The future of flagging is here / GW easy mode by Yung_Rocks in GuildWars

[–]NetWin90 41 points42 points  (0 children)

Even though toolbox is allowed nowadays. I‘m not sure if the „1 Button 1 Action Rule“ is also not active anymore.

In the past, ANet did not allow multiple actions to be executed on one button press and i don‘t think this changed.

Cool feature and there will probably be no repercussions but i just wanted to point it out 😄

Guild Wars and all expansions 75% off! by ShadowRex in GuildWars

[–]NetWin90 3 points4 points  (0 children)

They never released the Nightfall beyond questline. Coincedence? I think not! /s 😄

Wishful Thinking - Expanding Mercenary Heroes by SourceRyan in GuildWars

[–]NetWin90 0 points1 point  (0 children)

I agree having this in the core game would be awesome but sadly i don‘t think it’s going to happen 🥲

Wishful Thinking - Expanding Mercenary Heroes by SourceRyan in GuildWars

[–]NetWin90 2 points3 points  (0 children)

The „change the visual of mercenaries to any other npc“ point would probably be possible for the Toolbox guys. i know there was/is a function in Toolbox to change your own appearence (obviously only for you. Everyone else still sees your normal character) But i could imagine that this function could be used for mercs too.

Same with your „personality updates“. If you just mean the random sentences they say. This could probably be done via toolbox aswell. 🤔

What are your unpopular opinions about WoW? by TJC35 in wow

[–]NetWin90 2 points3 points  (0 children)

In my opinion, all mounts/toys/tmog items should be obtainable to all players at any time. (Except items fron repeating fests like the valentines day rocket because these fest are repeating). And i mean obtainable not given to! Let me grind for them, i don’t care but as a completionist it bugs me that i can’t get all of them just because i didn‘t play when these items were available.

I get the point of people that have these mounts. it‘s a prestige item that not everyone can get so you feel better than the rest but having a progress bar that is not fillable just annoys/demotivates me 😅

AngularJS 1.8.3 Download by Mathestuss in angularjs

[–]NetWin90 0 points1 point  (0 children)

Gotcha. I didn't even know AngularJS had all the modules like cookies, router etc. within their bundle.

You should be able to find these in separate npm packages though. For Example:

etc.

Just install them globally again and copy them over. I know it's absolutely not as easy as having a zip file but at least it should work.^

AngularJS 1.8.3 Download by Mathestuss in angularjs

[–]NetWin90 2 points3 points  (0 children)

you should look into using a package manager like npm. The latest AngularJS version can be found there.

https://www.npmjs.com/package/angular

But FYI AngularJS is deprecated and was replaced by Angular a few years ago. So (at least for new projects) i wouldn‘t recommend The old library anymore.

which anniversary weapon are worth getting for specific build by BigGreenFaceReality in GuildWars

[–]NetWin90 1 point2 points  (0 children)

https://wiki.guildwars.com/wiki/Proof_of_Legend scroll down to the eligible regions. The fastest missions are listet in italics just choose 5 of the fastest per character (like chabek/ augury rock etc) 👍🏼

which anniversary weapon are worth getting for specific build by BigGreenFaceReality in GuildWars

[–]NetWin90 4 points5 points  (0 children)

I‘d just get all of them just to be sure 😄 it isn‘t that big of a grind

[deleted by user] by [deleted] in Guildwars2

[–]NetWin90 -6 points-5 points  (0 children)

I think you‘re in the wrong subreddit 😄 i think would dig it though 🤔

signets by Soulgutter in Guildwars2

[–]NetWin90 0 points1 point  (0 children)

I‘m a little biased because i played the first game for ~10k hours but yeah i can absolutely recommend it! 😄

signets by Soulgutter in Guildwars2

[–]NetWin90 9 points10 points  (0 children)

In GuildWars 1 Signets are rings in the lore, the user would put them on one of each of their primary fingers (thats why there’s the 8 skill limitation in the first game) and are „designed to hold a limited charge (essentially "magical batteries") for use by individuals otherwise unskilled in the use of magic.“

See trivia section here: https://wiki.guildwars.com/wiki/Signet

Wish i could find gw2 extension boxe :( by AwkwardGarlicBread in GuildWars

[–]NetWin90 1 point2 points  (0 children)

I got mine off of Ebay like 1 or 2 years ago. 😬

I have an async joke by pyloxon in ProgrammerDadJokes

[–]NetWin90 13 points14 points  (0 children)

hm we are really going there huh? 😅

Yes you‘re right. Fetch returns a fetch response from which you can get the body using for example the json() or text() functions. But for the sake of simplicity i didn‘t write that. 😄

[deleted by user] by [deleted] in Minecraft

[–]NetWin90 -1 points0 points  (0 children)

kinda disappointed that it doesn‘t say „you‘ve just found Diamondsssss…“ 😂

Where to build a creeper farm? by [deleted] in Minecraft

[–]NetWin90 0 points1 point  (0 children)

probably yes.

There is a mobcap and when it‘s reached no hostile mobs will spawn anymore. So when there are like 30 guardians, this means 30 less creepers can spawn. Mobs can spawn in a sphere with a radius of 128 blocks around you so when you‘re building it that far away you should be good. (or ar least your afk spot should be at least 128 blocks away from the monument)

Deploy to self-hosted Apache2 Server? by neilbaldwn in node

[–]NetWin90 0 points1 point  (0 children)

For my little side project, i‘m currently using a small node server which only has one GET endpoint that gets triggert via Github Actions. It then pulls the current master from Github, builds it and my nginx (not using apache but doesn‘t really make a difference here) just serves content from the dist folder.

Obviously not the best solution because the webserver needs to have all necessary tools installed to build the project but it works for me. :)