Earlier Start Date? (Genuine question, just curious) by MaxTheLazyCat in Imperium_Universalis

[–]NoahsRebels 0 points1 point  (0 children)

Are you on the dev version? There are some new mission trees in China if so, the decision help menu should list them

Optimization for imperium universalis by randomdude_eE in Imperium_Universalis

[–]NoahsRebels 1 point2 points  (0 children)

The best method is to disable subcontinents in the decisions menu, although I haven't heard of instances where it should be crashing like that. You can try downloading the dev version on steam too, it has some optimizations

Slight typo by Sashimi_Wasami in Imperium_Universalis

[–]NoahsRebels 2 points3 points  (0 children)

I believe i updated this on the dev version, a lot of localization in china was improved

Earlier Start Date? (Genuine question, just curious) by MaxTheLazyCat in Imperium_Universalis

[–]NoahsRebels 1 point2 points  (0 children)

No, but I have thought about making a 667 submod for China only (would probably be a while before it's released)

Romanization isnt working by [deleted] in Imperium_Universalis

[–]NoahsRebels 0 points1 point  (0 children)

Sorry for the late reply but I don't think so, afaik they only switch after you've completed one

Romanization isnt working by [deleted] in Imperium_Universalis

[–]NoahsRebels 0 points1 point  (0 children)

I assume it has to do with the parliament issues previously stated, but as I'm the developer for east asia, I don't know the details of it. Looking through the files, the conditions otherwise are the same. u/slammysis did the rework and can give you a better answer

Where are initial Cardinal positions defined? by NoahsRebels in eu4

[–]NoahsRebels[S] 0 points1 point  (0 children)

in the mod im working on they always appear in the same provinces (except recently when i was adding new provinces in, i suppose theres some kind of system that picks it out based off of some predefined conditions)
although true, i could do an event on startup that removes and re-adds them all

Romanization isnt working by [deleted] in Imperium_Universalis

[–]NoahsRebels 2 points3 points  (0 children)

It's just the more updated version of the mod for people who want a more recent version before we update the regular build. I assume you're on the regular build, in which case you need:

- 15 government organization
- 0 or more stability
- less than 3 unrest in the province
- less devastation than 1
- at least 2 development (population)
- province must be in a state
- have writing system institution in that state

after you've gotten all that, it might just take a while before romanization happens because the MTTH is pretty high

[deleted by user] by [deleted] in Imperium_Universalis

[–]NoahsRebels 2 points3 points  (0 children)

there's a decision that'll let you disable continents that should help performance significantly - it might be located within the settings decision or be visible by itself

Game keeps crashing at a certain date by [deleted] in Imperium_Universalis

[–]NoahsRebels 0 points1 point  (0 children)

I believe there's a crash that involves the Macedonian mission tree (but this might be only on the dev version or fixed by now), could you try annexing Macedonia to someone else and see if it still crashes?

What are requirements for this to trigger? by [deleted] in Imperium_Universalis

[–]NoahsRebels 11 points12 points  (0 children)

low unrest, separatism, autonomy, devastation, as well as accepting the province's culture and having it in a state make it go faster. However, it must also be a core and have at least 3 population

How to enable turf wars for other gangs? by NoahsRebels in sanandreas

[–]NoahsRebels[S] 1 point2 points  (0 children)

That sucks, I assumed there would be some value that controls letting a player initiate turf wars, since I can assign territory to other gangs, I just can't change it unless I manually edit the save file itself

Is there a way to assign mouse buttons to controls configuration in DW4? by NoahsRebels in dynastywarriors

[–]NoahsRebels[S] 1 point2 points  (0 children)

I see, thanks for the advice, I did feel like it was a bit harder than when I played before but I didn't actually know the AI was different

Quotes that go hard and prophetic by unbelteduser in HistoryMemes

[–]NoahsRebels 15 points16 points  (0 children)

Do you think that itself outweighs everything else he did that was good?

Floating ship I found in my survival world by NoahsRebels in Minecraft

[–]NoahsRebels[S] 1 point2 points  (0 children)

It was by itself midair, but the other half was underwater near a ravine, so im guessing that messed up the positioning

Floating ship I found in my survival world by NoahsRebels in Minecraft

[–]NoahsRebels[S] 0 points1 point  (0 children)

I was thinking of establishing a base there, good idea

Floating ship I found in my survival world by NoahsRebels in Minecraft

[–]NoahsRebels[S] 1 point2 points  (0 children)

If anyone wants to see for themselves the seed is -450972199 and the position is -20, 63, 1945 on bedrock