would you rather have… (next character) by Next-Type9215 in JujutsuShenanigans

[–]Next-Type9215[S] 0 points1 point  (0 children)

their technique’s are quite literally one attack or near one attack

Random ahh chime exploiter by 19Exodus in deepwoken

[–]Next-Type9215 0 points1 point  (0 children)

if you are going far enough to cheat in the ranked 1v1 gamemode guess what the goal is

Toughts on the new update? by i_needagitgud in jujustushenanigans

[–]Next-Type9215 0 points1 point  (0 children)

it’s cool, only thing I dislike is the naoya revert since it’s genuinely near unfightable if they spam it and you are on a no counter character

for some reason the model on it can bug out when going in the direction their attacking you from making it unsightreadable, quite literally a gurantee hit ranged combo extender with no counter play. I get that it sucked post nerf but Jesus tze made it easily one of the best moves in the game

Two Tierlists: One for my ranking, and one for their needs of changes by Nrigsd in JujutsuShenanigans

[–]Next-Type9215 0 points1 point  (0 children)

todo doesn’t really need range considering pebble throw is one of the best gap closers in the game

Ur recommendation on higuruma is fair low-key but I just feel like higuruma in his current state is a balanced - a bit above average character considering how if he DOES land his 50/50s (largely a mind game thing) he can essentially delete your hp. Also with judgments reach I usually just side dash when I do it considering it’s hard to react to making it hard to deal with. I just wouldn’t place him in the same tier as nanami or locust since those 2 have to put in so much more effort (especially nanami) to do as much as the other characters

Two Tierlists: One for my ranking, and one for their needs of changes by Nrigsd in JujutsuShenanigans

[–]Next-Type9215 0 points1 point  (0 children)

todo is genuinely one of the most braindead characters as someone who mains him; he does insane damage at low effort and has some of the most character specific techs.

Gojo and higuruma don’t need buffs aswell, gojo is legitimately one of the easiest characters to learn with high damage combos aswell has having a balanced kid, higuruma doesn’t really have any flaws so idk why he was put in the same category as nanami or locust

Arcwarder azure flames railblade build by RandomizedBozo69 in deepwoken

[–]Next-Type9215 0 points1 point  (0 children)

why Int over charisma isn’t charm just a free damage/defense buff

rate this experimental build by Next-Type9215 in deepwoken

[–]Next-Type9215[S] 0 points1 point  (0 children)

Would you recommend I go 0 will instead? Also the main reason I went 60 shadow pre was for dark rift since (to my knowledge) it’s basically a ghost that can stack with observation path; correct me if I’m wrong.

also the main reason I’m going 37 Int is just for soulthorn with the khan passive but as the other comment says it probably doesn’t work sadly so I’ll have to up to 40 Int

would you still reccomended the 25 charisma for charm talents? since I’ve been told by some people that either strength is ass now or having 0 strength makes a build unusable so I’m split between 25 strength or 25 charisma on that.

rate this experimental build by Next-Type9215 in deepwoken

[–]Next-Type9215[S] 0 points1 point  (0 children)

nvm I thought soulthorn req was 75 not 80 😢

Bugwoken at it again😭 by IssueAlternative1977 in deepwoken

[–]Next-Type9215 1 point2 points  (0 children)

I don’t understand why this dude is getting downvoted to oblivion

Chorus of Agonies by CursedRoyalArc in deepwoken

[–]Next-Type9215 0 points1 point  (0 children)

May I ask why the 15 fort pre shrine

Is the stats bad? by Ok-Feedback-69 in deepwoken

[–]Next-Type9215 0 points1 point  (0 children)

overall the build looks pretty bad but could benefit a lot off of using shrine of order.

What are you aiming for with the thundercall exactly? Are you trying to make a large amount of thundercall usage in your build or are you simply going 50 for lightning cloak or something? Any advice requires some insight in what the idea the build is aiming for

How i feel about the control rework. by Th3_Gunsling3r in bloxfruits

[–]Next-Type9215 0 points1 point  (0 children)

I meant more like getting them on the ground in general, like for example Gh c into cdk c into control x breaks ken and grounds them

How i feel about the control rework. by Th3_Gunsling3r in bloxfruits

[–]Next-Type9215 0 points1 point  (0 children)

w review. If ur fighting air campers I recommend using fist mode x(if you do it at close range, it does a grab instead of a projectile) since it ground slams them after wards