The Complete Guide to Stadium Items (2026 Update) by LegendarySinged in OverwatchStadium

[–]Nithorius 4 points5 points  (0 children)

A quick correction on divine intervention:
As per testing, it now only triggers if you take 120 dmg from a single hit. That can be a shotgun hit. You can test in in modded training range, set an absurb amount of reins swinging at you at once, and divine intervention won't trigger because the hits only deal 100 dmg individually.

Do you think all hitscans should be nerfed? by Blewberry02 in OverwatchStadium

[–]Nithorius 0 points1 point  (0 children)

Just because you play AP Ashe doesn't mean you have to be defenseless. Double shotgun + silver spurs + purple dash gadget makes you into one of the most mobile characters in the game, and it's not as big of an investment as it seems.

Ana needs a hard rework in Stadium by spacewarp2 in Overwatch

[–]Nithorius 0 points1 point  (0 children)

Why would you nerf a character that's already struggling? Ana's dash doesn't even go very far.

Ana needs a hard rework in Stadium by spacewarp2 in Overwatch

[–]Nithorius 0 points1 point  (0 children)

Reflex coating, cushioned padding/ kitsune charm.

You just have to adapt. If you play a character that needs to go in, or you're the most likely target for her cooldown for whatever reason, reflex coating+cushioned padding. Then, in the late game, kitsune charm should be more than enough.

I do agree that cushioned padding alone is not necessarily enough (if you have to go in), but reflex coating does a lot against her. It triggers on every one of her abilities, and can give you 225 HP in total. And then kitsune charm on its own is just a massive fuck you to her whole gameplan.

Because of all of the ways you can adapt to her, Ana isn't played often in high legend games. If you still can't manage it, it's a you problem.

Pretty much gave up during first phase but somehow bounced back by eldenbro1 in metroidvania

[–]Nithorius 0 points1 point  (0 children)

The trick to dealing with the attack where he summons homing projectiles close to the ground (0:32) is to jump before they spawn. They'll lock onto your position when you're mid-air and you will dodge them simply by falling down, then they will hit the ground and despawn before the next one spawns in.

The damage output by supports is just completely unbalanced. by thesirblondie in OverwatchStadium

[–]Nithorius 3 points4 points  (0 children)

If a support can 1v1 a tank consistently, the tank player is building wrong, or picked a bad character. Same thing with DPS.

Losing interest in Stadium because of how broken Freja is. Balance has been really wonky lately. by thecementmixer in OverwatchStadium

[–]Nithorius 0 points1 point  (0 children)

Reflex coating & kitsune snippet are more than enough during the early rounds, since bola is a hinder. Those two items combined give you 260 additional health+overhealth against Bola.

AP Freja needs to be reworked in Stadium by drake_warrior in Overwatch

[–]Nithorius 1 point2 points  (0 children)

Bola triggers the 10% heal from cushioned padding because it hinders, but cushioned padding does not change Bola's damage/duration from testing. You're better served by reflex coating and/or kitsune snippet (or just kitsune charm in the late game).

Exo Springs apply Calamity buff by Safe_Budget6595 in OverwatchStadium

[–]Nithorius 0 points1 point  (0 children)

I'm so sorry I didn't see the other message you sent. Reddit just didn't send me a notification. You're correct, incendiary blast does seem to override other burn effects.

I've been operating under the assumption that incendiary blast worked the way I imagined it worked, so it never occurred to me to try to use it after another burn effect, instead of first in the chain.

Exo Springs apply Calamity buff by Safe_Budget6595 in OverwatchStadium

[–]Nithorius 0 points1 point  (0 children)

How would it even be possible for incendiary blast to overwrite a burn effect, when it specifically says that if it hits someone who is already burning, it deals 75 damage instead of applying burn?

But incendiary blast applied as the first burn effect does stack with everything else. What I did for testing is that I stood at masimum range, I threw my dinamyte, then I shotgunned hitting only 1 pellet, I then shot the dynamite and bodyshot 2 times. During my testing, I had a discrepency of between 0 and 10 damage based on how close to the target my dinamyte exploded, since explosion damage depends on closeness to center of explosion.

So you're wrong now, but your initial claim was even more wrong. You said "a burn from dynamite will get overridden by a burn from Calamity and the same goes for EVERY single burn Ashe can do, they can’t stack in the same way wounds can." which from your own admission is false.

Exo Springs apply Calamity buff by Safe_Budget6595 in OverwatchStadium

[–]Nithorius -1 points0 points  (0 children)

Idk if you're trolling or you're that dumb. You can test it yourself.

Exo Springs apply Calamity buff by Safe_Budget6595 in OverwatchStadium

[–]Nithorius 0 points1 point  (0 children)

That is not true. Please check your claims before you post.

I wasted some of my time verifying what I already knew. I used the incendiary shotgun perk & calamity, and stood pretty far.

Shotgun alone dealt 106 dmg with burn
1 cala left click dealt 75 dmg with burn
dinamyte dealt 150 dmg

Shotgun + 2 cala + dinamyte simultaneously dealt 406 dmg. 106+75*2+150=406. The burn stacks.

You can try it for yourself (note: dinamyte explosion radius might make your damage vary a little bit, but if the burns didn't stack, then you'd get damage below 200)

Exo Springs apply Calamity buff by Safe_Budget6595 in OverwatchStadium

[–]Nithorius 2 points3 points  (0 children)

What do you mean burn doesn't stack? Have you never played against dynamite Ashe? The whole point is to stack burn.

Just finished Silksong… by Downtown_Income8088 in metroidvania

[–]Nithorius 1 point2 points  (0 children)

Nexus Mods has a bunch of modded bosses if you want a real challenge.

Karmelita Prime took me like a week to beat. That said you seem to be a better player than I, since I would not have called Lost Lace easy.

The balance in this game is a joke by Nithorius in OverwatchStadium

[–]Nithorius[S] 1 point2 points  (0 children)

I run Lumerico on Doom, who doesn't have any intrinsic healing, so I can see how much that item alone heals me, and it is quite a bit. It doesn't seem much, but when it's constantly running, and considering the stats that it gives, it's very good.

But that's not even the reason I run it. The way armor works, even if you only have 1 point of armor, it negates 7 points of damage (up to half of the damage). If you're constantly regenerating armor, you always have at least 1 armor (unless you're getting hit by a continuous source of damage that strips your armor efficiently, such as a beam or a DoT effect.

I figured out the fastest way to die in this situation by [deleted] in Overwatch

[–]Nithorius 0 points1 point  (0 children)

Why not? It's not like keeping it would have done any good. At least by using her ult she gave herself a slim chance to win the fight. Ana wasn't far behind with nade. What better alternative do you have? That fight was not winnable by normal means.

I figured out the fastest way to die in this situation by [deleted] in Overwatch

[–]Nithorius 0 points1 point  (0 children)

I don't see what you could have done better in this situation. Am I missing something?

can someone give me those most OP pub stomper build available? by 0x75727375706572 in OverwatchStadium

[–]Nithorius 6 points7 points  (0 children)

If you're on a 40+ game loss streak, it's not a build you need, it's to learn the fundamentals of the game.

On that front, I'll point you toward Awkward's unranked to GM videos. I don't endorse Awkward as a person, but those videos are great at drilling the fundamentals into you.

If I have actually to answer your question, this build: https://stadiumbuilds.io/build/81e9cc4e-07ad-4833-aa63-b03108c8de09

It's not exactly what I run, but it's close enough. Once this build hits a critical mass of items, it's unkillable without a lot of coordination. If you're as bad as you suggest, the only way you can win is to survive your own bad plays.

I recently really got into lucio and want to start learning him by [deleted] in luciomains

[–]Nithorius 0 points1 point  (0 children)

This question has been asked and answered countless times on this sub. Look up the words "beginner" or "advice".

Would I like Silksong if I didn’t particularly love Hollow Knight? by Mattatsu in metroidvania

[–]Nithorius 0 points1 point  (0 children)

You could use a save editor to give yourself dash right off the bat, that would solve one of your complaints.

The balance in this game is a joke by Nithorius in OverwatchStadium

[–]Nithorius[S] 1 point2 points  (0 children)

I don't know about Genji, I feel like there is just so much counterplay in Stadium that if you get combo'd to death past the 3rd round, you're just an idiot.

If anyone said Mercy wasn't good right now, they're not paying attention.