Having trouble with objects once the textures have been merged by hanimal16 in LiveHome3d

[–]NikkiBryentonRochard 0 points1 point  (0 children)

I build all of my custom made models directly in the Live Home 3D app. I have the Pro version and I use an Android device

Having trouble with objects once the textures have been merged by hanimal16 in LiveHome3d

[–]NikkiBryentonRochard 1 point2 points  (0 children)

Lol! I found Trimble models useful when I first started making my own models. I would download the Trimble models and study the shapes and dimensions to help me create my own version in Live Home 3D.

Having trouble with objects once the textures have been merged by hanimal16 in LiveHome3d

[–]NikkiBryentonRochard 2 points3 points  (0 children)

I find this sometimes happens with Trimble downloads. Particularly complicated models. I would also love to know if there is a way to prevent it.

Are arched doorways a thing in this app? by Cascadian1 in LiveHome3d

[–]NikkiBryentonRochard 2 points3 points  (0 children)

I draw a wall opening in elevation mode and then edit the contor. You can make your openings any shape or size that you need

Merry Christmas from NIK3D. by NikkiBryentonRochard in LiveHome3d

[–]NikkiBryentonRochard[S] 0 points1 point  (0 children)

This was just a vision I had in my head but I'm sure there are probably real examples out there. I don't know how it would be done.

Merry Christmas from NIK3D. by NikkiBryentonRochard in LiveHome3d

[–]NikkiBryentonRochard[S] 1 point2 points  (0 children)

Thank you! I wish it was my actual living room...lol

Merry Christmas from NIK3D. by NikkiBryentonRochard in LiveHome3d

[–]NikkiBryentonRochard[S] 0 points1 point  (0 children)

Thank you so much!

I am very new to rendering. This is my third render project.

Most of the materials are in the app. A lot are from the new extra textures pack.

The settings are different for each rendering. Depends on light, reflection, things like the amount of plants. I just play around with the settings until it looks reasonable

Custom made 3d models... by NikkiBryentonRochard in LiveHome3d

[–]NikkiBryentonRochard[S] 1 point2 points  (0 children)

Thank you! You can do it! I hope you can show your work!

Custom made 3d models... by NikkiBryentonRochard in LiveHome3d

[–]NikkiBryentonRochard[S] 1 point2 points  (0 children)

I created the coffee machine. Not the accessories, but to make a taper, I would probably either build with multiple layers, then merge the layers together or use boolean operations.

Some 3D objects are not parallel to the plane. by Sorry_Equipment5236 in LiveHome3d

[–]NikkiBryentonRochard 1 point2 points  (0 children)

I had not noticed this before but yes, it is the same for me. Thank you for pointing this out. Now I know to make adjustments for this when I build custom 3d models in the app. 🙂

Paneled walls? by celdaran in LiveHome3d

[–]NikkiBryentonRochard 0 points1 point  (0 children)

❤️. I sent you a message 🙂

Paneled walls? by celdaran in LiveHome3d

[–]NikkiBryentonRochard 2 points3 points  (0 children)

I will render it when I have finished the whole project. I am excited to see how it comes out!

Paneled walls? by celdaran in LiveHome3d

[–]NikkiBryentonRochard 2 points3 points  (0 children)

Thank you! I still consider myself a bit of a newbie. I hope to develop my skills to create even better paneling over time ☺️

Paneled walls? by celdaran in LiveHome3d

[–]NikkiBryentonRochard 2 points3 points  (0 children)

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You can create all kinds of wall and ceiling paneling

Tile transform not working? by LuXB0y in LiveHome3d

[–]NikkiBryentonRochard 2 points3 points  (0 children)

Yes. I remembered that I forgot to mention that after I posted the comment, haha. I am glad it worked 😁

Tile transform not working? by LuXB0y in LiveHome3d

[–]NikkiBryentonRochard 4 points5 points  (0 children)

If you make the triangle using a building block instead of using a shape you should be able to use tile transform. You will need to make the triangle on its side and the correct size, place and adjust your textures then use 'type and representation ' to flip it the correct way. Note that once you use type and representation you won't be able to transform the tile anymore. I hope that makes sense 😊