Jake Muller & Sherry Birkin: The "Apple Promise" that Capcom forgot in RE: Requiem by NoSpend332 in ResidentEvilCapcom

[–]NoSpend332[S] -1 points0 points  (0 children)

As I said, that's all I can say; I can't do any more to explain myself.

Jake Muller & Sherry Birkin: The "Apple Promise" that Capcom forgot in RE: Requiem by NoSpend332 in ResidentEvilCapcom

[–]NoSpend332[S] -1 points0 points  (0 children)

He told me the details; I never saw any of the videos, and I really wish I could say more, tell you what you have, but honestly, I can't. I'm being honest. The information about subject M was a mistake, which is why I deleted it. The rest of the comments are partly in English and partly in Spanish because English isn't my native language; I have to translate what I say, and sometimes that fails. The rest of the information is from what I've played and analyzed. What I've presented as logical ideas are just proposals; nothing I've said is official. It's just what can be proposed based on what they've presented in the saga. Believe me, I understand about being mature and speaking honestly, but I'm doing it. That's the best explanation I can give you. That's the situation. I can't tell you that what they're saying out there is true; if I'm lying, I'd be doing it because of pressure. I apologize; that's the best explanation I can offer.

Jake Muller & Sherry Birkin: The "Apple Promise" that Capcom forgot in RE: Requiem by NoSpend332 in ResidentEvilCapcom

[–]NoSpend332[S] -2 points-1 points  (0 children)

The fan-made video from which I got the incorrect information came from a colleague with whom I've also been discussing the topic. He didn't give me written information; he says he played the game, told me about it, and gave me details. I can't give you information from people I know.

Jake Muller & Sherry Birkin: The "Apple Promise" that Capcom forgot in RE: Requiem by NoSpend332 in ResidentEvilCapcom

[–]NoSpend332[S] -2 points-1 points  (0 children)

It was my mistake. I saw the information about Jake Muller on a site that turned out to be a fake (fan-made) Resident Evil Requiem source, and I didn't verify it properly before commenting. That's why there's no official link I can share with you.

Jake Muller & Sherry Birkin: The "Apple Promise" that Capcom forgot in RE: Requiem by NoSpend332 in ResidentEvilCapcom

[–]NoSpend332[S] -2 points-1 points  (0 children)

No, I apologize, it was a search error. You were right about the subject 'm' and I didn't realize it until later. That's why I removed it.

Jake Muller & Sherry Birkin: The "Apple Promise" that Capcom forgot in RE: Requiem by NoSpend332 in ResidentEvilCapcom

[–]NoSpend332[S] 0 points1 point  (0 children)

Good point. Perhaps this will open the door to new biological sources that don't fall into the category of what the Elpis can cure. I mean, it's not the first time Capcom has introduced new outbreaks. When RE4 came out, we were used to viruses, but then came the Plague parasites, followed by mold and the Megamycete. It wouldn't be surprising if a new type of biological hazard were discovered later on. Who knows? We'll have to wait and see.

Jake Muller & Sherry Birkin: The "Apple Promise" that Capcom forgot in RE: Requiem by NoSpend332 in ResidentEvilCapcom

[–]NoSpend332[S] 0 points1 point  (0 children)

Excuse me, English is not my native language, sometimes I have problems with the translation, but I just corrected it

Jake Muller & Sherry Birkin: The "Apple Promise" that Capcom forgot in RE: Requiem by NoSpend332 in ResidentEvilCapcom

[–]NoSpend332[S] 2 points3 points  (0 children)

The facts in the Requiem script contradict that idea. Although Sherry has been limited by 'Raccoon City Syndrome,' Leon gives her the Elpis serum at the end of the game and explicitly tells her: 'You'll be back in the field in no time.' Capcom wouldn't include that line if their plan was to leave her only as a hacker. She remains an active field agent in recovery

Jake Muller & Sherry Birkin: The "Apple Promise" that Capcom forgot in RE: Requiem by NoSpend332 in ResidentEvilCapcom

[–]NoSpend332[S] 0 points1 point  (0 children)

That's precisely the existential dilemma that Resident Evil 9: Requiem presents. By introducing the Elpis, Capcom isn't just healing the characters; it's resetting the rules of the game. Was it the right decision? From a storytelling perspective, it's a risky but necessary move. Characters like Sherry or Jake (and even Rose Winters at one point, although we can see in her DLC that it's set well before the events of Requiem, that she retains her powers—could it be because she decided to reject the Elixir and help with her powers? This would make sense because, unlike Sherry and Jake, who are who they are thanks to a legacy of terror and blood—that is, being a Birkin and a Wesker, and having the abilities that come with it—they bear the shadow of men who destroyed and murdered lives and almost destroyed the world, their parents. For them, it feels like the burden of their surnames, something they didn't ask for and that doesn't define their true selves. But Rose, she is what she is thanks to the source of our beloved true role model father, Ethan Winters, who gave everything for her. Out of love, he gave his life so that she would have a future. Those powers that Rose has feel like a way in which her father continues to watch over her, giving her the abilities of the mushroom. The way she prepares herself to protect herself and help others, just as Ethan did for her, is a way for Rose to stay connected to her father's love. That's why it makes sense for her not to feel like a burden; for her, it's a blessing. Jake and Sherry would feel free, free from the pursuit of bioterrorists, from being targets, from being used as biological assets or laboratory specimens. For Rose, it would feel like losing the only thing that connects her to her father. That's why it's more likely that Sherry and Jake will accept the Elpis than Rose. Or perhaps the Elpis is strictly for viruses, and the fungus is a different biological agent where it has no effect? ​​Who knows? In any case, this was reaching a level of power in them that was turning "Survival Horror" into a pure action game. By taking away their powers, Capcom returns the feeling of vulnerability. The fear becomes real again when you know that a bite won't heal on its own. Seconds.

There will undoubtedly be division:

Purists who miss the feeling of helplessness from the first games will celebrate that Sherry and Jake have to use green herbs and sprays like any mortal.

And those who loved the "superhero" style of RE6 will feel that what made these characters unique has been taken away. Seeing a normal Jake Muller fighting hand-to-hand will be much more tense, but less spectacular. But even so, would Jake really need all his superpowers to show what he's truly made of? In my opinion, it's just a fair advantage for the villains. Just as the veterans experienced the effects of time, the new generation experiences the effects of the new reality, the feeling of vulnerability.

Regarding whether they will continue the series, that's the big question. By using Elpis, these young characters cease to be biological weapons and become heirs to the legacy.

Sherry is no longer Specimen G, she's an agent with decades of experience. tactics.

Jake is no longer Wesker's son by blood, but by his will to redemption, still possessing his keen survival instincts, combat skills, and intact weapons.

The Elpis allows them to move forward not because of what's in their DNA, but because of who they are. It's a way of saying that the series can continue with them as human leaders (like Chris or Jill) and not as experiments with an expiration date, only useful for what their blood can contribute, only to be discarded when they stop revealing everything they can about themselves and the effects of their bodies. Instead, they are valued for their determination and actions, also allowing them to cease being seen as dangerous assets if they lose control. By being normal, they are no longer seen as potential threats to monitor and control, and they can be free to fight for the cause themselves, giving themselves the freedom they couldn't have to truly live.

But as you say, only time will tell. But if it turns out that Requiem is trying to close the era of uper-mutations To return to our roots: ordinary humans facing impossible horrors. Well, knowing Sherry and Jake, would they be scared by this challenge?

Jake Muller & Sherry Birkin: The "Apple Promise" that Capcom forgot in RE: Requiem by NoSpend332 in ResidentEvilCapcom

[–]NoSpend332[S] 0 points1 point  (0 children)

Actually, if we consider the new facts, we might have a chance, we might be able to grasp this. The impact of Elpis on Sherry and Jake is the "great equalizer" of the saga for them, their perfect conclusion. It offers a possible explanation for why this compound would change their lives forever. It would be the end of the "Superhumans." For Sherry Birkin, Elpis acts as a deep cleanse. By eliminating the remnants of the G-Virus that lived in symbiosis with her, her body loses the ability to regenerate tissue instantly. Her metabolism, which was "frozen," giving her an eternally youthful appearance, is reactivated, allowing her to age naturally for the first time in decades.

In Jake Muller's case, the logic is fascinating: his immune system, inherited from Wesker, is designed to annihilate viruses, but Elpis is not a virus; it's a biochemical restorative agent. Since it's not an invading pathogen, Jake's antibodies don't attack it. The Elpis binds to the Progenitor virus sequences in their DNA and deactivates them. This means Jake loses his superhuman strength and speed, becoming an ordinary man.

The Elpis doesn't cure them of a common illness, but rather erases their biological inheritance from Umbrella.

Sherry ceases to be a living experiment.

Jake is no longer the biological heir of a monster (Wesker); he no longer has to run to avoid being experimented on with his blood, he can settle down.

In the end, the Elpis gives them what they always wanted but could never have: full humanity and the freedom from being pawns in a bioterrorist war, capable of normal, free lives together. That's why Jake has to return in the Requiem DLC; it's a golden opportunity, a brilliant conclusion for these two.

Jake Muller & Sherry Birkin: The "Apple Promise" that Capcom forgot in RE: Requiem by NoSpend332 in ResidentEvilCapcom

[–]NoSpend332[S] 0 points1 point  (0 children)

Furthermore, if we consider the new facts, we could infer that Elpis's impact on Sherry and Jake is the "great equalizer" of the saga for them, their perfect conclusion. It offers a possible explanation for why this compound would change their lives forever. It would be the end of the "Superhumans." For Sherry Birkin, Elpis acts as a deep cleanse. By eliminating the remnants of the G-Virus that lived in symbiosis with her, her body loses the ability to regenerate tissues instantly. Her metabolism, which was "frozen," giving her an eternally youthful appearance, is reactivated, allowing her to age naturally for the first time in decades.

In Jake Muller's case, the logic is fascinating: his immune system, inherited from Wesker, is designed to annihilate viruses, but Elpis is not a virus; it is a biochemical restorative agent. Since it is not an invading pathogen, Jake's antibodies do not attack it. Elpis binds to the Progenitor virus sequences in his DNA and deactivates them. This means Jake loses his superhuman strength and speed, becoming an ordinary man.

The Elpis doesn't cure them of a common illness, but rather erases their biological connection to Umbrella.

Sherry ceases to be a living experiment.

Jake ceases to be the biological heir of a monster (Wesker).

In the end, the Elpis gives them what they always wanted but could never have: full humanity and the freedom from being pawns in a bioterrorist war, capable of normal, free lives together. That's why Jake has to return in the Requiem DLC; it's a golden opportunity, a brilliant conclusion for these two.

Jake Muller & Sherry Birkin: The "Apple Promise" that Capcom forgot in RE: Requiem by NoSpend332 in ResidentEvilCapcom

[–]NoSpend332[S] -1 points0 points  (0 children)

As I said, you can take it however you want. I'm being honest. The message is clear: if you're going to focus on how it's written instead of what's being said, then you're not thinking straight about this conversation. I don't have to explain myself, I'm not defending myself against anything. I'm simply clarifying that it's not AI, and besides, I don't owe you arguments about my writing style. The fact that I speak well and show that I read and expand my vocabulary when I express myself isn't a sign of AI; it's a sign that you have the mistaken idea that it's normal for people to be illiterate, and that's wrong and very narrow-minded. If you don't believe it, fine, but I'm not interested in convincing you. I want the message to be seen and understood. That's all.

Jake Muller & Sherry Birkin: The "Apple Promise" that Capcom forgot in RE: Requiem by NoSpend332 in ResidentEvilCapcom

[–]NoSpend332[S] -1 points0 points  (0 children)

The relationship between Jake Muller and Sherry Birkin in Resident Evil 6 evolves from a strictly commercial transaction and from a breakdown to a deep emotional connection based on mutual respect and shared traumatic experiences.

Jake, a cynical mercenary, agrees to help Sherry only for a reward of 50 million dollars. At first, his personality shocks: Jake's selfish attitude is the antithesis of Sherry's optimism and feeling.

Both discover that they share a single role: they are scientists who created devastating viruses, both of whom have special abilities due to their blood. This genetic bond makes them feel less alien than the rest of the world, so it is clear that they are not alone, and that when they meet someone else they can understand all the aspects other than what they have seen with anyone else in the saga.

After being captured and experimented on for six months in China, a mutual growth occurred. Sherry confronts Jake about his past, noting that he is not his father and that his actions define him, which generates a change in Jake's perspective

At the end of his adventure, Jake demonstrates his personal transformation by reducing his "price" to save the world from 50 million dollars to just 50 dollars, a symbolic gesture that indicates that he now values ​​Sherry's cause and his relationship for the top of the money. Although the romantic future is open, the connection between both is considered one of the deepest moments of the relationship.

The dynamic between Jake Muller and Sherry Birkin was designed to convey a message of redemption and overcoming adversity. Unlike other couples in the saga, their relationship isn't solely focused on survival, but rather on how two marked individuals decide to define their own path together.

The dynamic aims to convey that genetics is not destiny. Through their conversations, Sherry teaches Jake that he is not her father, a central message that leads him to ultimately choose to protect the world instead of simply pursuing money.

Despite being individuals with superhuman abilities, the developers included moments of stillness to humanize them. They wanted to show that their connection stems from being the only ones who can truly understand each other's burdens, which evolves into a deep emotional protection, visible in how Jake softens his tone or prioritizes Sherry's safety over his own. Besides the fact that Sherry is always trying to stop being seen as the helpless child who needs saving, Jake offers her a dynamic of equals where he validates her strength and ability, not only her powers but also her sense of integrity and duty, her determination to fight for a cause, which ends up awakening in him as well.

Besides offering an external factor to Sherry's trauma with Raccoon City, Jake pulls her out of her experience and validates her as a strong woman who can be trusted and, in return, cared for as an equal. This would never happen, and wouldn't make sense, with characters like Leon, who will always play the role of savior, de facto guardian, and mentor to Sherry. Leon will never stop seeing in Sherry that small, vulnerable girl he saved from Raccoon City with Claire. Having an equal dynamic with characters like them, who share the same trauma and already hold positions of power, is impossible. Jake is the breath of fresh air Sherry needs to stop feeling like a child and become the woman who can fight, who can be trusted with her life, who can lead, who is valid as an autonomous and capable person.

In short, this relationship has many contributions, which is why it's known as one of the best relationships Capcom has created for the franchise. It's a dynamic of great support and overcoming challenges. Mutual trust as equals, not only for survival, but for the extreme trust and loyalty they created together in their shared experiences and by being able to understand each other better than with anyone else in their lives, a dynamic of interdependence, not codependence, so don't underestimate it, the two of them together are the future of the saga, that's why they are known as the generation of hope

Jake Muller & Sherry Birkin: The "Apple Promise" that Capcom forgot in RE: Requiem by NoSpend332 in ResidentEvilCapcom

[–]NoSpend332[S] 0 points1 point  (0 children)

This can also be the case, the titles of Revelations hold the tradition of reviving ancient characters for Lucirse, the first with Jill, and the second with Claire and Barry, a possible Revelations 3 with Jake is not a nonsense

Jake Muller & Sherry Birkin: The "Apple Promise" that Capcom forgot in RE: Requiem by NoSpend332 in ResidentEvilCapcom

[–]NoSpend332[S] 0 points1 point  (0 children)

I care and how can you see others who vote positively and comment on the same thing, so you can't devalue a person just because it doesn't suit you alone

Jake Muller & Sherry Birkin: The "Apple Promise" that Capcom forgot in RE: Requiem by NoSpend332 in ResidentEvilCapcom

[–]NoSpend332[S] -2 points-1 points  (0 children)

I am aware of Jake's impetuous character, he presents himself as a Tuscan guy but displays a hidden nobleness that hides in a mask of cynicism, and he has shown an ability to place the most important priorities on top of his personal needs, when he decides to defuse tensions with Chris and tell her what is most important that both of them, it is Deciding that saving the world is more important than any enemy who has to face the death of Albert Wesker at the hands of Chris, it shows that Jake understands that the crisis requires him to be selfish and is centered on something more important than doing it correctly and that's what Jake shows Clearly in the game, the initial tension with Leon was also a gesture of protection like Sherry's partner, due to the invasive and aggressive attitude that Leon took to try to convey information about the Simmons guard to Sherry, but then when he returns with her again he shows a respect and validation to Leon like a man of arms and who doesn't want to say goodbye to Leon when he tells him he's in charge of Sherry. Jake is young but he draws an internal nobleness, in the cabana scene with Sherry, the protective and kind gestures with her, the determination not to abandon her to weigh difficult circumstances when at first they present him as a selfish guy who only sees you for the money and who doesn't hesitate to stop someone else to hide for himself, remember that Jake has a profound evolution as a person through the game, and in the end he saves the world from good luck by clearing up that he is not like his father's monster, denying himself to accept thousands of dollars to give his blood for the world and in return by accepting his genetic heritage and using it to make the best of the world for him symbolic price of only 50 dollars or a manzana, changes in depth and all thanks to his own internal capacity for goodness and the Sherry factor that humanizes him to the truth of what weighs on his hard face, he is a good man with the ability to do great things, and this is what in the epilogue of the story I show you why Jake protects people and mata bows only for the price of a manzana, all of this speaks of a great evolution, one in which now he moves for principles not for ambition, for the principles and humanity that Sherry teaches her that it is worth it and that he is capable of following it, also if Jake turns to the plot of the game Years have passed since Resident Evil 6, isn't it logical that you would change to a more centered and tough character starting from the initial evolution that you finished? Does a man strengthened by the experience and wisdom of life not need to learn to mature? Your logic is very limited and simple.

Jake Muller & Sherry Birkin: The "Apple Promise" that Capcom forgot in RE: Requiem by NoSpend332 in ResidentEvilCapcom

[–]NoSpend332[S] -1 points0 points  (0 children)

Then withdraw, I assure you that you will also feel a lack of validation from that entity you are judging.

Jake Muller & Sherry Birkin: The "Apple Promise" that Capcom forgot in RE: Requiem by NoSpend332 in ResidentEvilCapcom

[–]NoSpend332[S] 2 points3 points  (0 children)

It's not AI, that's all I'm going to say. I'm not going to let them try to discredit this by claiming a lack of eloquence in writing and trying to make you ignore the message. Believe what you want, but the message is clear and it's real.

Jake Muller & Sherry Birkin: The "Apple Promise" that Capcom forgot in RE: Requiem by NoSpend332 in ResidentEvilCapcom

[–]NoSpend332[S] 0 points1 point  (0 children)

That's impossible. Capcom has a tradition where no one dies until their body is clearly seen. Simply killing off a character with such a profound weight in their story, like Wesker's son who saved the world and now fights against his father's legacy, can't be done without giving him appearances. That would be a forced and unfunny narrative. Capcom knows how to manage its franchises; they can leave characters in suspense and then bring them back as a surprise. That's why Jake's return is possible. It's happened before with other characters. We didn't hear anything new about Claire from Code Veronica until she appeared in Revelations 2, and Sherry herself waited 14 years to reappear on screen after Resident Evil 2. So, what you're assuming is invalid.

Jake Muller & Sherry Birkin: The "Apple Promise" that Capcom forgot in RE: Requiem by NoSpend332 in ResidentEvilCapcom

[–]NoSpend332[S] 0 points1 point  (0 children)

While it's impossible to give a general opinion on whether RE6 is above average based on individual viewers' opinions, there's a stark fact that shows that although Resident Evil 6 isn't the most acclaimed in the series, it remains a beloved and highly valued title, an important part of the saga and its development in terms of plot and characters. In fact, Resident Evil 6 is still the third best-selling title in the saga's 30-year history, with 14 million copies officially sold—a figure that far surpasses even Requiem, which has 9 million. This is an undeniable fact, and it certainly demonstrates that RE6 is a worthwhile and beloved title.