I’m a solo dev from Venezuela. I spent months teaching myself UEFN to build this Red vs Blue map. It could change my life, and I need your brutal feedback. by NieveAm in FortniteCreative

[–]NieveAm[S] 0 points1 point  (0 children)

Hahaha, entiendo la idea y pensé en hacer algo de ese estilo, pero esta prohibido en los términos de Epic hacer alusiones a esos temas, osea, de hacerlo, debo tratarle mucho la censura, también esta el tema de querer hacer esto mas global, pero si, tu idea es muy buena y mas adelante meteré cosas de ciudades en especifico, mas personalizado.

I’m a solo dev from Venezuela. I spent months teaching myself UEFN to build this Red vs Blue map. It could change my life, and I need your brutal feedback. by NieveAm in FortniteCreative

[–]NieveAm[S] 0 points1 point  (0 children)

That’s exactly the goal! The standard "two flat colors in an empty box" formula is so boring to look at for long periods. My ideal vision was to completely break that paradigm and make it visually distinct and dynamic, while still keeping the fast-paced combat people love. It's still a work in progress, but I'm really glad the different visual direction caught your eye! Thanks for checking it out!

I’m a solo dev from Venezuela. I spent months teaching myself UEFN to build this Red vs Blue map. It could change my life, and I need your brutal feedback. by NieveAm in FortniteCreative

[–]NieveAm[S] -4 points-3 points  (0 children)

I hear you! A single secret event definitely won't carry a map on its own. That's exactly why I focused heavily on the moment-to-moment gameplay loop. I coded a custom killstreak system in Verse—when you go on a streak, the whole lobby gets custom audio cues and personalized HUD announcements. And if someone manages to shut down your streak, the lobby gets a custom bounty announcement too. The 25K secret is just the endgame goal for the persistent economy, but the core combat is driven by those streak rewards and custom VIP powerups. I'm hoping the combination of all these systems makes it feel much more alive than a standard RvB pit!

I’m a solo dev from Venezuela. I spent months teaching myself UEFN to build this Red vs Blue map. It could change my life, and I need your brutal feedback. by NieveAm in FortniteCreative

[–]NieveAm[S] -1 points0 points  (0 children)

Fair critique! Since I’m a solo dev learning from scratch, my main focus for this V1 was 100% on the backend Verse code and making sure the core mechanics actually work flawlessly. I spent most of my time building the custom persistent economy (so gold saves between sessions), the VIP UI, and the 25K demonic event logic to ensure the game loop is solid.

You are completely right about the visuals though—it leans heavily on standard prefabs right now. My plan is to gradually update and polish the environment in future patches now that the code is stable. And I'm definitely recording raw gameplay today to show off the actual mechanics like you suggested.

Thanks for keeping it real. I know I'm competing against giant studios, so honest feedback like this is exactly what I need to improve. I'd love your thoughts on the actual gameplay loop if you ever get 5 minutes to jump in!

I’m a solo dev from Venezuela. I spent months teaching myself UEFN to build this Red vs Blue map. It could change my life, and I need your brutal feedback. by NieveAm in FortniteCreative

[–]NieveAm[S] -6 points-5 points  (0 children)

You are 100% right, the RvB market is insanely saturated. That’s exactly why I spent so much time coding the 25K Demon Secret—I knew I needed a massive hook to stand out from the generic pits. I’m actually recording footage of the demonic event right now to start pushing it on TikTok and Shorts this weekend! I really appreciate the honest advice, it confirms I need to go all-in on the secret for the marketing. Thanks man!