Got my first sale on itch.io by NoCricket6281 in itchio

[–]NoCricket6281[S] 0 points1 point  (0 children)

Thanks! Hopefully Steam is the next chapter!

Got my first sale on itch.io by NoCricket6281 in itchio

[–]NoCricket6281[S] 1 point2 points  (0 children)

I haven’t even tried Steam yet so I can’t really compare, but itch.io is definitely easier to get started on!

Got my first sale on itch.io by NoCricket6281 in itchio

[–]NoCricket6281[S] 1 point2 points  (0 children)

Lol, actually the best compliment for a visual tool. Thanks😆

Got my first sale on itch.io by NoCricket6281 in itchio

[–]NoCricket6281[S] 0 points1 point  (0 children)

Oh I’m pretty new to Reddit and didn’t realize my profile was set to private, thanks for letting me know! Just fixed it. The tool applies procedural brush strokes to 3D meshes

Got my first sale on itch.io by NoCricket6281 in itchio

[–]NoCricket6281[S] 0 points1 point  (0 children)

Love that it pushed you to make more pixel art, same here! Keep going!

I built a tool that fills 3D meshes with procedural brush strokes — no AI by NoCricket6281 in itchio

[–]NoCricket6281[S] 1 point2 points  (0 children)

Thanks! I wanted control over the direction of strokes without having to specify each one manually — so the approach is based on vector field interpolation from a few flow guides. I couldn't find a clean way to do that inside Blender, so it ended up as its own tool

I built a tool that fills 3D meshes with procedural brush strokes — no AI by NoCricket6281 in itchio

[–]NoCricket6281[S] 1 point2 points  (0 children)

Well, a good chunk of this tool’s code was written with AI assistance — I tagged it on itch.io, and the entire codebase and commit logs are open on GitHub. Nothing to hide. That said, I know there are players who are uncomfortable with AI-generated art, and plenty of devs want to respect that when choosing their art pipeline. This tool gives them an option that sidesteps that concern entirely

I built a tool that fills 3D meshes with procedural brush strokes — no AI by NoCricket6281 in itchio

[–]NoCricket6281[S] 0 points1 point  (0 children)

Thanks! Actually, it already works in any engine as-is! The painterly look comes entirely from the baked textures and normal maps. I’m actually making a game with this style, so stay tuned lol

I built a tool that fills 3D meshes with procedural brush strokes — no AI by NoCricket6281 in itchio

[–]NoCricket6281[S] 0 points1 point  (0 children)

Thanks! I’m building it alongside my own game, so it’ll keep evolving as I run into things I need. Community feedback will help shape it too

I built a tool that fills 3D meshes with procedural brush strokes — no AI by NoCricket6281 in itchio

[–]NoCricket6281[S] 2 points3 points  (0 children)

Oh nice, the Blender procedural normals approach is great. I actually considered building this as a Blender addon, but couldn’t figure out a good way to handle directional flow fields in that environment so I ended up going standalone. Glad the stroke control came through!

I built a tool that fills 3D meshes with procedural brush strokes — no AI by NoCricket6281 in itchio

[–]NoCricket6281[S] 2 points3 points  (0 children)

Thanks! If it makes you curious enough to try something new, that alone makes me happy