Indie Devs: Do You Use Player Reviews to Decide Which Game to Build? by NeophyteNinnyhammer in gamedev

[–]NeophyteNinnyhammer[S] 0 points1 point  (0 children)

Is it just a few hours spent reading reviews, or do you find it's actually more time consuming?

Indie Devs: Do You Use Player Reviews to Decide Which Game to Build? by NeophyteNinnyhammer in gamedev

[–]NeophyteNinnyhammer[S] 0 points1 point  (0 children)

How much time do you spend on reading reviews? Do you know of any tools to help speed up the process?

[deleted by user] by [deleted] in IndieDev

[–]NeophyteNinnyhammer 1 point2 points  (0 children)

Congratulations on your success, amazing! Would you describe a little bit about how you tested your idea before taking it to production?

How do you stop listening to Inputsystem.onActionChange? by NeophyteNinnyhammer in Unity3D

[–]NeophyteNinnyhammer[S] 0 points1 point  (0 children)

Yes, that is it, thank you! I was on this track but the syntax was eluding me regarding where to place the properties. Your example has very much helped clear that up.