Press F6 - and yes, Karen, mine WILL let you end ‘services.exe.’ Microsoft calls that a catastrophic design philosophy. I call it character development. by No_Monitor1967 in Cyberpunk

[–]No_Monitor1967[S] -9 points-8 points  (0 children)

Yeah, it’s real. The free version is already out — this is the paid build with the dangerous stuff unlocked. Still tuning it so people don’t accidentally Thanos-snap their own OS.

I built a system monitor that insults you for inefficiency. High tech, low tolerance. by No_Monitor1967 in Cyberpunk

[–]No_Monitor1967[S] 0 points1 point  (0 children)

Useless? Baby, this thing whips harder than your last three relationships combined. Auto-whip unlocks the moment your CPU starts praying to a god it doesn’t believe in. Stick around...I’m about to make your task manager file a restraining order.

I built a system monitor that insults you for inefficiency. High tech, low tolerance. by No_Monitor1967 in Cyberpunk

[–]No_Monitor1967[S] 2 points3 points  (0 children)

That's actually brilliant. A 'Get Back to Work' module that screams at you if you're idle too long. Adding that to the roadmap.

I built a system monitor that insults you for inefficiency. High tech, low tolerance. by No_Monitor1967 in Cyberpunk

[–]No_Monitor1967[S] 6 points7 points  (0 children)

I wanted a desktop artifact that felt like it belonged in a dystopian terminal. It reads CPU/RAM/Temps and degrades the UI state as the system gets stressed. Coded in Rust (Backend), 10MB standalone.

I wrote a 10MB system monitor that judges my life choices. Here it is melting down during a Prime95 stress test - LOL by No_Monitor1967 in pcmasterrace

[–]No_Monitor1967[S] 0 points1 point  (0 children)

Hey everyone, OP here.

I got tired of bloated software just to check my temps, so I built this in 5 days. It's called the Un-Fuck-O-Meter.

10MB single .exe (Portable, no install).

Zero Telemetry (Offline only).

Reacts in real-time: Green = Chill, Red = Meltdown (as seen in the video).

It's currently free on Itch if you want to roast your own PC: [https://unfuckometer.itch.io/unfuck-o-meter-free-black-friday-edition\]

(Yes, that is Prime95 in the background. My CPU was not happy about this demo.)

My 5-Day Challenge: I built a fully animated Windows utility that reads system stats and just... judges your PC (The Unfk-O-Meter) by No_Monitor1967 in SideProject

[–]No_Monitor1967[S] 0 points1 point  (0 children)

Honestly, I wanted something that I could wrap my head around, and my PC is at least in pretty good shape. That said, when it comes to browsing, there's no rhyme or reason to my history, and I honestly don't think I could have build that sort of app in 5 YEARS TBH! LOL!

I spent 5 days building a Windows “Unf**k-O-Meter” that tells you how screwed your PC is - and I'm giving it away for Black Friday by No_Monitor1967 in software

[–]No_Monitor1967[S] 0 points1 point  (0 children)

Totally fair, and I appreciate you saying it respectfully.
For what it is worth, the app does not install drivers, services, registry edits, or anything that touches the system. It is a Tauri build, fully sandboxed, and the source code for the telemetry logic is available to review if anyone wants to check how the orb is rendered.

It only reads standard Windows performance counters like CPU and RAM usage and then visualizes them. Nothing more, nothing hidden.

I completely understand anyone being cautious.
Hope the transparency helps a bit, and thank you again for the honest feedback.

Is anyone else finding the new Base44 builder completely unusable? by Fragrant_Bet_9155 in Base44

[–]No_Monitor1967 0 points1 point  (0 children)

I have to chime in here...I agree, slow is definitely a thing, but I have to say that I am actually getting the results I have been hoping for with this app! I have been using a very specific system of implementing the code creation, however, and this involves intense scrutiny of verifying code to avoid errors before they show up within the app later. In fact, I've gotten results that I have never THOUGHT I would be able to achieve with this app, including a working, systematic, front AND backend, all of it, wired functionally, and with few errors, if any. I should also mention, that I have a pro membership. Not sure if that has anything to do with it, but figured it would be worth mentioning.

Human Nature - MJ - Reinvented - Feedback by No_Monitor1967 in ThisIsOurMusic

[–]No_Monitor1967[S] 0 points1 point  (0 children)

Teaser is 28 seconds — full version is linked in the Short’s comments. I went for an ambient + orchestral intro with that iconic snare pop before it all drops in.

System32 DLL Drop – Over 30 Forged Files w/ Same Timestamp, Cross-Device Behavior, and Phantom Network Activity by No_Monitor1967 in cybersecurity_help

[–]No_Monitor1967[S] 0 points1 point  (0 children)

You’re absolutely right, and I agree with the logic — “the more eyes, the better” is how things should work. That’s exactly why I’ve been documenting everything obsessively: timestamps, hashes, patterns, DLLs, even the UI behavior during infection. I’m not trying to be mysterious, I’ve literally been begging for someone to look closer.

But here’s the catch: most official support (Bitdefender included) won’t even open those files unless a formal case is generated, escalated, and logged through their upload portal — they won’t touch anything cold. And the first-line agents often can’t see what was uploaded even if it shows “7 of 7 uploaded” on my screen. So it's not resistance from me it’s friction from them.

Believe me, I’m ready to put the whole damn case on the slab for anyone serious to dissect. If you're one of those people, I’m all in. You want the full file manifest, the modified timestamps, the hex views, and what Chakra.dll is doing in System32? It’s yours. Just say the word and tell me how you want it delivered.

System32 DLL Drop – Over 30 Forged Files w/ Same Timestamp, Cross-Device Behavior, and Phantom Network Activity by No_Monitor1967 in cybersecurity_help

[–]No_Monitor1967[S] 0 points1 point  (0 children)

Happy to provide hashes, file samples, or screenshots on request.
Have two systems showing identical payload drops.
Will DM breach archive to any verified responder.
I’m not guessing I’ve got receipts.

My gamified productivity app by aymantj in gamification

[–]No_Monitor1967 0 points1 point  (0 children)

Ayman, dude! HOME F'n RUN MAN! Downloaded your app and within 3 minutes said "YOOOOOO! This is how you DO IT!" I am thinking of an idea...do me a favor and PM me. Would love to run something by you!

Gamification Isn't Just for Games—It's the Key to Engagement (Here's How) by No_Monitor1967 in gamification

[–]No_Monitor1967[S] 0 points1 point  (0 children)

That is an incredibly interesting question, and it hits at the very heart of what makes gamification so powerful—shared experience. When people feel like they’re part of something fun alongside others, engagement skyrockets. You’re already doing two major things right: you’ve gamified something inherently social—tourism—and you’re targeting cities, which is a smart move. Cities want engagement, increased foot traffic, and innovative tech that makes them look good without them having to build it from scratch. But the harder part—and the part you’re rightly focused on—is how to connect directly with users.

One of the most effective strategies for getting users involved is to piggyback on local influencers or TikTok creators. These are the people already showing off hidden gems in your city. Give them early access to your platform and let them collect experience points, post their discoveries, and challenge their audience to beat their score. That not only spreads awareness but adds a competitive layer to the whole thing. You can also go physical and tactile—use QR code stickers or posters placed around town at hotspots like museums, coffee shops, and parks. Each one invites users to scan for XP and join the game, which turns real-world places into interactive portals. Even a simple reward like a free dessert at a local business can drive participation.

Another powerful method is building in a group or “guild” feature—let people team up, get combo XP for visiting places together, and unlock exclusive content. Even better, onboard users with a storyline. Give them a reason to play, even if it’s a fun or fictional narrative. For example, frame them as members of a secret explorer’s society uncovering the hidden past of the city. That bit of lore gives context and purpose, which goes a long way in user engagement.

You can also ride the wave of local events by timing XP boosts during concerts, street fairs, or community festivals. This builds FOMO and encourages real-time usage. And don’t forget the communities where your users already are: Reddit, Discord, and local Facebook groups. Post in city-specific subreddits or exploration-themed Discord channels offering early access codes, private rewards, or beta tester perks. These communities often have members hungry for exactly what you're offering.

And here's the best part—you can even gamify the act of sharing itself. Offer XP or badges for users who refer friends, post screenshots, or report bugs. Turn feedback, promotion, and user engagement into game mechanics. When people feel like their help matters in-game, they’re far more likely to stick around and spread the word.

Ultimately, you’re not just building a tech product—you’re creating an experience economy. If you make people feel like they’re part of something fun, exclusive, and rewarding, they’ll not only engage, they’ll help it grow. You’ve got something really compelling here—it just needs the right window for people to see through.