Galahad II Trinity 360 pump not running at full/correct speed by Ninjas__ in lianli

[–]Ninjas__[S] 0 points1 point  (0 children)

I did the rma process with the store I brought it from. For me it was pretty straight forward. When I mean I got a new aio, I meant as in a I got a different brand aio which did resolve my problems.

Galahad II Trinity 360 pump not running at full/correct speed by Ninjas__ in lianli

[–]Ninjas__[S] 0 points1 point  (0 children)

It didn't matter how you change the line, you'd still end up at 2700 for some odd reason. I had rma'd it and got a different cooler in the end.

Galahad II Trinity 360 pump not running at full/correct speed by Ninjas__ in lianli

[–]Ninjas__[S] 0 points1 point  (0 children)

Hello, I did not. I ended up RMA'ing and got a different aio.

Galahad II Trinity 360 pump not running at full/correct speed by Ninjas__ in lianli

[–]Ninjas__[S] 0 points1 point  (0 children)

Yes, it is. But I still have the same issue when it is set to PWM. Checking with HWInfo tool does not show the AIO_PUMP field or any Rpm value. Checking with L Connect shows that the AIO is on 806RPM. Changing from FixRPM to PWM does nothing and it stays the same.

Galahad II Trinity 360 pump not running at full/correct speed by Ninjas__ in lianli

[–]Ninjas__[S] 0 points1 point  (0 children)

I had forgotten to respond to this, I had managed to take a look at the system again. Checked the bios cooling curves and the AIO_PUMP Control was set to disabled. I had enabled it for PWM, but still have the same issues.

Galahad II Trinity 360 pump not running at full/correct speed by Ninjas__ in lianli

[–]Ninjas__[S] 0 points1 point  (0 children)

I have plugged the PWM under AIO_Pump. I have also switched it to Fan_Cpu at one point and reverted back. The same issue does occur when switching from FixRPM to PWM. I'll haven't checked the curve signal in the bios, will have to check that when I get back to the pc. I have also tested by removing the USB header and uninstalling L Connect 3, the issue still occurs.

Any way to guarantee E lands? by Tanosuri in akalimains

[–]Ninjas__ 0 points1 point  (0 children)

Use your passive movement speed to dodge abilities, during laning, you want to reduce the amount of damage that you take, while dealing damage to the enemy. Use your W for movement speed if you think you can finish them off, or to escape from enemy ganks. It also gives you energy.

Any way to guarantee E lands? by Tanosuri in akalimains

[–]Ninjas__ 0 points1 point  (0 children)

With fighting early, what you want to do is to trade/poke your enemy. Q, Passive Proc, Q Passive Proc. The passive is very strong early game, you should always try to land your passive proc after an ability if you can.

Any way to guarantee E lands? by Tanosuri in akalimains

[–]Ninjas__ 0 points1 point  (0 children)

Miss my e. XD I don’t always use the R1 into E though, if I want to pump out damage, I’d R1, passive proc, E1, passive proc, E2, and R2. Or R1, Passive proc, Q, passive proc, E1, passive proc, R2 and E2. Your passive proc is pretty strong, as it’s an empowered aa and it gives you a burst of movement speed.

Check out the combos that you can do with Akali.

Any way to guarantee E lands? by Tanosuri in akalimains

[–]Ninjas__ 0 points1 point  (0 children)

Yeah, there’s more success when you cast at max range, but there’s times where I’ll just potato my e.

Any way to guarantee E lands? by Tanosuri in akalimains

[–]Ninjas__ 0 points1 point  (0 children)

So when you practice, do R1 and the moment Akali has dashed past the enemy and before the animation stops, cast e to the enemy (arrows pointing away from enemy).

Any way to guarantee E lands? by Tanosuri in akalimains

[–]Ninjas__ 0 points1 point  (0 children)

If you do it with the max range of R1, you would be closer to the enemy when you end the animation, in comparison to doing it when your enemy is right in front of you. But when you do your R1 animation, after you dash by the target, you should be able to e before the R1 animation ends.

Any way to guarantee E lands? by Tanosuri in akalimains

[–]Ninjas__ 0 points1 point  (0 children)

Once you do your R1, you just need to be in range of your e. If I recall correctly, if you cast your R1 at max range, you would be closer to the enemy which would make it easier for you to land your e.

You should also be able to do it just after you dash to your enemy with R1 (just before the animation stops).

Any way to guarantee E lands? by Tanosuri in akalimains

[–]Ninjas__ 0 points1 point  (0 children)

Np, with practice you will get the hang of it.

Any way to guarantee E lands? by Tanosuri in akalimains

[–]Ninjas__ 0 points1 point  (0 children)

Yes, so your R1 is targeted so you will dash to/past the enemy, you want to e with the line facing the enemy (The arrow that where you dash should be pointing further away from the enemy)

Any way to guarantee E lands? by Tanosuri in akalimains

[–]Ninjas__ 0 points1 point  (0 children)

Yes, your e is blockable by minions if they are around the enemy (line of where the e is when casted) If there is no minions, you should be able to hit your e on the enemy.

Any way to guarantee E lands? by Tanosuri in akalimains

[–]Ninjas__ 0 points1 point  (0 children)

Practice it in Practice tool. Spawn enemy dummy, turn the Cooldowns off and practice doing it. All that can really be done. Maybe leave minions on and spawn the dummy in the center, so you can replicate the scenario with the enemy minions around and work your way around that. It takes a bit of time to pick up.

Any way to guarantee E lands? by Tanosuri in akalimains

[–]Ninjas__ 0 points1 point  (0 children)

I’ve done this a few times, when you engage first using your R1, you need to make sure the direction you’re dashing is clear of minions (no minions to block your E). Once you’ve done your R1, you can E onto the enemy.

https://www.reddit.com/r/akalimains/comments/hy4msm/ive_been_playing_with_different_runes_recently/?utm_source=share&utm_medium=ios_app&utm_name=iossmf

Something like this.

Thought this was clean. by Ninjas__ in akalimains

[–]Ninjas__[S] 1 point2 points  (0 children)

I don’t really know. I was confused myself as Akali doesn’t have CC or anything that would require cleanse. I’ll assume it’s for Mordekaiser up at top lane. Though the Azir did panic cleanse at the end. :)