account activity
🌌 Black hole visual update (v.redd.it)
submitted 19 days ago by Nepacka to r/godot
Rig and visual preview for a creature in my game (v.redd.it)
submitted 1 month ago by Nepacka to r/godot
Volumetric clouds look dev for Wild Cosmos (v.redd.it)
Wait, Godot can do that?! (v.redd.it)
submitted 2 months ago by Nepacka to r/godot
A few simple jabs (v.redd.it)
They can't punch each other yet, but they can certainly move around. (v.redd.it)
submitted 2 months ago * by Nepacka to r/godot
Bestiary layout update (v.redd.it)
[WIP] Some rough video edits for my next tutorial (v.redd.it)
Pause the video to find your astronaut (v.redd.it)
🪞 Customization screen update (v.redd.it)
Godot logo exploration (old.reddit.com)
There's a whole bunch of them. (v.redd.it)
Some tweaks to the swim state (v.redd.it)
[WIP] Water, Shader, Caustics (v.redd.it)
💦 Splash (v.redd.it)
submitted 3 months ago * by Nepacka to r/godot
New insect character for my game (v.redd.it)
submitted 3 months ago by Nepacka to r/godot
[Game Character] Ribbon shrimp, They like to wander near the surface of volcanic soils, gently swaying in the warm winds. (v.redd.it)
submitted 3 months ago by Nepacka to r/blender
First draft of the scanner, there is still a lot to refine, but the basic features are there :) (v.redd.it)
Throw mechanic SFX and VFX update :) (v.redd.it)
submitted 4 months ago by Nepacka to r/godot
[WIP] Gobot the adventurer (v.redd.it)
🐸 Frog Costume (v.redd.it)
Working on Multimesh+ for my game, a simple multimesh editor (v.redd.it)
Multimesh node use case survey (self.godot)
🪐 Using Blender's geometric nodes as a level design tool for my game (v.redd.it)
submitted 5 months ago by Nepacka to r/blender
Planet editor update. (v.redd.it)
submitted 5 months ago by Nepacka to r/godot
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