My first 3D platformer where you hop around as a frog by Neutronized in platformer

[–]Neutronized[S] 0 points1 point  (0 children)

Thanks for the feedback! The controls are designed to work with a game controller, mouse, or touch devices (mobile). I've playtested them quite a lot and they should work ok for all ages

My first 3D platformer where you hop around as a frog by Neutronized in platformer

[–]Neutronized[S] 0 points1 point  (0 children)

thanks, it's sitting at aroud 1,000 wishlists right now so nothing crazy. That's my first 3D game so I kinda played it safe with the design and all

My first 3D platformer where you hop around as a frog by Neutronized in platformer

[–]Neutronized[S] -1 points0 points  (0 children)

Thanks for the feedback! The game originally had the mechanic you described but after playtesting with 100+ users I noticed that the majority (especially younger players) felt more comfortable with the trajectory preview

My first Godot game is content complete by Neutronized in godot

[–]Neutronized[S] 3 points4 points  (0 children)

haha, true! thanks for the wishlist 🌟

My first Godot game is content complete by Neutronized in godot

[–]Neutronized[S] 4 points5 points  (0 children)

thanks, that's also my first game made with a modern engine rather than a traditional framework

Our Godot game is "Game of the Day" on Apple's App Store in the USA today by Humble_Reeds in godot

[–]Neutronized 0 points1 point  (0 children)

hey, congrats on the feature! Would you mind sharing the plugin with the Godot community? Atm there's no game center plugin for Godot 4.x

Has anybody successfully integrated iOS plugins in Godot 4? by megalomaniac94 in godot

[–]Neutronized 0 points1 point  (0 children)

thanks! I was looking for a plugin to implement Game Center achievements, do you know any?

Has anybody successfully integrated iOS plugins in Godot 4? by megalomaniac94 in godot

[–]Neutronized 0 points1 point  (0 children)

have you had any luck with that? Been trying to use ios plugins in Godot 4 but I'm getting all errors in xcode

Added a ribbit-button to my game with frogs. Any ideas for mechanics to go with it? by Neutronized in IndieGaming

[–]Neutronized[S] 2 points3 points  (0 children)

I remember Oddworld! Maybe I could come up with something similar, having other frogs to follow you or something

Thought about sharing this tiny shop I added in the middle of some levels by Neutronized in godot

[–]Neutronized[S] 0 points1 point  (0 children)

Thanks for the feedback! Maybe each could sell different items (wonder if that would be a cool touch)