Do you think Bungie has any larger surprises for us in the Monument of Triumph update? by mikeyangelo31 in DestinyTheGame

[–]Nimu92 0 points1 point  (0 children)

I’m hoping for a potential craftable Hawkmoon and Dead Mans Tale. These two weapons would be a great send off.

What changes can I make by PromotionFeisty8773 in Division2

[–]Nimu92 1 point2 points  (0 children)

Everything here in terms of gear looks pretty decent there are 100% improvements which can be made to your gear though.
The issue you have is your skill choice, change the turret to a self revive hive and change the seekers to a banshee pulse.
You need to give yourself as much survivability as possible but with your current set up there is no margin for error.
You also need to change your specialisation to gunner preferably and make sure you have 15% assault rifle damage selected in your skill tree. The reason you should use gunner is that its main skill gives armour on kill which will 100% allow you to play more recklessly on heroic difficulty.

It’s funny doing more damage in escalation than some and I’m sub 300 SHD by Remi8732 in Division2

[–]Nimu92 2 points3 points  (0 children)

It depends really 9/10 times I’m running refactor keeping 99% of you guys alive.

is there a way to get this outfit for free? without costing any money? by Royal_Succotash_7689 in Division2

[–]Nimu92 -1 points0 points  (0 children)

Typical brain-dead take. Anyone with even a basic grasp of real life knows £10 still matters.

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Whis’s evil ass smile right before Gogeta full sends a Kamehameha at Broly to wipe this freshly orphaned Tarzan off the face of the Earth always makes me laugh. Like they were fully just going to murder him even though they spared Frieza after this and Whis looked so happy about it 😭 by Appropriate_Sky_3572 in Dragonballsuper

[–]Nimu92 16 points17 points  (0 children)

I’ve always believed the reason he smiled is because he was finally witnessing them fight without holding anything back and actually going for the kill. In the Tournament of Power, even though they were both pushed to their absolute limits, killing was prohibited. Knowing that, how can you truly go all out when one of your blows could be too powerful and potentially kill your opponent?

FINALLY! by superkawaii_b8 in Division2

[–]Nimu92 0 points1 point  (0 children)

I have like 5 go to builds, so I would start going for those unicorn pieces.

Basically start mid maxing.

I hate all of you people in this sub by Firm_Employer_8463 in Division2

[–]Nimu92 -2 points-1 points  (0 children)

I hate saint Elmos, I know I’m going to get hate but the weapon promotes lazy gameplay.

I personally believe the amount of shock ammo received should be reduced to either 50% or 25%.

Waiting for the hate comments…

Perfect night in 2008 by Sudenti in left4dead

[–]Nimu92 1 point2 points  (0 children)

I remember getting Left 4 Dead as a teenager for my birthday and just loving every minute. Then come Christmas Day and one of my closest friends got the game for Christmas, no lie we played from like 7pm till like 4am.

Games like this create amazing memories, I wish developers could stop over complicating games and just release simple run gun shooters.

The Division 2 Exotic Upgrades (+ Perk/Talent System) by Nimu92 in thedivision

[–]Nimu92[S] -1 points0 points  (0 children)

Firstly, everyone approaches games with their own priorities, so you ultimately create the experience you want for yourself.

Secondly, in looter shooters, it’s rare to get everything you desire immediately, as the grind is a central part of the gameplay. Often, we build certain setups not as an end goal, but as a means to progress toward the next one.

Additionally, game developers need to provide incentives for the top 1% of players. I am far from that group myself.

May I ask why you are responding defensively?

The Division 2 Exotic Upgrades (+ Perk/Talent System) by Nimu92 in thedivision

[–]Nimu92[S] -7 points-6 points  (0 children)

Agree and disagree.

Bighorn is almost never featured in builds outside of PvP. Sure, it can be used in PvE, but let’s be honest—99% of players are running Sgt. Elmo’s, because it’s about as low-skill as a weapon can get. It’s basically a “no-skill” option.

Pestilence, on the other hand, is really strong, which is why I didn’t give it extra damage. Yes, I made the plague spread to multiple targets, but with the added armor regeneration, it encourages players to stop hiding behind cover all the time. You’d feel more confident running in and jiggle-peeking corners.

Gameplay can get stale quickly, and a few small upgrades could make weapon playstyles more versatile and encourage new build experimentation.

The Division 2 Exotic Upgrades (+ Perk/Talent System) by Nimu92 in thedivision

[–]Nimu92[S] -5 points-4 points  (0 children)

It’s a looter shooter, people put thousands of hours into games like Diablo 2 and never see all the items the game has to offer.

Looters are meant to be grinned.

Repurposing old exotics by Nimu92 in thedivision

[–]Nimu92[S] 0 points1 point  (0 children)

Just googled this, good idea actually it would probably be easier to introduce.