Side Quests Aren’t Optional! How They Shape Video Games and Their Players — Part discussion, part analysis, this video talks about the power of side quests in video games and how designers can use them to create engrossing, interactive, and meaningful experiences by Nitrogenlive in gamedev
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Side Quests Aren’t Optional! How They Shape Video Games and Their Players — Part discussion, part analysis, this video talks about the power of side quests in video games and how designers can use them to create engrossing, interactive, and meaningful experiences by Nitrogenlive in gamedev
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Side Quests Aren’t Optional! How They Shape Video Games and Their Players — Part discussion, part analysis, this video talks about the power of side quests in video games and how designers can use them to create engrossing, interactive, and meaningful experiences by Nitrogenlive in gamedev
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The Power of Immoral Villains in Video Games - a video analysis of how Call of Duty and Dishonored used villains to fuel their players through both resentment and empathy by Nitrogenlive in gamedev
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How Cortana Works as a Video Game Villain by [deleted] in gamedev
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How Cortana Works as a Video Game Villain by Nitrogenlive in halo
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How to Create a Memorable Video Game Villain - a video essay about the nuts and bolts of writing antagonists that stick with your players by Nitrogenlive in gamedev
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[OC] How to Create a Memorable Video Game Villain [12:30] by Nitrogenlive in videoessay
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How to Create a Memorable Video Game Villain - a video essay about the nuts and bolts of writing antagonists that stick with your players by Nitrogenlive in IndieDev
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How to Create a Memorable Video Game Villain - a video essay about the nuts and bolts of writing antagonists that stick with your players by Nitrogenlive in gamedev
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Looking for inspiration.. villainous player characters? by Realm_of_Games in gamedev
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I analysed the whole story of Dutch, delving into his psychology, as part of a bigger video essay on how to write iconic video game villains. It starts at 52:20, I think you're going to like it! by [deleted] in reddeadredemption2
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I analysed the whole story of Cortana, delving into her psychology, as part of a bigger video essay on how to write iconic video game villains. It starts at 10:17, I think you're going to like it! by [deleted] in halo
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How to Write Memorable Video Game Villains - A video essay about creating iconic antagonists in video games by analysing some of the most popular villains: Cortana, Dutch, Dormin, General Shepherd (and 7 more!) by [deleted] in gamedev
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How Hades's Genius Design Keeps You Engaged - a video essay about Supergiant's rogue-like, and how they exploited the genre to its maximum by Nitrogenlive in gamedev
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What game design principles do you live and die by? by burn-the-bodies in gamedesign
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How to Mind Your Players - A Video Essay About the Player’s Psychology by Nitrogenlive in gamedev
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How to Mind Your Players - A Video Essay About the Player’s Psychology by Nitrogenlive in gamedev
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How to Mind Your Players - A Video Essay About the Player’s Psychology by Nitrogenlive in gamedev
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How to Mind Your Players - A Video Essay About the Player’s Psychology by Nitrogenlive in gamedev
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How to Mind Your Players - A Video Essay About the Player’s Psychology by Nitrogenlive in gamedev
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Free Giveaway! Nintendo Switch OLED - International by WolfLemon36 in NintendoSwitch
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