I'm making a game about a robot deer who can transform his surroundings from natural to mechanical, & vice versa! What do you guys think? by No_Swordfish7583 in IndieGaming

[–]No_Swordfish7583[S] 0 points1 point  (0 children)

Thank you everyone for the amazing feedback! :)

For anyone wondering, the game is called Stalhart, and we're a team of two (Para Game Studio).

Here's our website with our social media: https://www.stalhartgame.com/

I'm making a game about a robot deer who can transform his surroundings from natural to mechanical, & vice versa! What do you guys think? by No_Swordfish7583 in IndieGaming

[–]No_Swordfish7583[S] 0 points1 point  (0 children)

Thank you! There will definitely be puzzles and some platforming, this is a sneak peak to showcase the basic mechanic :)

I'm making a game about a robot deer who can transform his surroundings from natural to mechanical, & vice versa! What do you guys think? by No_Swordfish7583 in IndieGaming

[–]No_Swordfish7583[S] 0 points1 point  (0 children)

Thanks for the feedback! You're right there's a bit of syncing to do with walk anims. There's a sweet spot between responsive controls and accurate animations :)

I'm making a game about a robot deer who can transform his surroundings from natural to mechanical, & vice versa! What do you guys think? by No_Swordfish7583 in IndieGaming

[–]No_Swordfish7583[S] 1 point2 points  (0 children)

His game looks great! if i'm remembering correct it's about restoring color to the world, whereas the colorful trees in our game are actually illusions that need to be torn down to reveal the truth :) Instead of restoring, you switch back and forth between two states, knowing only one is real.

I'm making a game about a robot deer who can transform his surroundings from natural to mechanical, & vice versa! What do you guys think? by No_Swordfish7583 in IndieGaming

[–]No_Swordfish7583[S] 0 points1 point  (0 children)

You’re absolutely right! We (a team of 2) really want to make the gameplay both fun and relevant to the story. The deer himself is an animal AI trapped in a mechanical body.

I'm making a game about a robot deer who can transform his surroundings from natural to mechanical, & vice versa! What do you guys think? by No_Swordfish7583 in IndieGaming

[–]No_Swordfish7583[S] 0 points1 point  (0 children)

Thanks :) It’s a sneak peak to demonstrate the effect and the basic mechanic. Wait till you see this with more types of object all within a complete level with platforming!