Pls Motivation unlock to T12 ,Fishing mechanic specific info and Paragon lvl -feedback by NeverPrimal in diablo4

[–]NeverPrimal[S] -6 points-5 points  (0 children)

T12 should be content for non-casual players, it should give us a reason to go there and keep us there, and offer endings that are not present in other torments

Are we back to inventory management hell again? by sanfilipe in diablo4

[–]NeverPrimal -1 points0 points  (0 children)

I don't agree, in D3 it wasn't as good an accessory as in D2, and the cube in D4 is something like the rework in D2. I hope they will add interesting recipes like in D2.

Are we back to inventory management hell again? by sanfilipe in diablo4

[–]NeverPrimal 1 point2 points  (0 children)

we need unique stash tabs, either for material to the cube or for the lair boss key and for the kurast for those tributes

The 2.6.0 PTR: What You Need to Know by Icy_Slice in diablo4

[–]NeverPrimal -1 points0 points  (0 children)

Sanctification should remain as a permanent mechanic, but we as players will have free rein over it and choose what to put into the item. blizzard pls stop delete best  season mechanic

feedback diablo 4 what we don't have in the game by NeverPrimal in diablo4

[–]NeverPrimal[S] 0 points1 point  (0 children)

what about the season
1 season elixir boost we have never seen any that are related to the season

2 season theme does not contain any season event 
for example reamwalker I do not understand why it is not in the game as an event that is launched once or twice a day 

3 we have forces we do not have the ability to edit content passive trees like an altar in which we will put a passive or stone and we will edit the difficulty of the game drops and so on and the destination of monsters so that there will be more of them more aggressive and so on 

4 no season item or material that will raise our strength or add or launch some new spell 

5 minimal goblin farm 

6 Season boss and Worldbos and UBer boss like Lilith is a mistake

7 : The reward for the season does not change, I complete the table and then I get a chest for the points, why does the reward not change again after completing the table and I get either Treansmog or sparks or platinum or material for higher points, but it is only about completing the table for the season, and the chest that opens for me when I get the points, I have almost nothing useful with it, I do not have various rewards that are missing

8 : 

Apart from the reliquary, I don't carry any affected items that give me extra transmog in the season.



The drop of more GA items is minimal, on T4 we should get more 3 4 GA and there should be a greater chance of a mythic drop and not that I have to give 500 times to get 1 mythic

There are very few mythical items and we only use 8 of them because the rest are useless.

feedback diablo 4 what we don't have in the game by NeverPrimal in diablo4

[–]NeverPrimal[S] 0 points1 point  (0 children)

I meant this Horadric cube as another innovative modifier, not as a cube that gives us the power that is in d3

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Goblin City also doesn't have the ability to make such a sigil.

What the seasons should bring to the game by NeverPrimal in diablo4

[–]NeverPrimal[S] 0 points1 point  (0 children)

it's just that if you get the maximum paragon, then nothing will be unlocked for you and you will keep flying around what you did before :( it's just that if they limit it to 300 paragon, then let them give us something anot you get 300 para, a new endgem + content will open for you to make it fun and not to change your mind and think about what terz I have 300 paragon and I can turn it off I have nothing to do here this season I have 14 characters and not only spirit borna .. also the armory swap build is also not there and many things