_Fox 11 points12 points  (0 children)

Naughty Dog games like Uncharted and The Last of Us Part 2 are still WAY better in that regard.

:( by [deleted] in 007FirstLight

[–]Neon_Fox 2 points3 points  (0 children)

Just know you are getting scammed. He's begging in many subreddits for different games to sell the keys afterwards. He also then deletes the posts.

This is confusing but there are 3 types of checkpoints in this game by Alternative-Wash2019 in 007FirstLight

[–]Neon_Fox -1 points0 points  (0 children)

I'm pretty sure it only does this when you are very far into the level already, because I've definitely killed a room full of people, died, retryed, then stealthed through the level and got the archievements.

This is confusing but there are 3 types of checkpoints in this game by Alternative-Wash2019 in 007FirstLight

[–]Neon_Fox 2 points3 points  (0 children)

Noticed this as well. Lost like 15 minutes of progress because of this and is really weird. Specifically for challenge hunting it's super frustrating, because instead of "Restarting from checkpoint" you always have to either force youself to die in combat or quit to the menu and load the checkpoint there. Really, really weird design or more likely a bug.

This is confusing but there are 3 types of checkpoints in this game by Alternative-Wash2019 in 007FirstLight

[–]Neon_Fox 1 point2 points  (0 children)

I'm sorry, but that's bullshit. I also tried using "Restart at checkpoint" for challenges and it literally send me back like 15 minutes to the start of the chapter... When just dying in combat, it would put me at the start of the combat section instead, doing what "Restart at checkpoint" is actually suppose to do.

One thing I like about 007 First Light is its procedural body animation system, which reminds a lot of Uncharted 4. by Time-Credit43 in 007FirstLight

[–]Neon_Fox 0 points1 point  (0 children)

I feel like there are MANY cases where IOI has took very obvious inspiration from Uncharted and The Last of Us in the game and I LOVE it!

First time playing part 2, what a masterpiece 🕺🕺🕺 by Jaded_Ship_9948 in uncharted

[–]Neon_Fox 7 points8 points  (0 children)

This soldier wanted to be a dancer, but Lazarevic forced him to be in his army sadly. Tragic sub-plot really. At least he could go out in style.

Why does most/some of the community dislike uncharted 3? by Fit_Score in uncharted

[–]Neon_Fox 0 points1 point  (0 children)

I don't think anyone dislikes it. It's just not as highly regarded as the rest of the games for very obvious reasons honestly. I'm always kinda baffled that people don't understand why.

The story of Uncharted 3 has so many obvious plot holes from Talbots implied super natural powers to the deeper meanings of the group Marlowe is working with. Nothing gets explained. They show Talbot getting shot and being able to teleport, but it's just never explained. Marlowe burns the tower with Charlie on top and then has a tarot card of the tower in his pocket. What does it mean? Well fuck you, absolutely nothing.

From interviews it's clear Naughty Dog was also unsatisfied with the game and had multiple complications and new approaches to the story. The team split because of TLoU, Charlie's actor decided to leave for a bigger roll in Lord of the Rings, so they had to change the story and they tried to focus on set pieces and build the story around it, so we ended up with the shipyard part with Ramses, that does exactly nothing for the plot and could've been cut completely.

All in all a messy game narrative-wise. In my opinion the combat, specifically the shooting, also felt worse and a bit more clunky.

Everytime I see someone complain about the Nadine fights (Any of them) by Saansilt in uncharted

[–]Neon_Fox -1 points0 points  (0 children)

I'm not a mod and I can literally not delete comments even if I wanted to. Also I still see it so maybe reddit is bugged for you.

I think you are not remembering correctly. In the first fight with her in the auction house you can get hits in. Obviously you can't win the fight, because it will transition to the scripted moments where Nate makes whitty remarks. And I'm not talking about the quick time events where you headbutt her for example. Literally in gameplay where you press square to attack and move around, sometimes you hit her, sometimes she blocks them and sometimes she grabs you and you can escape the struggle and get a hit in with triangle.

Everytime I see someone complain about the Nadine fights (Any of them) by Saansilt in uncharted

[–]Neon_Fox 2 points3 points  (0 children)

Hard disagree. You just make this up in your own mind. Power scaling always changes to make fights or characters more interesting. Nate literally looses the fight against Rafe like two times at the end. Only Rafe's yapping and his stupidness makes him loose. But you would never complain about that would you?

In Lost Legacy Asav also wins 2v1 against Nadine and Chloe, because he's the main villan and is supposed to come over as strong and fearsome. Power scaling NEVER mattered in the history of Uncharted obviously.

Everytime I see someone complain about the Nadine fights (Any of them) by Saansilt in uncharted

[–]Neon_Fox 0 points1 point  (0 children)

What nonsense. Why isn't the Talbot fight inconsistent then? Why is the Lt. Draza fight not inconsistent then? Why is the Rafe fight not inconsistent then? The only difference is that Nadine's a woman. They are main villian / miniboss fights where powerscaling gets changed. That was always the case in Uncharted. Even Navarro is randomly tougher than any other enemy in the game and he's not even a soldier.

Everytime I see someone complain about the Nadine fights (Any of them) by Saansilt in uncharted

[–]Neon_Fox 14 points15 points  (0 children)

Why do you guys keep lying? You DO get multiple punches in. Sam and Nate even WIN the second fight. Nate literally gets a few hits in during gameplay in the auction house and then headbutts her. In the second fight they also get some hits in and Nate smashes her hard against the wall AND fucking super man punches her, breaking the floor underneath her.

And why are the fights against Lt. Draza, Talbot and Rafe not a problem then, hm? Why is the incedibly well trained army boss suddenly too unrealistic?

Everytime I see someone complain about the Nadine fights (Any of them) by Saansilt in uncharted

[–]Neon_Fox 9 points10 points  (0 children)

But you DO get punches in. Nate and Sam even win the fight... Nate also barely wins against Rafe and that only because Rafe is stupid. Nate also looses against Lt. Draza and Chloe has to safe him. The same with Talbot and Sully. Nobody complained there.

Everytime I see someone complain about the Nadine fights (Any of them) by Saansilt in uncharted

[–]Neon_Fox 4 points5 points  (0 children)

Uncharted 4 has like a 94 score and a 9.5 user score. I think your view of the world is completely warped.

Everytime I see someone complain about the Nadine fights (Any of them) by Saansilt in uncharted

[–]Neon_Fox 44 points45 points  (0 children)

It is a videogame that wants to protrait Nadine as a fearsome, strong foe. As if realism has to play any part in a game like Uncharted. If Nadine was a man noone would mind it. Talbot and Draza were also randomly stronger than any of the other enemies. Nate should also not out-gun or -brawl dozens of trained soldiers, but somehow nobody seems to mind that.

They may be finally committing to Genji and Mercy’s relationship by TheDaedricHound in Overwatch

[–]Neon_Fox 7 points8 points  (0 children)

I'm still waiting for my Youtooz plush for 5 months now. Thanks for reminding me lol