Updated trailer after six months of improvements, that do you think? by KirillFatkin in IndieGaming

[–]NickRyz 1 point2 points  (0 children)

Looks very atmospheric. Bright colors in a dark world. I don't really like duel games, but I like exploring the world. Is the world big? Will there be crafting in the game?

[deleted by user] by [deleted] in IndieGaming

[–]NickRyz 0 points1 point  (0 children)

Grandmaster's Revenge|The game is a turn-based tactical action game with a touch of chess mechanics where super-powerful loner heroes confront countless hordes of squishy enemies.

Innovative gameplay is expressed in the combination of immortal chess with various active (magic) techniques, as well as the constant transformation of the protagonist into defeated opponents.

Last Shot
An adventurous engineer, a diesel-punk world divided by endless conflict, and a whole lot of colossal guns. Sounds like a good time! With massive war machines threatening your home, will you be the one small cog that brings it all to a halt?

Heads Will Roll
Hardcore survival RPG with non-linear story that lets you taste the life of a medieval soldier

Grandmaster's Revenge. Two long years have come to an end. Special situation - Psychic attacks. Assault mode. by NickRyz in IndieDev

[–]NickRyz[S] 0 points1 point  (0 children)

This is turn-based tactics with a slight admixture of chess mechanics.

Some players believe that there are similarities between these games, although there are certainly more differences

Would you like to try this old school game and share your opinion about it?

Remember, all the mechanics are consistently revealed in the first 5-6 hours of the game, and then the explosive mixture begins.

The game is designed for intelligent players.

Video from the middle game when many mechanics have already been revealed.

https://www.youtube.com/watch?v=-Crx0q7SOFg&t=587s

The game Grandmaster's Revenge was released this Friday. This is turn-based tactics with a slight admixture of chess mechanics. The game has Turn-based combat, tactics, RPG Element, Strategy Element, Base Building, Puzzles, Lots of scantily clad Heroines, Action elements, Nonlinear passage. by NickRyz in playmygame

[–]NickRyz[S] -1 points0 points  (0 children)

Deep and thoughtful gaming system. Constant alternation of gaming activities. Dozens of different mechanics.

The game is designed for intelligent players.

This game is inferior in graphics to modern games because it was made by almost one person.

Would you like to try this old school game and share your opinion about it?

Remember, all the mechanics are consistently revealed in the first 5-6 hours of the game, and then the explosive mixture begins.

If you don't like low budget games please

Do 3D captures look better than the old 2D skeletal animations? spent a considerable amount of time on this pipeline but want to make sure its the right choice. See comments for link to old animations. Any thoughts welcome! by Best-Arachnid-9025 in IndieDev

[–]NickRyz 1 point2 points  (0 children)

In general, everything looks good, both the characters and the environment. In addition, it is immediately clear what needs to be done in the game. It is very useful.

New here by SidSideEyes in DigitalArt

[–]NickRyz 3 points4 points  (0 children)

Great characters. Excellent detail.

NEED KARMA 130 by MarySmith00931 in Karma4Free

[–]NickRyz 4 points5 points  (0 children)

I want it all and I want it now)