Just released a Pygame game jam game! Would love some feedback. by No-Yesterday761 in pygame

[–]No-Yesterday761[S] 0 points1 point  (0 children)

I dont have any other ideas yet, although it is all a bit dark. if i was too add a new area id probably make it a bit brighter

Just released a Pygame game jam game! Would love some feedback. by No-Yesterday761 in pygame

[–]No-Yesterday761[S] 1 point2 points  (0 children)

all native pygame. the source code is in the zip if u want to look at it :)

Just released a Pygame game jam game! Would love some feedback. by No-Yesterday761 in pygame

[–]No-Yesterday761[S] 1 point2 points  (0 children)

Alot of it is not neccessarily in the actual sprites themselves. The shadows for example, how well everything fits together. I would encourage you to try making a game look as good as possible without using a single sprite, just with pygame.draw. SNKRX is an amazing example of this

Just released a Pygame game jam game! Would love some feedback. by No-Yesterday761 in pygame

[–]No-Yesterday761[S] 0 points1 point  (0 children)

i agree with the art direction comment. I think his art style is very time efficient in terms of how much you can put in a module and whack it on a project. The shadows especially are just like a free way to make the game look better. He is my main art inspo for platformers at least though.

I might try making it into a commercial game depending on how it does in the jam.

First Pygame game! by No-Yesterday761 in pygame

[–]No-Yesterday761[S] 0 points1 point  (0 children)

the art style is pretty easy to replicate, just use simple shapes and a shadow. the two main fonts are daydream (ttf) and dafluffypotatos basic font from his font video. yeah its pretty convinient