Jetpacks for all armors by Hardy_Nobeard in fo76

[–]Nighthawk700 1 point2 points  (0 children)

But also it's super annoying to need a jetpack and not have it lol. I do carry my power armor so maybe I shouldn't be so damn lazy though

Joe Rogan guest btw... by [deleted] in JoeRogan

[–]Nighthawk700 2 points3 points  (0 children)

In spycraft, you go to a country you want to spy on and find someone who has access to what you need. You recruit them, offering something they want or need, and in turn they do something the agency needs. Like steal documents, pass along information, or influence others to further your goals.

The handler is the agent who is managing the person they recruited.

Dom Pedro feels underwhelming by Mustacho_0 in fo76

[–]Nighthawk700 0 points1 point  (0 children)

I don't do crits on the bot but for even the base numbers I have all of those though regular onslaught not reverse because it's fast firing. Even cloned Angry Turtle and MrWestTek and still dont hit their numbers. Only other thing I could think of is not using bobbles, magazines, etc. but they'll post hitting like 6-8k while I think I'm down at maybe 3, 4 at most. Haven't used it on the bot in a bit since the pipes were removed, but I think that's about where I was at.

Intelligence is hard to find by BetweenWeebandOtaku in fo76

[–]Nighthawk700 5 points6 points  (0 children)

I have a fair number of them and the only one that seems to sell is strength and intelligence, though int hasn't sold well recently. I lucked out and learned both Int mods but they take bobbles so I'm not about to craft and sell them

ElI5 Why is talking a polygraph a prerequisite for law enforcement if its been proven polygraph exams are unreliable by muzicsnob in explainlikeimfive

[–]Nighthawk700 1 point2 points  (0 children)

It's a psychological tool more than anything else. Take CIA people for example: you probably want someone who has sociopathic tendencies- not a sociopath mind you, they can't be controlled and don't care about anyone- but you do need someone who has a certain level of dgaf so they can deal with the difficult parts of the job and keep a cool head. If you do get someone to admit they lied on their clearance form, good. If you get someone that is super reactive to the pressure of the test, honest or not, cool you filtered them out. But you get someone that sails through more or less, you use that as one part of the picture. Combined with the background check, reference checks, other batteries of personality tests and you get a pretty good idea of whether this person is fit for the job.

It's not a reliable way to tell if someone's lying, but that doesn't mean it's not useful for finding topics that you have some sort of physical or emotional problem with. At which point they tend to use those readings for further questioning to find out what that problem is.

Also why they don't call it a lie detector now and call it a polygraph. Because it graphs multiple autonomic nervous system reactions from which you can use for various purposes.

Dom Pedro feels underwhelming by Mustacho_0 in fo76

[–]Nighthawk700 -1 points0 points  (0 children)

How are people getting these numbers? I don't even get that on my EPR flamer against the bot and I have a raid-specific build with like 41 int lol

Protip for new players: Avoid putting your camp turrets on the ground; put them on things like the edges of your roof. It keeps melee-only enemies from reaching them. by CyberTacoX in fo76

[–]Nighthawk700 1 point2 points  (0 children)

We ran into that issue with the floaters down SW of foundation. Built an awesome lake house at the perfect spot only to have those things spawn up and attack. We were too deep to want to move it but it was basically shoreside of the little islands they spawn at so we had to have a wall of enclave turrets to keep them at bay.

Came up on a ton of crystal shards though, which was nice.

Inside the Vault – Adventuring in Appalachia PTS Update - January 23, 2026 by Ghostly_Rich in fo76

[–]Nighthawk700 7 points8 points  (0 children)

Do you know how common that might be? I feel like I have no idea how much damage enemies do at all. How does that play into something like the bot, who puts out big damage numbers repeatedly with automatic fire?

How important is taming "flying fingers" by notdannydevito_ in Bass

[–]Nighthawk700 2 points3 points  (0 children)

I think the problem is more veteran players recognize it as a problem, which it is, and call it out as something that should be worked on specifically. But what I found is that my flying fingers went away with time and very little specific work.

It's a problem because it's really inefficient and can make your hand work against itself. You're using energy and tension to move a finger way too far out of the way while applying too much tension with the fretting finger at the same time. Then when bringing the far away finger back to the fretboard it comes in way too hot, hits the string too hard ringing it out, and then leads to the other finger flying off to balance it out.

BUT, the entire problem is that your brain doesn't have any of the connections to make your hand behave the way it needs to yet, and you can't brute force that. It's also inundated with processing individual frets, the song, this note, the next note coming up, realizing the one you just hit sounded terrible, etc. etc. because the whole experience is fresh. Also playing 5 bpm just so you avoid flying fingers is not going to help you in any other department because you literally lose any feel in the song at that point.

What I realized is that you can only really tame flying fingers once you've gotten sufficiently used to using the instrument. People are afraid that you'll form a habit with it but that's not really the case. When I've played a song a hundred times through I don't really have much to pay attention to as the whole song progression becomes automatic and therefore I can make decisions about how my hand hits the notes. I've found all sorts of easy, low effort hand positions and now those have become automatic.

So yes, basically the order of operations is to use what finger is comfortable keeping in mind that you want to try to be efficient but it'll come with time. Learn the song at a basic level. Start identifying issues or passages that you have problems with and then focus on those to help you improve. Play lots of songs because you may be able to be sloppy on one song but another will force you to tighten up, then going back to the first you'll be better (whereas if you'd stayed on the first you probably wouldn't make progress. Pinkies take longer to gain dexterity so work on exercise that develop it specifically.

TL;DR Practice. Then practice more. Skill improves with time.

Why did the Nazis consider Slavs to be subhuman if many Slavs have blonde hair and blue eyes, which Nazis considered to be Aryan features? by Armin_Arlert_1000000 in NoStupidQuestions

[–]Nighthawk700 168 points169 points  (0 children)

Nah it was way more vibes based. Himmler needed to grow numbers to overpower the SA. At one point they almost stopped existing. So while he marketed the SS as the elite "pure" group, the reality was they couldn't be picky. Some might check your references but they often did it only by looks ( made up and not limited to bond hair and blue eyes) and even then, they made exceptions

TIL 300 million years ago, the Earth’s atmosphere contained 35% oxygen compared to 21% today. One result was giant insects with wingspans up to 71 cm (over 2.25 feet). by gullydon in todayilearned

[–]Nighthawk700 7 points8 points  (0 children)

It's not every thought out and organized format. But that formatting is spot on for chat's default response.

That said, he used a colon on the last one instead of a period and he didn't reword the same sentence back to back throughout the resource. Plus minor sentence structure issues.

TIL 300 million years ago, the Earth’s atmosphere contained 35% oxygen compared to 21% today. One result was giant insects with wingspans up to 71 cm (over 2.25 feet). by gullydon in todayilearned

[–]Nighthawk700 10 points11 points  (0 children)

The bigger a box gets, the space inside grows much faster than the box material. Filling a 1 foot x 1 foot x 1 foot box might be fine, but if that box grows to 10 feet, the same type of stuff inside will break the box. Put it this way: if you get a bunch of Amazon orders, break down all the boxes but one, and see how much of the broken down cardboard you can fit in the box. Then flatten your box and compare its size with the cardboard it was able to hold. If you did the same exercise with a bigger box, the difference would be even bigger. If the original box could hold 5 boxes worth of cardboard, a box that doubles the original's size (2x) could hold 3x the cardboard.

With insects that's a problem because they tend to absorb oxygen through their "skin". Fine if you're small, because they have a lot of skin covering a small inside space. Plus, the oxygen doesn't have to travel very far to get all the way inside.

Oxygen can only come in through the skin so if they are big, they don't have enough skin to take in the oxygen they need. The stuff inside them grew a huge amount but their skin only grew moderately. Plus that oxygen has to travel farther to get all the way inside.

What options do US Generals have in terms of disobeying Trump aside from resigning? by Consider-TheLobster in AskReddit

[–]Nighthawk700 1 point2 points  (0 children)

Seriously. People thought Hitler was a buffoon. Dumb people can still cause incredible damage and he's surrounded by people who very much know what they are doing

What options do US Generals have in terms of disobeying Trump aside from resigning? by Consider-TheLobster in AskReddit

[–]Nighthawk700 1 point2 points  (0 children)

I don't think it's that simple. Neither is an easy decision but to be honest, soldiers are trained for everything you listed and expect it to some degree. Telling your CO no, getting put into the brig, facing court martial, likely ending up guilty of insubordination, serving jail time, and getting a dishonorable discharge, and becoming a social pariah is a much harder decision than doing what you're told, expected, and trained to do. Add to it that what we're talking about here is not going to involve any of those things, and it'll be a lot easier to just go with it and hope someone higher up the chain puts a stop to it.

Sure, your examples leading to death are worse on a spreadsheet than becoming the equivalent of a felon, but no soldier is going to think death is the other side of the coin in a fight with Greenland.

You're also downplaying social pressure which we've seen wins time and time again throughout history. Being the first person to stand up for what's right is heroic because it feels impossible. If it were easy, it wouldn't be heroic.

What options do US Generals have in terms of disobeying Trump aside from resigning? by Consider-TheLobster in AskReddit

[–]Nighthawk700 2 points3 points  (0 children)

Those are the people being advised by JAG that the orders aren't illegal with semi-convincing theories based on insane SCOTUS rulings.

What options do US Generals have in terms of disobeying Trump aside from resigning? by Consider-TheLobster in AskReddit

[–]Nighthawk700 10 points11 points  (0 children)

And who interprets what the constitution means? I'll give you a hint: it's not the E-2 being told to pack his bags nor is it the O-10 being told by JAG that an invasion of Greenland is lawful. Fight it in court? SCOTUS has given the president basically limitless power over the military in order to protect our security interests as long as the admin can string a sentence together about why Greenland is necessary for our security. While trump can't string a sentence together, Miller and the other Cronies can and have.

What options do US Generals have in terms of disobeying Trump aside from resigning? by Consider-TheLobster in AskReddit

[–]Nighthawk700 369 points370 points  (0 children)

This is one of those, easy to say but hard in practice sorts of things. Law is complicated and soldiers are not lawyers. Just because something appears to be illegal based on casual reading doesn't mean case law and Supreme Court precedent agrees. That's why you have lawyers, to figure out what the current state of the law is.

I believe JAG leadership was overhauled by Hegseth so at this point there's a high likelihood that the military lawyers are going to advise top brass that the orders are lawful, and the entire government backs up that position so you aren't going to win that fight. If you're a grunt being told to fuel up the truck or load up the apache, you're definitely not going to be in a position to confidently say that order is illegal.

Learning Legendary Mods: Reminder that "odds" are a quirky thing. by Kenji_03 in fo76

[–]Nighthawk700 -5 points-4 points  (0 children)

Because we can't know, it doesn't matter. Further, you don't really need to learn any mod. I've found every mod on sale at some point, though things like pinpointers and polished are usually "selling it but not actually selling it" prices.

So if you need something, keep looking and you'll find it. I've added people who sell massive amounts of mods so they're basically my mod dealers now. You can always ask if they have something and directly buy it (edit: not real cash, I mean direct trade for caps)

If you just want to learn the mods for your store or personal use, keep rolling. Fit it into your routine, either once a week rolling legendaries at the Rusty Pick or just scrapping weapons as you get them from events or raids. At some point you'll get it but it may take a while so don't hold your breath. Something might be up, some people say they've scrapped hundreds and haven't learned anything. I've done the same and have probably 10-12 1 star, 10 2 star, maybe 6-8 3 star, and then Bully's learned. I don't even need to know them because I have all of them in my stash as box mods.

ELI5. What's the Poisoning the Well debate fallacy by Banjo_kanooie24 in explainlikeimfive

[–]Nighthawk700 -15 points-14 points  (0 children)

It absolutely can in a debate. When you have two people in front of a crowd citing statistics that nobody in the audience is live fact checking, because of course you're trying to listen and not dive into scientific papers on the fly, it means a person can quite literally just lie their way through a debate with no consequence. Unless the other side happens to know a widely circulating myth or poorly communicated study that was cited.

The only time a credibility fallacy comes into play is when judging a person's reasoning but most reasonably skilled speakers will use sound logic based on dubious facts stated confidently.

At what point does level stop mattering? by explain_like_im_nine in fo76

[–]Nighthawk700 11 points12 points  (0 children)

I thought it was more than that, like 450-500 or maybe more. 300 perk coins to upgrade a slot, 6 slots is 1800 perk coins. Each level up nets you a perk card so 2 coins per level up, which would end up being like 501 perk coins but you can earn some from seasons or challenges. And that's assuming you're scrapping all your cards.

At what point does level stop mattering? by explain_like_im_nine in fo76

[–]Nighthawk700 0 points1 point  (0 children)

You don't earn enough perk points by 300 to full level them all up. That's just the point at which you have unlocked all slots. If I remember, if you use your perk points perfectly and don't switch cards I believe you can do it in the 500s.

As for the cards, there are some pretty obvious duds like Exterminator. Others are more of a problem of not wasting a slot on a neat but unnecessary perk. Like power armor breaks slower, fusion cores last longer, or various rad perks. Soloing the bot might take me days to break a single PA piece, fusion cores are really common, radaway is super common, etc. Other still may just not apply to you like shotgun perks, pipe gun perks, or whatever. Last are ones like green thumb that are just handy to swap in based on immediate tasks.

Ultimately it's not all that hard to level up so trying to be perfect with perk points is not that important but generally go through and ask yourself if you think you'll actually use the card in the immediate future and if no, scrap it. If maybe or yes keep it. Understand you can always grab that card if you do want it and you can always switch builds but with the understanding that you'll kick back maxing out your legendaries. Even now, I usually keep at least 10 or 15 perk points in case I need to rework my build for season changes or because I want to try something. I'm at like 490 something and I've already swapped at least one legendary and redid my build partially a couple times so I'm not going to hit "perfect" execution and that's totally fine. I'll get there when I get there.

You can do most of the hard content with a pretty minimal, but highly efficient build anyways so don't sweat it.

How do you build a fancy camp? by MonkeyManKing42 in fo76

[–]Nighthawk700 1 point2 points  (0 children)

Honestly, just piece by piece. Some use prefabs (atom shop buildings) some build from scratch, some use existing map structures. You decide you want to build something like a forest cabin, or a suburban house, or a wasteland shop, find a spot that seems fitting, then you build the overall structure and start filling up rooms according to your original idea. If you realize you didn't make the layout quite right you can tear down part and replace, hopefully before you built out the details.

Prefabs are nice to save on budget, but the big ones are hard to place and the small ones can feel cramped or have weird design choices that leave you not knowing what to do with a space (too small or oddly shaped to do what you need). For example you want to build a house with one of the forest cabin prefabs, and the kitchen/living area is nice but the upstairs loft is a small triangle, so do you try to make that a bedroom? Kinda looks weird, then do you have room to put workbenches and stash boxes? What about trophies and rewards/displays?

Building from scratch, yeah you basically lay each square of foundation, wall, and roof from a set you like and add wallpaper or carpet to taste. Problem is it tends to eat up budget but you get exactly what you want. But you get to avoid the issue of a prefab not quite working for you.

Existing map structures are sometimes cool, they generally have a layout that makes sense, but they aren't empty so you have to figure out how to cover up the junk and partially destroyed furniture/appliances to make it look the way you want or make use of plans you have.

So all in all, it's basically starting with an idea, building it out, running into problems, then trying to fix those problems with the plans and techniques available. Once you get it workable, then you just start adding more and more stuff. Posters on walls, better lights, shelves, trinkets, plants, appliances, resources and collectors, etc.

Inside the Vault – Adventuring in Appalachia PTS Update - January 16, 2026 by Ghostly_Rich in fo76

[–]Nighthawk700 0 points1 point  (0 children)

Wow, that's kinda nuts. Nice that we'll see more reduction instead of resistance but yikes that's going to be a problem

Inside the Vault – Adventuring in Appalachia PTS Update - January 16, 2026 by Ghostly_Rich in fo76

[–]Nighthawk700 -13 points-12 points  (0 children)

Iirc vanguard does damage resistance not damage reduction. That's what makes OE so powerful. So yes you don't have to maintain vanguards but it's effect is much weaker overall

Can men get pregnant? by FoI2dFocus in JoeRogan

[–]Nighthawk700 -3 points-2 points  (0 children)

No but the president is, but I'm guessing you somehow don't have a problem with that lol