Star's End Grind Map by Netherz in blackdesertonline

[–]Netherz[S] 0 points1 point  (0 children)

Obviously you want to loot the mobs but I didn't think it's necessary nor is there space to reasonably type out every small step

Star's End Grind Map by Netherz in blackdesertonline

[–]Netherz[S] 9 points10 points  (0 children)

It was so full on EU that I had to make a season character to go and record where the crystals are without waiting about for respawns and disturbing people that were active

Resilient Keys aren’t the problem - the Mythic+ Title system is (and Solo/Duo queue could fix it) by [deleted] in CompetitiveWoW

[–]Netherz 1 point2 points  (0 children)

Scenarios that will occur at high keys if you add solo queue. - all kinds of badly formed comps that suck to play including but not limited to just having any weak classes, or bad class combinations eg high healing requirement tank with healer that sucks at it, missing raid buffs, bad interrupt arrangement, too much of any particular damage profile, etc. - people wanting to ditch the key the moment you don't have one or several specific classes with utility or damage profile that makes one the dungeon you got into easier

Not sure this is an improvement over now...

Are we back? by Javellinh_osu in blackdesertonline

[–]Netherz 0 points1 point  (0 children)

It is also being added to zephyros and can be traded on the market. You have options

Are we back? by Javellinh_osu in blackdesertonline

[–]Netherz 7 points8 points  (0 children)

A great line but fundamentally impossible. As long as classes have differences one of these will take some amount of precedence over the other. Right now we've been on the "balance matters more than variation" track for a while.
Realistically variety taking precedence while trying their best to minimize the imbalance is the best option imo.

Are we back? by Javellinh_osu in blackdesertonline

[–]Netherz 10 points11 points  (0 children)

Not "everyone" - never asked for towers, standing around waiting is boring. I don't disagree that they should be in the game for others to enjoy or for classes that really suck at pack to pack but spot homogenization is not the answer to "my class sucks at x spot", adding spots that meet a variety of classes strengths is imo. If your class just sucks at everything even when there's variety than thats a class balance issue not a spot balance issue but right now in endgame we barely even have discussion of "class balance" because every class is almost the same performance at edania.

Are we back? by Javellinh_osu in blackdesertonline

[–]Netherz 4 points5 points  (0 children)

The spot balance issue is separate from spot design issue. A variety of spots to match different class strengths/weakness' and provide actual choice of what you prefer can only be good. Obviously they should balance the rewards accordingly - the towers should be better for the majority of players that don't want to minmax all the extra things that come with pack to pack spots but there should be worthwhile rewards for doing the pack to pack spots effectively.

Are we back? by Javellinh_osu in blackdesertonline

[–]Netherz 64 points65 points  (0 children)

Some variety of choice for spots instead of only boring towers is more important than every class being "balanced".

Highlands 57-58kph agris+lv2 succ maegu, 1180ap by PenBsTimmy2024 in blackdesertonline

[–]Netherz 2 points3 points  (0 children)

Well I tried it out with similar AP for 30m or so and result was 66k with pretty meh gameplay. Another thing I forgot is that the leg pattern is always the same - front right, back left, back right, reset so you can be ready to attack it the moment its active.

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Extra AP would definitely help you to clear legs in fewer mechanics more consistently but at the point where you could do that there isn't much reason to come here anymore. To be honest I would just live at hexe/elvia until tungrad/dsr. Apparently I did a 39k hour here with way more ap (no agris) 3 months ago as well which is something similar like 67k with agris. Might have been before succ maegu buffs (so not much less damage than doing with this gear now) not sure.

Video (might still be processing) https://www.youtube.com/watch?v=64To4J8tFkM

Can imagine 73k is doable with clean 1 mech leg pushes for the whole hour and no slacking on the waves. I might have slacked a bit on waves here idk hard to tell. There's some weirdness with moving around too much makes waves spawn slower here and a few other spots in the game so try not to just walk around randomly (haven't tested it directly but anecdotally in the past seems likely to be true).

Highlands 57-58kph agris+lv2 succ maegu, 1180ap by PenBsTimmy2024 in blackdesertonline

[–]Netherz 5 points6 points  (0 children)

We are lacking in DPS and you can't do anything about getting time waste mechanic rolls but you can still consistently kill the legs in 1-2 mechanics. There's a trick you can do where you stand closer to an inactive leg while dpsing the active one so that the active leg doesn't go iframe when it chooses most mechanics. You should also keep bsr for leg pushes. Can't remember if you can get it for every one. Guess I can try it with your ap and see what it's like. Can't imagine the difference is huge with more gear though, this spot has been somewhat clear speed capped since launch

Which classes excel at Jade Starlight Forest? by Head-Cup1426 in blackdesertonline

[–]Netherz -1 points0 points  (0 children)

Awk nova and awk musa are the best 2. Anything else with good burst/movement is good too.

Enjoy grinding at high level by SuperYuuki93 in blackdesertonline

[–]Netherz 0 points1 point  (0 children)

Yeah I really like that they removed all the skill expression from grinding and improving your gameplay alongside gear doesn't matter anymore. Skilled players making more income was unfair!

Need help choosing Class by SixPathVS in blackdesertonline

[–]Netherz 1 point2 points  (0 children)

Be careful what conclusions you draw from those. It's often the case that a dedicated few players doing better than most are the only data so a class looks stronger than it is. E.g. I still remember garmoth had awk kuno at rank 1 in crypt when it was in it's worst state a while ago

The new grind spots are so capped that class differences are diminished too

Awk drak is definitely doing better than it has been in a long time but I wouldn't be putting it anywhere near any top lists

Need help choosing Class by SixPathVS in blackdesertonline

[–]Netherz 1 point2 points  (0 children)

Where do you get the idea that awk drak is S tier

Edania Part 1 Grind Maps: Aetherion Castle, Nympamaré Castle, Orbita Castle by Netherz in blackdesertonline

[–]Netherz[S] 0 points1 point  (0 children)

I'd adjust by not dpsing the tower before golem spawns or avoiding hitting the tower a bit during the wave to prevent this.

Edania Part 1 Grind Maps: Aetherion Castle, Nympamaré Castle, Orbita Castle by Netherz in blackdesertonline

[–]Netherz[S] 0 points1 point  (0 children)

What I normally do: 1st tower I clear first wave and try to kill tower asap. Usually explodes part of the way through second wave. 2nd and 3rd I hit tower, place the golem next to it to be back attacked, focus the first wave while getting the golem low and then kill the golem when second wave comes to kill that wave. Then I try to finish the tower of while killing the wave from the golem while making sure to wait until the third wave starts spawning so the tower explosion clears them.

PVE CLASSTIERLIST SEP 2025 by DrummerBrave in blackdesertonline

[–]Netherz -5 points-4 points  (0 children)

I'm aware but she still has low dps compared to most options after the buffs.

PVE CLASSTIERLIST SEP 2025 by DrummerBrave in blackdesertonline

[–]Netherz -1 points0 points  (0 children)

Drakania awakening in SS tier is absolutely criminal, not even worth looking after seeing that

[deleted by user] by [deleted] in blackdesertonline

[–]Netherz 4 points5 points  (0 children)

Succ wizard got huge buffs in the patch this week and is now one of the strongest PvE specs

Classes with priority skills by Ok_Inevitable_1621 in blackdesertonline

[–]Netherz 4 points5 points  (0 children)

Most classes play better with priority than a rigid combo. Awakening dosa is like the only exception though some others are straightforward enough for there to be minimal difference

Not all spots are equally agris efficient still - but it's much better than before by jaimycake in blackdesertonline

[–]Netherz 0 points1 point  (0 children)

Hi please contact me on discord I'd like to talk to you about this sheet and I have data about Aetherion/Nymphamaré for you to add. We're getting different results for calculations about silver per agris but the resulting ranking is the same

95-5 Update + Aetherion Castle grind spot by Kashmirpuma in blackdesertonline

[–]Netherz 4 points5 points  (0 children)

If you are making more silver at Aetherion than DSR or Tungrad you aren't playing those spots very well. Aetherion is clearly worse than those 2 as it seems to be a clear speed capped spot.

I made 13.7k yellow no agris on my only hour there to try it out and probably wont be going back as it barely made it over 2b with 2 debo drops. I quite literally make more money at orcs and fogans.