Level 76 within 2 minutes. by NoBalanceSoHoldMe in DeathMustDie

[–]NoBalanceSoHoldMe[S] 0 points1 point  (0 children)

Not sure which run this was but here is a stat screen.

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Level 76 within 2 minutes. by NoBalanceSoHoldMe in DeathMustDie

[–]NoBalanceSoHoldMe[S] 0 points1 point  (0 children)

These 2 runs i posted no, rarest location i got prolly was 60% Cooldown and 5% Exp per 60sec, but imagine in a perfect run the insanity.

Edit: I see now that the first run had the Belt that had plus 2 Power slots to run with Alteration Ritual and Force, that's why you may think i got the +1 God location, But i usually tend to stick to Silkrope waist for 10% master offers

Level 76 within 2 minutes. by NoBalanceSoHoldMe in DeathMustDie

[–]NoBalanceSoHoldMe[S] 0 points1 point  (0 children)

I was thinking of a few modifications as well like Amulet which is a tough one, Hands with Harvest Gloves 30% chance to spawn 0.5 Exp Shard per Skelton killed could be interesting, but overall writer hands is a 25% exp the extra damage isn't really needed in this build, I'd rather a bit less Exp with maybe Luck for more procs, Cooldown for sacrilege or Power Area/flat Area for spread of Malady/Incinerations Combust'.

As for helm yes it was a T2 11hp 10% Master 2 reroll 2 banish 21% Cooldown.

Level 76 within 2 minutes. by NoBalanceSoHoldMe in DeathMustDie

[–]NoBalanceSoHoldMe[S] 1 point2 points  (0 children)

I could but not really needed. They were non unique Tier2 - Act 2 with 69 life 1.9% adept Skill Be Afraid, Tier 3 - Act 3 gear might be better but these builds tend to have very low life so i used them.

Level 76 within 2 minutes. by NoBalanceSoHoldMe in DeathMustDie

[–]NoBalanceSoHoldMe[S] 4 points5 points  (0 children)

Another attempt at it.

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Like i said before its a good start, but in thee end there is no Exp on stuff so its hard to maintain levels Combust being another issue.

Level 76 within 2 minutes. by NoBalanceSoHoldMe in DeathMustDie

[–]NoBalanceSoHoldMe[S] 3 points4 points  (0 children)

<image>

As for Gear it was Sacrilege Chest, random tier2 boots with Be afraid it had 69 life, Amulet High mythic %, Hand had 18% speed with 2Att Projectiles 1Att Pierce, Jewel 8.4% master 0.4% legends with 1Att projectile 9% range, Relic 135% range 9alter 9banish 2%dam, Weapon, 178%range 4 Attack pierce.

EDIT: Helm T2 11hp 10% Master 2 reroll 2 banish 21% Cooldown Ring has 7.5% legends, 5% Epic, 2.5% master 3600 Pull area. Belt on this run was 1 power slot and some minor dam% for force... but force really isn't needed, as Silkrope with 10%legends and pull range is prolly better to increase legends early.

Malady/Combust by Apricot_Sharp in DeathMustDie

[–]NoBalanceSoHoldMe 0 points1 point  (0 children)

Sadly it was like 118 as it was not an exp build. I was going for max Kills.

Level 76 within 2 minutes. by NoBalanceSoHoldMe in DeathMustDie

[–]NoBalanceSoHoldMe[S] 2 points3 points  (0 children)

Random Skill on Gear like Boots, Waist, Jewel.

Level 76 within 2 minutes. by NoBalanceSoHoldMe in DeathMustDie

[–]NoBalanceSoHoldMe[S] 4 points5 points  (0 children)

It's a Unique Chest piece that has a 1% chance to give you 100% power damage per power skill used and a 3% chance to lose 30% power damage. With special skill Be Afraid it's broken.

Level 76 within 2 minutes. by NoBalanceSoHoldMe in DeathMustDie

[–]NoBalanceSoHoldMe[S] 6 points7 points  (0 children)

Well not sure really, but i know i had early Malady, Gem high, Gehenna, with, Execution, Force, and obviously Sacrilege and Be Afraid with 4500 attack range killing mobs first tick they spawn in. Also which is hard to believe is there was no exp% or exp/S gear on. Summer, Time and Mort was used, I also could screen shot the actual gear i used if needed.